我一直在使用此登录教程和resocoder干净体系结构教程的组合来构建登录/身份验证功能。它有99%的工作正常,但是对按下LoginButton
的响应不正确。
由于某些原因,当LoginBloc
调用AuthenticationBloc.add(loggedin())
时,AuthenticationBloc产生的AuthenticationAuthenticated()
状态就很好,但是Main.dart中的BlocBuilder
没有收到状态更改。产生OnTransition
时,甚至会触发SimpleBlocDelegate内部的AuthenticationAuthenticated
,但是BlocBuilder
不会执行任何操作。
Main.dart
看起来像这样:
import 'package:bloc/bloc.dart';
import 'package:flutter_app/dependency_injector.dart' as di;
import 'package:flutter_app/features/login/presentation/pages/login_screen.dart';
import 'package:flutter/material.dart';
import 'package:flutter_bloc/flutter_bloc.dart';
import 'features/login/presentation/bloc/user_login_bloc.dart';
import 'features/login/presentation/bloc/user_login_events.dart';
import 'features/login/presentation/bloc/user_login_states.dart';
class SimpleBlocDelegate extends BlocDelegate {
@override
void onEvent(Bloc bloc, Object event) {
print(event);
super.onEvent(bloc, event);
}
@override
void onTransition(Bloc bloc, Transition transition) {
print(transition);
super.onTransition(bloc, transition);
}
@override
void onError(Bloc bloc, Object error, StackTrace stackTrace) {
print(error);
super.onError(bloc, error, stackTrace);
}
}
void main() async {
WidgetsFlutterBinding.ensureInitialized();
await di.init(); //Dependency Injection using get_it
BlocSupervisor.delegate = SimpleBlocDelegate();
runApp(
BlocProvider<UserAuthenticationBloc>(
create: (_) => sl<UserAuthenticationBloc>()..add(AppStarted()),
child: App(),
),
);
}
class App extends StatelessWidget {
App({Key key}) : super(key: key);
@override
Widget build(BuildContext context) {
return MaterialApp(
home: BlocBuilder<UserAuthenticationBloc, AuthenticationState>(
builder: (context, state) {
if (state is AuthenticationAuthenticated) {
return Container(
child: HomePage(); // THIS NEVER HAPPENS, even though AuthBloc yields the State
}
if (state is AuthenticationUnauthenticated) {
return LoginScreen(); // THIS yeilds fine when AppStarted in passed on init.
}
if (state is AuthenticationLoading) {
return LoadingIndicator();
}
return Scaffold(
body: SplashPage();
)
},
),
);
}
}
我只能认为这与get_it
有关。依赖注入看起来像这样:
final sl = GetIt.instance;
Future<void> init() async {
sl.registerFactory(
() => UserAuthenticationBloc(
getCachedUser: sl(),
),
);
sl.registerFactory(
() => LoginBloc(authenticationBloc: sl(), getUserFromEmailAndPassword: sl()),
);
...
}
,然后在loginscreen
的小部件树中创建LoginBloc
,因此可用于登录表单。
class LoginScreen extends StatelessWidget {
LoginScreen({Key key}) : super(key: key);
@override
Widget build(BuildContext context) {
return Scaffold(
body: BlocProvider<LoginBloc>(
create: (_) => sl<LoginBloc>(),
child: LoginForm(), //login form
),
);
}
}
两次编辑:
1.我将依赖项注入文件中的UserAuthenticationBloc
从工厂更改为懒惰...现在可以工作了。但是,我听说对带Streams的类使用单例会导致内存泄漏?我想这意味着LoginBloc
不在与Main.dart正在监听的AuthBloc
实例通话吗?我不知道如何确保没有单例...
class UserAuthenticationBloc extends Bloc<AuthenticationEvent, AuthenticationState> {
final GetCachedUser getCachedUser;
UserAuthenticationBloc({
@required GetCachedUser getCachedUser,
}) : assert(getCachedUser != null),
getCachedUser = getCachedUser;
@override
AuthenticationState get initialState => AuthenticationUninitialized();
@override
Stream<AuthenticationState> mapEventToState(AuthenticationEvent event) async* {
if (event is AppStarted) {
yield AuthenticationUnauthenticated();
}
}
if (event is LoggedIn) {
yield AuthenticationAuthenticated(); //this fires.
}
}
}
答案 0 :(得分:0)
我在项目中遇到了同样的问题。我使用的是同一堆栈,当我从另一个集团添加事件时,UI也看不到任何更改。我使用的临时解决方案-我使用GlobalKey<ScaffoldState>
将上下文传递给该集团。因此,UI和Bloc使用相同的上下文。您可以在LoginBloc
中使用它:
BlocProvider.of<UserAuthenticationBloc>(yourScaffoldKey.currentContext).add(LoggedIn event)