我正在尝试为Python安装pygame
模块,但是在回溯中收到以下错误:
pip install pygame
Traceback (most recent call last):
File "/usr/local/bin/pip", line 6, in <module>
from pkg_resources import load_entry_point
File "/System/Library/Frameworks/Python.framework/Versions/2.7/Extras/lib/python/pkg_resources/__init__.py", line 3241, in <module>
@_call_aside
File "/System/Library/Frameworks/Python.framework/Versions/2.7/Extras/lib/python/pkg_resources/__init__.py", line 3225, in _call_aside
f(*args, **kwargs)
File "/System/Library/Frameworks/Python.framework/Versions/2.7/Extras/lib/python/pkg_resources/__init__.py", line 3254, in _initialize_master_working_set
working_set = WorkingSet._build_master()
File "/System/Library/Frameworks/Python.framework/Versions/2.7/Extras/lib/python/pkg_resources/__init__.py", line 585, in _build_master
return cls._build_from_requirements(__requires__)
File "/System/Library/Frameworks/Python.framework/Versions/2.7/Extras/lib/python/pkg_resources/__init__.py", line 598, in _build_from_requirements
dists = ws.resolve(reqs, Environment())
File "/System/Library/Frameworks/Python.framework/Versions/2.7/Extras/lib/python/pkg_resources/__init__.py", line 786, in resolve
raise DistributionNotFound(req, requirers)
pkg_resources.DistributionNotFound: The 'pip==20.1' distribution was not found and is required by the application
Juris-MacBook-Pro:~ j.alj0$ sudo pip3 install pygame
Password:
WARNING: The directory '/Users/j.alj0/Library/Caches/pip/http' or its parent directory is not owned by the current user and the cache has been disabled. Please check the permissions and owner of that directory. If executing pip with sudo, you may want sudo's -H flag.
WARNING: The directory '/Users/j.alj0/Library/Caches/pip' or its parent directory is not owned by the current user and caching wheels has been disabled. check the permissions and owner of that directory. If executing pip with sudo, you may want sudo's -H flag.
Collecting pygame
Downloading https://files.pythonhosted.org/packages/0f/9c/78626be04e193c0624842090fe5555b3805c050dfaa81c8094d6441db2be/pygame-1.9.6.tar.gz (3.2MB)
|████████████████████████████████| 3.2MB 464kB/s
Installing collected packages: pygame
Running setup.py install for pygame ... error
ERROR: Command errored out with exit status 1:
command: /Library/Frameworks/Python.framework/Versions/3.8/bin/python3.8 -u -c 'import sys, setuptools, tokenize; sys.argv[0] = '"'"'/private/tmp/pip-install-q0y248fw/pygame/setup.py'"'"'; __file__='"'"'/private/tmp/pip-install-q0y248fw/pygame/setup.py'"'"';f=getattr(tokenize, '"'"'open'"'"', open)(__file__);code=f.read().replace('"'"'\r\n'"'"', '"'"'\n'"'"');f.close();exec(compile(code, __file__, '"'"'exec'"'"'))' install --record /private/tmp/pip-record-0t79g4wb/install-record.txt --single-version-externally-managed --compile
cwd: /private/tmp/pip-install-q0y248fw/pygame/
Complete output (219 lines):
running install
running build
running build_py
creating build
creating build/lib.macosx-10.9-x86_64-3.8
creating build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/surfarray.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/sysfont.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/_camera_vidcapture.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/sndarray.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/version.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/compat.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/draw_py.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/colordict.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/ftfont.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/midi.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/cursors.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/__init__.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/font.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/_numpysndarray.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/sprite.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/macosx.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/_numpysurfarray.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/camera.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/freetype.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/_camera_opencv_highgui.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/pkgdata.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/locals.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/_dummybackend.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
creating build/lib.macosx-10.9-x86_64-3.8/pygame/threads
copying src_py/threads/Py25Queue.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/threads
copying src_py/threads/__init__.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/threads
creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/base_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/font_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/mixer_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/rwobject_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/pixelcopy_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/overlay_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/scrap_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/touch_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/imageext_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/pixelarray_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/draw_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/transform_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/blit_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/bufferproxy_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/surfarray_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/mouse_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/surfarray_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/event_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/imageext_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/sprite_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/touch_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/gfxdraw_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/rect_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/scrap_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/__init__.