我正在尝试使用AVAssetWriter将CGImages写入文件以从图像创建视频。
我已经在模拟器上以三种不同的方式成功地工作了,但是在运行iOS 4.3的iPhone 4上,每种方法都失败了。
这一切都与像素缓冲区有关。
我的第一种方法是在不使用池的情况下根据需要创建像素缓冲区。这样做有效,但在内存密集,无法在设备上工作。
我的第二种方法是使用推荐的AVAssetWriterInputPixelBufferAdaptor,然后使用CVPixelBufferPoolCreatePixelBuffer从适配器pixelBufferPool中拉出像素缓冲区。
这也适用于模拟器,但在设备上失败,因为永远不会分配适配器的像素缓冲池。我没有收到错误消息。
最后,我尝试使用CVPixelBufferPoolCreate创建自己的像素缓冲池。这也适用于模拟器,但在设备上,一切正常,直到我尝试使用appendPixelBuffer追加像素缓冲区,每次都失败。
我在网上发现了非常少的信息。我的代码基于我发现的例子,但现在几天都没有运气。如果ANYONE有成功使用AVAssetWriter的经验,请查看并告诉我您是否看到任何不合适的地方。
注意:您将看到注释掉的尝试阻止。
首先,设置
- (BOOL) openVideoFile: (NSString *) path withSize:(CGSize)imageSize {
size = CGSizeMake (480.0, 320.0);//imageSize;
NSError *error = nil;
videoWriter = [[AVAssetWriter alloc] initWithURL:
[NSURL fileURLWithPath:path] fileType:AVFileTypeQuickTimeMovie
error:&error];
if (error != nil)
return NO;
NSDictionary *videoCleanApertureSettings = [NSDictionary dictionaryWithObjectsAndKeys:
[NSNumber numberWithDouble:size.width], AVVideoCleanApertureWidthKey,
[NSNumber numberWithDouble:size.height], AVVideoCleanApertureHeightKey,
[NSNumber numberWithInt:10], AVVideoCleanApertureHorizontalOffsetKey,
[NSNumber numberWithInt:10], AVVideoCleanApertureVerticalOffsetKey,
nil];
NSDictionary *videoAspectRatioSettings = [NSDictionary dictionaryWithObjectsAndKeys:
[NSNumber numberWithInt:1], AVVideoPixelAspectRatioHorizontalSpacingKey,
[NSNumber numberWithInt:1],AVVideoPixelAspectRatioVerticalSpacingKey,
nil];
NSDictionary *codecSettings = [NSDictionary dictionaryWithObjectsAndKeys:
//[NSNumber numberWithInt:960000], AVVideoAverageBitRateKey,
// [NSNumber numberWithInt:1],AVVideoMaxKeyFrameIntervalKey,
videoCleanApertureSettings, AVVideoCleanApertureKey,
videoAspectRatioSettings, AVVideoPixelAspectRatioKey,
//AVVideoProfileLevelH264Main31, AVVideoProfileLevelKey,
nil];
NSDictionary *videoSettings = [NSDictionary dictionaryWithObjectsAndKeys:
AVVideoCodecH264, AVVideoCodecKey,
codecSettings,AVVideoCompressionPropertiesKey,
[NSNumber numberWithDouble:size.width], AVVideoWidthKey,
[NSNumber numberWithDouble:size.height], AVVideoHeightKey,
nil];
writerInput = [[AVAssetWriterInput
assetWriterInputWithMediaType:AVMediaTypeVideo
outputSettings:videoSettings] retain];
NSMutableDictionary * bufferAttributes = [[NSMutableDictionary alloc] init];
[bufferAttributes setObject: [NSNumber numberWithInt: kCVPixelFormatType_32ARGB]
forKey: (NSString *) kCVPixelBufferPixelFormatTypeKey];
[bufferAttributes setObject: [NSNumber numberWithInt: 480]
forKey: (NSString *) kCVPixelBufferWidthKey];
[bufferAttributes setObject: [NSNumber numberWithInt: 320]
forKey: (NSString *) kCVPixelBufferHeightKey];
//NSDictionary *bufferAttributes = [NSDictionary dictionaryWithObjectsAndKeys: [NSNumber numberWithInt:kCVPixelFormatType_32ARGB], kCVPixelBufferPixelFormatTypeKey, nil];
//[bufferAttributes setObject: [NSNumber numberWithInt: 640]
// forKey: (NSString *) kCVPixelBufferWidthKey];
//[bufferAttributes setObject: [NSNumber numberWithInt: 480]
// forKey: (NSString *) kCVPixelBufferHeightKey];
adaptor = [[AVAssetWriterInputPixelBufferAdaptor
assetWriterInputPixelBufferAdaptorWithAssetWriterInput:writerInput
sourcePixelBufferAttributes:nil] retain];
//CVPixelBufferPoolCreate (kCFAllocatorSystemDefault,NULL,(CFDictionaryRef)bufferAttributes,&pixelBufferPool);
//Create buffer pool
NSMutableDictionary* attributes;
attributes = [NSMutableDictionary dictionary];
int width = 480;
int height = 320;
[attributes setObject:[NSNumber numberWithInt:kCVPixelFormatType_32ARGB] forKey:(NSString*)kCVPixelBufferPixelFormatTypeKey];
[attributes setObject:[NSNumber numberWithInt:width] forKey: (NSString*)kCVPixelBufferWidthKey];
[attributes setObject:[NSNumber numberWithInt:height] forKey: (NSString*)kCVPixelBufferHeightKey];
