我有一个基于类的组件,该组件使用多点触控将子节点添加到svg中,并且效果很好。现在,我尝试将其更新为使用带有钩子的功能组件,除非是为了更好地理解钩子。
为了停止使用触摸事件进行手势的浏览器,我需要对它们preventDefault
进行svgRef.current.addEventListener('touchstart', handler, {passive: false})
操作,这要求它们不为passive,并且由于缺乏我需要使用componentDidMount()
的合成反应事件中被动配置的暴露情况。我在componentWillUnmount()
生命周期挂钩中执行此操作,并在类内的export default function Board(props) {
const [touchPoints, setTouchPoints] = useState([]);
const svg = useRef();
useEffect(() => {
console.log('add touch start');
svg.current.addEventListener('touchstart', handleTouchStart, { passive: false });
return () => {
console.log('remove touch start');
svg.current.removeEventListener('touchstart', handleTouchStart, { passive: false });
}
});
useEffect(() => {
console.log('add touch move');
svg.current.addEventListener('touchmove', handleTouchMove, { passive: false });
return () => {
console.log('remove touch move');
svg.current.removeEventListener('touchmove', handleTouchMove, { passive: false });
}
});
useEffect(() => {
console.log('add touch end');
svg.current.addEventListener('touchcancel', handleTouchEnd, { passive: false });
svg.current.addEventListener('touchend', handleTouchEnd, { passive: false });
return () => {
console.log('remove touch end');
svg.current.removeEventListener('touchend', handleTouchEnd, { passive: false });
svg.current.removeEventListener('touchcancel', handleTouchEnd, { passive: false });
}
});
const handleTouchStart = useCallback((e) => {
e.preventDefault();
// copy the state, mutate it, re-apply it
const tp = touchPoints.slice();
// note e.changedTouches is a TouchList not an array
// so we can't map over it
for (var i = 0; i < e.changedTouches.length; i++) {
const touch = e.changedTouches[i];
tp.push(touch);
}
setTouchPoints(tp);
}, [touchPoints, setTouchPoints]);
const handleTouchMove = useCallback((e) => {
e.preventDefault();
const tp = touchPoints.slice();
for (var i = 0; i < e.changedTouches.length; i++) {
const touch = e.changedTouches[i];
// call helper function to get the Id of the touch
const index = getTouchIndexById(tp, touch);
if (index < 0) continue;
tp[index] = touch;
}
setTouchPoints(tp);
}, [touchPoints, setTouchPoints]);
const handleTouchEnd = useCallback((e) => {
e.preventDefault();
const tp = touchPoints.slice();
for (var i = 0; i < e.changedTouches.length; i++) {
const touch = e.changedTouches[i];
const index = getTouchIndexById(tp, touch);
tp.splice(index, 1);
}
setTouchPoints(tp);
}, [touchPoints, setTouchPoints]);
return (
<svg
xmlns={ vars.SVG_NS }
width={ window.innerWidth }
height={ window.innerHeight }
>
{
touchPoints.map(touchpoint =>
<TouchCircle
ref={ svg }
key={ touchpoint.identifier }
cx={ touchpoint.pageX }
cy={ touchpoint.pageY }
colour={ generateColour() }
/>
)
}
</svg>
);
}
挂钩中将其清除。
当我将其翻译为带有钩子的功能组件时,我得到以下结果:
useEffect
引起的问题是,每次进行渲染更新时,事件监听器都将被删除并重新添加。这将导致在有机会清除其他奇数异象之前删除handleTouchEnd。我还发现,除非使用手势退出浏览器并触发更新,删除现有的侦听器并添加新的设置,否则触摸事件将无法正常工作。
我尝试在useEffect中使用依赖项列表,并且看到一些人引用useCallback和useRef,但是我无法使其更好地工作(例如,删除然后重新添加的日志)事件监听器仍然会在每次更新时触发)。
是否有一种方法可以使useEffect在安装时仅触发一次,然后在卸载时进行清理,还是我应该放弃该组件的钩子并坚持使用运行良好的基于类的类?
