switch(args[0]){
case 'ping':
message.reply('pong!');
break;
case 'play':
if (message.member.voice.channel) {
if(args[1]){
const connection = message.member.voice.channel.join();
const dispatcher = connection.playStream(ytdl(args[1]));
}else{
message.reply('Tio, el link joder');
}
} else {
message.reply('Pero tio, únete al canal de voz');
}
break;
case 'info':
message.reply('No soy el FBI,hippie');
break;
case 'clear':
if(!args[1]) return message.reply('Hippie,que te falta un argumento')
message.channel.bulkDelete(args[1]);
break;
}
});
我试图在其他问题中寻求解决方案,但是这些都不是我所需要或不起作用的,这是错误TypeError:connection.playStream不是函数
答案 0 :(得分:0)
在新的v12更新中,playStream已失效。
新的正确代码是
server.dispatcher = connection.play(ytdl(server.queue[0], {filter: "audioonly"}));
不是playStream而是播放。
答案 1 :(得分:0)
正在对您正在运行的相同代码进行故障排除,这是完整播放,停止和跳过命令。虽然我无法弄清队列,但这可以解决您的错误,因为队列未运行。
case 'play':
if(usedCommandRecently4.has(message.author.id)){
message.reply("Your using this command to fast!");
} else{
function play(connection, message){
var server = servers[message.guild.id];
server.dispatcher = connection.play(ytdl(server.queue[0], {filter: "audioonly"}));
server.queue.shift();
message.channel.send("``Music Bot v1.2`` \n Adding song to queue!");
server.dispatcher.on("end", function(){
if(server.queue[0]){
play(connection, message);
}else {
connection.disconnect();
}
})
}
if(!args[1]){
message.channel.send("``Music Bot v1.2`` \n you need to provide a link!!");
return;
}
if(!message.member.voice.channel){
message.channel.send("``Music Bot v1.2`` \n You must be in a voice channel to play music!");
return;
}
if(!servers[message.guild.id]) servers[message.guild.id] = {
queue: []
}
var server = servers[message.guild.id];
server.queue.push(args[1]);
if(!message.guild.voiceConnection)message.member.voice.channel.join().then(function(connection){
server.dispatcher = connection.play(ytdl(server.queue[0], {filter: "audioonly"}));
play(connection, message);
})
usedCommandRecently4.add(message.author.id);
setTimeout(() => {
usedCommandRecently4.delete(message.author.id)
}, 10000);
}
break;
case 'skip':
if(usedCommandRecently3.has(message.author.id)){
message.reply("Your using this command to fast!");
} else{
var server = servers[message.guild.id];
if(server.dispatcher) server.dispatcher.end();
message.channel.send("``Music Bot v1.2`` \n Skipping the current song!")
usedCommandRecently3.add(message.author.id);
setTimeout(() => {
usedCommandRecently3.delete(message.author.id)
}, 3000);
}
break;
case 'stop':
var server = servers[message.guild.id];
if(message.guild.voice.connection){
for(var i = server.queue.length -1; i >=0; i--){
server.queue.splice(i, 1);
}
server.dispatcher.end();
message.channel.send("``Music Bot v1.2`` \n Ending the queue and Leaving the voice channel! \n This bot is in early development! \n if you have any problems with it dm Justice#6770!")
console.log('stopped the queue')
}
}
if(message.guild.connection) message.guild.voiceConnection.disconnect();