我正在尝试使用具有两个ForEach循环的List创建收藏夹功能。当我单击按钮时,该项目将移至正确的部分,但按钮的图像和功能不会更新。我有什么想念的东西吗?
如果我导航到另一个视图并返回,该列表最初将正确呈现,但是如果我单击该按钮,仍然会表现出相同的行为。
如果我使用两个具有完全相同设置的单独列表,则一切正常,但是在UI中看起来很奇怪,因为即使列表中没有任何项目,每个列表占用的空间也相同。
或者,是否有一种方法可以在单击按钮时强制重新绘制列表?
谢谢!
import SwiftUI
struct BusinessListView: View {
@EnvironmentObject var state: ApplicationState
var body: some View {
VStack{
List {
Section(header: Text("Favorites")) {
if(state.favorites.count == 0){
Text("No Favorites")
}
else {
ForEach(state.favorites, id: \.self) { favorite in
HStack{
Button(
action: {},
label: { Image(systemName: "heart.fill").foregroundColor(.red) }
)
.onTapGesture { self.toggleFavorite(business: favorite)}
Text("\(favorite.name)")
}
}
}
}
Section(header: Text("Other Businesses")) {
ForEach(state.others, id: \.self) { business in
HStack{
Button(
action: {},
label: { Image(systemName: "heart") }
)
.onTapGesture { self.toggleFavorite(business: business)}
Text("\(business.name)")
}
}
}
}
}
}
func toggleFavorite(business: Business){
if(state.favorites.contains(business)){
self.state.favorites = self.state.favorites.filter {$0 != business}
self.state.others.append(business)
}
else{
self.state.others = self.state.others.filter {$0 != business}
self.state.favorites.append(business)
}
sortBusinesses()
}
func sortBusinesses(){
self.state.favorites.sort {
$0.name < $1.name
}
self.state.others.sort {
$0.name < $1.name
}
}
}
答案 0 :(得分:0)
您已验证正在呼叫.onTapGesture
吗?或者,您也可以将self.toggleFavorite(business: favorite)
放在按钮的动作中。
Button(
action: { self.toggleFavorite(business: business) },
label: { Image(systemName: "heart") }
)
答案 1 :(得分:0)
更新后的答案有效,但是...
1)诀窍是,每当您将“单元格”从“收藏夹”更改为“非收藏夹”时,都要更改ID->我假设Apple使用UITableView-带有dequeueResubleCell的逻辑,如果ID相同,则不会更新,而是重复使用/复制,因此心脏没有改变
2)现在,当收藏夹更改时,我会随机更改ID-您必须在那里考虑一种更好/更清洁的解决方案。
struct BusinessListView: View {
@EnvironmentObject var state: ApplicationState
var body: some View {
VStack{
List {
Section(header: Text("Favorites")) {
if(state.favorites.count == 0){
Text("No Favorites")
}
else {
ForEach(state.favorites, id: \.self) { favorite in
HStack{
Button(
action: {
self.toggleFavorite(business: favorite)
},
label: {
HStack {
Image(systemName: "heart.fill").foregroundColor(.red)
Text("\(favorite.name)")
}
}
).id(favorite.id)
}
}
}
}
Section(header: Text("Other Businesses")) {
ForEach(state.others, id: \.self) { business in
HStack{
Button(
action: {
self.toggleFavorite(business: business)
},
label: {
HStack {
Image(systemName: "heart")
Text("\(business.name)")
}
}
)
.id(business.id)
}
}
}
}
}
}
func toggleFavorite(business: Business){
if(state.favorites.contains(business)){
self.state.favorites = self.state.favorites.filter {$0 != business}
self.state.others.append(business)
if let index = self.state.others.index(of: business) {
self.state.others[index].id = Int.random(in: 10000...50000)
}
}
else{
self.state.others = self.state.others.filter {$0 != business}
self.state.favorites.append(business)
if let index = self.state.favorites.index(of: business) {
self.state.favorites[index].id = Int.random(in: 10000...50000)
}
}
sortBusinesses()
}
func sortBusinesses(){
self.state.favorites.sort {
$0.name < $1.name
}
self.state.others.sort {
$0.name < $1.name
}
}
}