我还尝试将每个事件侦听器移动到自己的remove touch start
remove touch move
remove touch end
add touch start
add touch move
add touch end
中,并获取以下控制台日志:
useEffect(() => {
console.log('add touch start');
svg.current.addEventListener('touchstart', handleTouchStart, { passive: false });
return () => {
console.log('remove touch start');
svg.current.removeEventListener('touchstart', handleTouchStart, { passive: false });
}
}, [handleTouchStart]);
useEffect(() => {
console.log('add touch move');
svg.current.addEventListener('touchmove', handleTouchMove, { passive: false });
return () => {
console.log('remove touch move');
svg.current.removeEventListener('touchmove', handleTouchMove, { passive: false });
}
}, [handleTouchMove]);
useEffect(() => {
console.log('add touch end');
svg.current.addEventListener('touchcancel', handleTouchEnd, { passive: false });
svg.current.addEventListener('touchend', handleTouchEnd, { passive: false });
return () => {
console.log('remove touch end');
svg.current.removeEventListener('touchend', handleTouchEnd, { passive: false });
svg.current.removeEventListener('touchcancel', handleTouchEnd, { passive: false });
}
}, [handleTouchEnd]);
几个人建议添加一个我尝试过的依赖项数组:
useEffect
但是我仍然收到一条日志,说每个touchstart
已被删除,然后在每次更新时重新添加(因此,每个touchmove
,touchend
或{ {1}}会产生油漆-很多:))
我已将window.(add/remove)EventListener
替换为useRef()
ta
答案 0 :(得分:2)
如果只希望在安装和卸载组件时发生这种情况,则需要为useEffect挂钩提供empty array as the dependency array。
useEffect(() => {
console.log('adding event listeners');
window.addEventListener('touchstart', handleTouchStart, { passive: false });
window.addEventListener('touchend', handleTouchEnd, { passive: false });
window.addEventListener('touchcancel', handleTouchEnd, { passive: false });
window.addEventListener('touchmove', handleTouchMove, { passive: false });
return () => {
console.log('removing event listeners');
window.removeEventListener('touchstart', handleTouchStart, { passive: false });
window.removeEventListener('touchend', handleTouchEnd, { passive: false });
window.removeEventListener('touchcancel', handleTouchEnd, { passive: false });
window.removeEventListener('touchmove', handleTouchMove, { passive: false });
}
}, []);
答案 1 :(得分:1)
非常感谢大家-我们深入了解(w00t)
为了使组件useEffect
挂钩多次触发,需要向挂钩提供一个空的依赖项数组(如Son Nguyen和wentjun所建议),但这意味着当前的touchPoints
状态无法在处理程序中访问。
答案(由godjun建议)在How to fix missing dependency warning when using useEffect React Hook?
中其中提到了常见问题解答常见问题:https://reactjs.org/docs/hooks-faq.html#what-can-i-do-if-my-effect-dependencies-change-too-often
这就是我的组件结束的方式
export default function Board(props) {
const [touchPoints, setTouchPoints] = useState([]);
const svg = useRef();
useEffect(() => {
// required for the return value
const svgRef = svg.current;
const handleTouchStart = (e) => {
e.preventDefault();
// use functional version of mutator
setTouchPoints(tp => {
// duplicate array
tp = tp.slice();
// note e.changedTouches is a TouchList not an array
// so we can't map over it
for (var i = 0; i < e.changedTouches.length; i++) {
const touch = e.changedTouches[i];
const angle = getAngleFromCenter(touch.pageX, touch.pageY);
tp.push({ touch, angle });
}
return tp;
});
};
const handleTouchMove = (e) => {
e.preventDefault();
setTouchPoints(tp => {
tp = tp.slice();
// move existing TouchCircle with same key
for (var i = 0; i < e.changedTouches.length; i++) {
const touch = e.changedTouches[i];
const index = getTouchIndexById(tp, touch);
if (index < 0) continue;
tp[index].touch = touch;
tp[index].angle = getAngleFromCenter(touch.pageX, touch.pageY);
}
return tp;
});
};
const handleTouchEnd = (e) => {
e.preventDefault();
setTouchPoints(tp => {
tp = tp.slice();
// delete existing TouchCircle with same key
for (var i = 0; i < e.changedTouches.length; i++) {
const touch = e.changedTouches[i];
const index = getTouchIndexById(tp, touch);
if (index < 0) continue;
tp.splice(index, 1);
}
return tp;
});
};
console.log('add touch listeners'); // only fires once
svgRef.addEventListener('touchstart', handleTouchStart, { passive: false });
svgRef.addEventListener('touchmove', handleTouchMove, { passive: false });
svgRef.addEventListener('touchcancel', handleTouchEnd, { passive: false });
svgRef.addEventListener('touchend', handleTouchEnd, { passive: false });
return () => {
console.log('remove touch listeners');
svgRef.removeEventListener('touchstart', handleTouchStart, { passive: false });
svgRef.removeEventListener('touchmove', handleTouchMove, { passive: false });
svgRef.removeEventListener('touchend', handleTouchEnd, { passive: false });
svgRef.removeEventListener('touchcancel', handleTouchEnd, { passive: false });
}
}, [setTouchPoints]);
return (
<svg
ref={ svg }
xmlns={ vars.SVG_NS }
width={ window.innerWidth }
height={ window.innerHeight }
>
{
touchPoints.map(touchpoint =>
<TouchCircle
key={ touchpoint.touch.identifier }
cx={ touchpoint.touch.pageX }
cy={ touchpoint.touch.pageY }
colour={ generateColour() }
/>
)
}
</svg>
);
}
注意:我将setTouchPoints
添加到依赖项列表中是为了更具声明性
蒙多尊敬的人
;oB