CVReturn theError = CVPixelBufferPoolCreate(kCFAllocatorDefault, NULL, (CFDictionaryRef) attributes, &pixelBufferPool);
NSParameterAssert(writerInput);
NSParameterAssert([videoWriter canAddInput:writerInput]);
[videoWriter addInput:writerInput];
writerInput.expectsMediaDataInRealTime = YES;
//Start a session:
[videoWriter startWriting];
[videoWriter startSessionAtSourceTime:kCMTimeZero];
buffer = NULL;
lastTime = kCMTimeZero;
presentTime = kCMTimeZero;
return YES;
}
接下来,附加编写器并创建要追加的像素缓冲区的两种方法。
- (void) writeImageToMovie:(CGImageRef)image
{
if([writerInput isReadyForMoreMediaData])
{
// CMTime frameTime = CMTimeMake(1, 20);
// CMTime lastTime=CMTimeMake(i, 20); //i is from 0 to 24 of the loop above
// CMTime presentTime=CMTimeAdd(lastTime, frameTime);
buffer = [self pixelBufferFromCGImage:image];
BOOL success = [adaptor appendPixelBuffer:buffer withPresentationTime:presentTime];
if (!success) NSLog(@"Failed to appendPixelBuffer");
CVPixelBufferRelease(buffer);
presentTime = CMTimeAdd(lastTime, CMTimeMake(5, 1000));
lastTime = presentTime;
}
else
{
NSLog(@"error - writerInput not ready");
}
}
- (CVPixelBufferRef)pixelBufferFromCGImage:(CGImageRef)image
{
CVPixelBufferRef pxbuffer;
NSDictionary *options = [NSDictionary dictionaryWithObjectsAndKeys:
[NSNumber numberWithBool:YES], kCVPixelBufferCGImageCompatibilityKey,
[NSNumber numberWithBool:YES], kCVPixelBufferCGBitmapContextCompatibilityKey,
nil];
if (pixelBufferPool == NULL) NSLog(@"pixelBufferPool is null!");
CVReturn status = CVPixelBufferPoolCreatePixelBuffer (NULL, pixelBufferPool, &pxbuffer);
/*if (pxbuffer == NULL) {
CVReturn status = CVPixelBufferCreate(kCFAllocatorDefault, size.width,
size.height, kCVPixelFormatType_32ARGB, (CFDictionaryRef) options,
&pxbuffer);
}*/
//NSParameterAssert(status == kCVReturnSuccess && pxbuffer != NULL);
CVPixelBufferLockBaseAddress(pxbuffer, 0);
void *pxdata = CVPixelBufferGetBaseAddress(pxbuffer);
//NSParameterAssert(pxdata != NULL);
CGColorSpaceRef rgbColorSpace = CGColorSpaceCreateDeviceRGB();
CGContextRef context = CGBitmapContextCreate(pxdata, size.width,
size.height, 8, 4*size.width, rgbColorSpace,
kCGImageAlphaNoneSkipFirst);
//NSParameterAssert(context);
CGContextConcatCTM(context, CGAffineTransformMakeRotation(0));
CGContextDrawImage(context, CGRectMake(90, 10, CGImageGetWidth(image),
CGImageGetHeight(image)), image);
CGColorSpaceRelease(rgbColorSpace);
CGContextRelease(context);
CVPixelBufferUnlockBaseAddress(pxbuffer, 0);
return pxbuffer;
}
答案 0 :(得分:2)
我找到了解决这个问题的方法。
如果您希望AVAudioPlayer和AVAssetWriter一起正常运行,则必须具有“可混合”的音频会话类别。
您可以使用可混合的类别,如AVAudioSessionCategoryAmbient。
但是,我需要使用AVAudioSessionCategoryPlayAndRecord。
您可以通过实施以下任何类别来设置:
OSStatus propertySetError = 0;
UInt32 allowMixing = true;
propertySetError = AudioSessionSetProperty (
kAudioSessionProperty_OverrideCategoryMixWithOthers, // 1
sizeof (allowMixing), // 2
&allowMixing // 3
);
答案 1 :(得分:1)
好吧,首先你需要在创建适配器对象时传递一些bufferAttributes
:
NSDictionary *bufferAttributes = [NSDictionary dictionaryWithObjectsAndKeys: [NSNumber numberWithInt:kCVPixelFormatType_32BGRA], kCVPixelBufferPixelFormatTypeKey, nil];
AVAssetWriterInputPixelBufferAdaptor *adaptor = [AVAssetWriterInputPixelBufferAdaptor
assetWriterInputPixelBufferAdaptorWithAssetWriterInput:_videoWriterInput
sourcePixelBufferAttributes:bufferAttributes];
然后删除对CVPixelBufferPoolCreate
的调用,已经在适配器对象中创建了一个像素缓冲池,所以请调用它:
CVPixelBufferRef pixelBuffer = NULL;
CVPixelBufferPoolCreatePixelBuffer(NULL, adaptor.pixelBufferPool, &pixelBuffer);
CVPixelBufferLockBaseAddress(pixelBuffer, 0);
// ...fill the pixelbuffer here
CVPixelBufferUnlockBaseAddress(pixelBuffer, 0);
CMTime frameTime = CMTimeMake(frameCount,(int32_t) 30);
BOOL res = [adaptor appendPixelBuffer:pixelBuffer withPresentationTime:frameTime];
CVPixelBufferRelease(pixelBuffer);
CFRelease(sampleBuffer);
我认为应该这样做,我在某些时候遇到了类似的错误,我通过创建适配器和像素缓冲区来解决它,如下所示..