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/overlay_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/color_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/camera_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/surflock_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/key_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/sysfont_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/font_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/mixer_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/constants_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/mixer_music_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/sndarray_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/image_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/version_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/freetype_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/joystick_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/midi_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/ftfont_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/image__save_gl_surface_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/cdrom_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/cursors_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/fastevent_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/display_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/fastevent_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/compat_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/ftfont_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/cdrom_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/mask_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/midi_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/freetype_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/math_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/time_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/image_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/threads_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/__main__.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/mixer_music_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/sndarray_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/test_test_.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/surface_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests/test_utils
copying test/test_utils/run_tests.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/test_utils
copying test/test_utils/endian.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/test_utils
copying test/test_utils/test_machinery.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/test_utils
copying test/test_utils/__init__.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/test_utils
copying test/test_utils/png.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/test_utils
copying test/test_utils/test_runner.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/test_utils
copying test/test_utils/arrinter.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/test_utils
copying test/test_utils/buftools.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/test_utils
copying test/test_utils/async_sub.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/test_utils
creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests
copying test/run_tests__tests/run_tests__test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests
copying test/run_tests__tests/__init__.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests
creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/fake_3_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/fake_2_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/__init__.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/fake_4_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/fake_5_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/no_assertions__ret_code_of_1__test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/zero_tests_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/fake_6_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/all_ok
creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/failures1
copying test/run_tests__tests/failures1/fake_3_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/failures1
copying test/run_tests__tests/failures1/fake_2_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/failures1
copying test/run_tests__tests/failures1/__init__.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/failures1
copying test/run_tests__tests/failures1/fake_4_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/failures1
creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/incomplete
copying test/run_tests__tests/incomplete/fake_3_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/incomplete
copying test/run_tests__tests/incomplete/fake_2_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/incomplete
copying test/run_tests__tests/incomplete/__init__.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/incomplete
creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/infinite_loop
copying test/run_tests__tests/infinite_loop/fake_2_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/infinite_loop
copying test/run_tests__tests/infinite_loop/fake_1_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/infinite_loop
copying test/run_tests__tests/infinite_loop/__init__.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/infinite_loop
creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/print_stderr
copying test/run_tests__tests/print_stderr/fake_3_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/print_stderr
copying test/run_tests__tests/print_stderr/fake_2_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/print_stderr
copying test/run_tests__tests/print_stderr/__init__.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/print_stderr
copying test/run_tests__tests/print_stderr/fake_4_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/print_stderr
creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/print_stdout
copying test/run_tests__tests/print_stdout/fake_3_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/print_stdout
copying test/run_tests__tests/print_stdout/fake_2_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/print_stdout
copying test/run_tests__tests/print_stdout/__init__.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/print_stdout
copying test/run_tests__tests/print_stdout/fake_4_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/print_stdout
creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/incomplete_todo
copying test/run_tests__tests/incomplete_todo/fake_3_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/incomplete_todo
copying test/run_tests__tests/incomplete_todo/fake_2_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/incomplete_todo
