如果声明不起作用

时间:2011-06-05 01:57:22

标签: objective-c if-statement

我有一个有定时器的应用程序。它从10到0.使用NSTimer。我说过: 的.m:

//
//  Skin.m
//  PopThatPimple
//
//  Created by Rohan Kapur on 6/2/11.
//  Copyright 2011 UWCSEA. All rights reserved.
//

#import "Skin.h"


@implementation Skin
@synthesize theAudio;
@synthesize label;


-(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
    UITouch *myTouch = [touches anyObject];

    CGPoint point = [myTouch locationInView:pimple];
    if ( CGRectContainsPoint(pimple.bounds, point) ) {
        [self checkcollision];
    }


}




-(void)checkcollision {


    pimple.center = CGPointMake(
                                random() % (unsigned int)theview.bounds.size.width, 
                                random() % (unsigned int)theview.bounds.size.height

                                );

score.text = [NSString stringWithFormat:@"%d", ([score.text intValue] + 1)];



    sad.hidden = NO;

    NSURL* popURL = [NSURL fileURLWithPath:[[NSBundle mainBundle] pathForResource:@"pop" ofType:@"mp3"]];
    AudioServicesCreateSystemSoundID((CFURLRef) popURL, &popID);

    AudioServicesPlaySystemSound(popID);




}




// The designated initializer.  Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad.
/*
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil {
    self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
    if (self) {
        // Custom initialization.
    }
    return self;
}
*/




-(void)showActivity{

    int currentTime = [time.text intValue];
    int newTime = currentTime + -1;
    time.text = [NSString stringWithFormat:@"%d", newTime];
}

// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
-(void)viewDidLoad {

    myTicker = [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector (showActivity) userInfo:nil repeats:YES];

        [label2 setHidden:YES];
    [super viewDidLoad];


}


-(void)void2 {



if ([label3.text isEqualToString:@"0"]) { 
        [[self view] addSubview:timeup];
        score.text = label2.text;
        label2.hidden = NO;

    }

}
/*
// Override to allow orientations other than the default portrait orientation.
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
    // Return YES for supported orientations.
    return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
*/

-(void)didReceiveMemoryWarning {
    // Releases the view if it doesn't have a superview.
    [super didReceiveMemoryWarning];

    // Release any cached data, images, etc. that aren't in use.
}

-(void)viewDidUnload {
    [super viewDidUnload];
    // Release any retained subviews of the main view.
    // e.g. self.myOutlet = nil;
}


- (void)dealloc {
    [super dealloc];
}


@end

·H:

#import <UIKit/UIKit.h>
#import <AVFoundation/AVFoundation.h>
#import <AudioToolbox/AudioToolbox.h>


@interface Skin : UIViewController {

    IBOutlet UIImageView *pimple;


IBOutlet UIImageView *smile;
IBOutlet UIImageView *sad;
AVAudioPlayer *theAudio;
IBOutlet UIView *theview;
SystemSoundID popID;
IBOutlet UIImageView *face;
IBOutlet UIImageView *face2;
IBOutlet UIImageView *face3;
IBOutlet UIImageView *face4;
IBOutlet UIImageView *face5;
IBOutlet UIImageView *face6;
IBOutlet UIImageView *face7;
IBOutlet UIImageView *face8;
IBOutlet UIImageView *face9;
IBOutlet UIImageView *face10;
IBOutlet UIImageView *face11;
IBOutlet UIImageView *face12;
IBOutlet UIImageView *face13;
IBOutlet UIImageView *face14;
IBOutlet UIImageView *face15;
    IBOutlet UILabel *label2;
IBOutlet UILabel *score;
IBOutlet UIImageView *skin;

    IBOutlet UILabel *time;
    NSTimer * myTicker;
    IBOutlet UILabel *label3;
    IBOutlet UIImageView * timeup;
}
-(IBAction)start;
-(void)void2;
-(void)showActivity;
@property (nonatomic, retain) UILabel *label;
@property (nonatomic, retain)AVAudioPlayer *theAudio;
-(void)checkcollision;



@end

我还没有使用过我所有的网点和习惯。我还没有使用过avfoundation 我已经连接了一切!我已经做了很多次!当它达到零时,没有任何事情发生,计时器只会进入底片。我究竟做错了什么?

2 个答案:

答案 0 :(得分:2)

这里有两个主要问题,第一个是使用赋值运算符,而不是比较运算符,我想你会发出警告。

第二个是==比较在这里没用,固定代码就是。

if ([label3.text isEqualToString:@"0"])

答案 1 :(得分:1)

我的第二个(第三个?)是@BoltClock和@Joshua Weinberg写的,但是补充一点,检查标签中显示的文字是判断计时器是否已过期的一种不好的方法。在某个时刻,在程序的某个地方,您将标签的文本设置为@“0”,因此您已经知道该条件为真。同样的分数...你的控制器应知道得分是什么,并且绝对不应该依赖标签来获得它。

不要在视图对象中存储数据。数据应该从模型通过控制器流向视图。当您接受用户输入时,它只会向相反方向流动。

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