copying test/run_tests__tests/incomplete_todo/__init__.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/incomplete_todo
creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/exclude
copying test/run_tests__tests/exclude/magic_tag_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/exclude
copying test/run_tests__tests/exclude/fake_2_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/exclude
copying test/run_tests__tests/exclude/__init__.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/exclude
copying test/run_tests__tests/exclude/invisible_tag_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/exclude
creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/timeout
copying test/run_tests__tests/timeout/sleep_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/timeout
copying test/run_tests__tests/timeout/fake_2_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/timeout
copying test/run_tests__tests/timeout/__init__.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/timeout
creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/everything
copying test/run_tests__tests/everything/sleep_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/everything
copying test/run_tests__tests/everything/magic_tag_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/everything
copying test/run_tests__tests/everything/fake_2_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/everything
copying test/run_tests__tests/everything/incomplete_todo_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/everything
copying test/run_tests__tests/everything/__init__.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/everything
creating build/lib.macosx-10.9-x86_64-3.8/pygame/docs
copying docs/__init__.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/docs
copying docs/__main__.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/docs
creating build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/playmus.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/mask.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/sound.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/overlay.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/aacircle.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/chimp.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/liquid.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/audiocapture.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/sound_array_demos.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/midi.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/scroll.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/cursors.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/moveit.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/__init__.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/blit_blends.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/testsprite.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/textinput.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/vgrade.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/arraydemo.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/stars.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/camera.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/blend_fill.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/fonty.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/headless_no_windows_needed.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/fastevents.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/prevent_display_stretching.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/glcube.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/aliens.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/freetype_misc.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/scaletest.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/video.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/eventlist.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/scrap_clipboard.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/oldalien.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/pixelarray.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/dropevent.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
running build_ext
building 'pygame.gfxdraw' extension
creating build/temp.macosx-10.9-x86_64-3.8
creating build/temp.macosx-10.9-x86_64-3.8/src_c
creating build/temp.macosx-10.9-x86_64-3.8/src_c/SDL_gfx
gcc -Wno-unused-result -Wsign-compare -Wunreachable-code -fno-common -dynamic -DNDEBUG -g -fwrapv -O3 -Wall -arch x86_64 -g -DENABLE_NEWBUF=1 -I/NEED_INC_PATH_FIX -I/Library/Frameworks/Python.framework/Versions/3.8/include/python3.8 -c src_c/gfxdraw.c -o build/temp.macosx-10.9-x86_64-3.8/src_c/gfxdraw.o
In file included from src_c/gfxdraw.c:33:
In file included from src_c/pygame.h:32:
src_c/_pygame.h:216:10: fatal error: 'SDL.h' file not found
#include <SDL.h>
^~~~~~~
1 error generated.
---
For help with compilation see:
https://www.pygame.org/wiki/MacCompile
To contribute to pygame development see:
https://www.pygame.org/contribute.html
---
error: command 'gcc' failed with exit status 1
----------------------------------------
ERROR: Command errored out with exit status 1: /Library/Frameworks/Python.framework/Versions/3.8/bin/python3.8 -u -c 'import sys, setuptools, tokenize; sys.argv[0] = '"'"'/private/tmp/pip-install-q0y248fw/pygame/setup.py'"'"'; __file__='"'"'/private/tmp/pip-install-q0y248fw/pygame/setup.py'"'"';f=getattr(tokenize, '"'"'open'"'"', open)(__file__);code=f.read().replace('"'"'\r\n'"'"', '"'"'\n'"'"');f.close();exec(compile(code, __file__, '"'"'exec'"'"'))' install --record /private/tmp/pip-record-0t79g4wb/install-record.txt --single-version-externally-managed --compile Check the logs for full command output.
WARNING: You are using pip version 19.2.3, however version 20.1.1 is available.
You should consider upgrading via the 'pip install --upgrade pip' command.
有人可以帮我吗?
答案 0 :(得分:0)
错误输出的相关位是
error: command 'gcc' failed with exit status 1
几乎可以肯定,您没有安装gcc(GNU C编译器)。 Python模块经常需要使用此模块,因为其中许多都是用C编写的扩展模块,需要首先进行编译。
我用Google搜索“ pip命令'gcc'失败,退出状态为1”,并找到了许多现有StackOverflow问题的链接。总是用谷歌搜索错误消息!
答案 1 :(得分:0)
尝试做:
sudo easy_install-3.8 pygame
众所周知,在here中,通过pygame
通过pip
安装的methods: {
generateCode () {
const letters = '1217CHELS323412eafoo'
const uniqueId = function () {
let text = ''
for (let i = 0; i < 6; i++) {
text += letters.charAt(Math.floor(Math.random() * letters.length))
}
return text
}
return uniqueId()
}
}
在MacOS上存在一些问题。
答案 2 :(得分:-2)
我以前对此有疑问。您可能遇到以下两个问题之一:
设置可能在Python的scripts文件夹中的pip路径,并更新您的环境变量。
在错误结束时,它使您知道您的pip版本已过期。将其更新到最新版本为我解决了此问题。