按下颤振不适用于动画按钮

时间:2020-05-10 09:31:44

标签: android ios flutter kotlin dart

此代码用于4个浮动操作按钮,但问题是onPressed不能与3个动画按钮一起使用,而不能与固定按钮一起使用

class MyHomePage extends StatefulWidget {
  @override
  _MyHomePageState createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> with SingleTickerProviderStateMixin {
  AnimationController animationController;
  Animation degOneTranslationAnimation, degTwoTranslationAnimation, degThreeTranslationAnimation;
  Animation rotationAnimation;

  double getRadiansFromDegree(double degree) {
    double unitRadian = 57.295779513;
    return degree / unitRadian;
  }

  @override
  void initState() {
    animationController = AnimationController(vsync: this, duration: Duration(milliseconds: 250));
    degOneTranslationAnimation = TweenSequence(<TweenSequenceItem>[
      TweenSequenceItem<double>(tween: Tween<double >(begin: 0.0,end: 1.2), weight: 75.0),
      TweenSequenceItem<double>(tween: Tween<double>(begin: 1.2,end: 1.0), weight: 25.0),
    ])
        .animate(animationController);
    degTwoTranslationAnimation = TweenSequence(<TweenSequenceItem>[
      TweenSequenceItem<double>(tween: Tween<double >(begin: 0.0,end: 1.4), weight: 55.0),
      TweenSequenceItem<double>(tween: Tween<double>(begin: 1.4,end: 1.0), weight: 45.0)
    ])
        .animate(animationController);
    degThreeTranslationAnimation = TweenSequence(<TweenSequenceItem>[
      TweenSequenceItem<double>(tween: Tween<double >(begin: 0.0,end: 1.75), weight: 35.0),
      TweenSequenceItem<double>(tween: Tween<double>(begin: 1.75,end: 1.0), weight: 65.0)
    ])
        .animate(animationController);
    rotationAnimation = Tween<double>(begin: 180.0, end: 0.0)
        .animate(CurvedAnimation(parent: animationController, curve: Curves.easeOut));
    super.initState();
    animationController.addListener(() {
      setState(() {});
    });
  }

  @override
  void dispose() {
    animationController.dispose();
    super.dispose();
  }

  @override
  Widget build(BuildContext context) {
    Size size = MediaQuery.of(context).size;
    return Scaffold(
      body: Container(
        width: size.width,
        height: size.height,
        child: Stack(
          children: <Widget>[
            Positioned(
              right: 30,
              bottom: 30,
              child: Stack(
                children: <Widget>[
                  Transform.translate(
                    offset: Offset.fromDirection(
                        getRadiansFromDegree(270), degOneTranslationAnimation.value * 100),
                    child: Transform(
                      transform: Matrix4.rotationZ(getRadiansFromDegree(rotationAnimation.value))
                        ..scale(degOneTranslationAnimation.value),
                      alignment: Alignment.center,
                      child: CircularButton(
                        color: Colors.blue,
                        width: 50,
                        height: 50,
                        icon: Icon(
                          Icons.add,
                          color: Colors.white,
                        ),
                      ),
                    ),
                  ),
                  Transform.translate(
                    offset: Offset.fromDirection(
                        getRadiansFromDegree(225), degOneTranslationAnimation.value * 100),
                    child: Transform(
                      transform: Matrix4.rotationZ(getRadiansFromDegree(rotationAnimation.value))
                        ..scale(degOneTranslationAnimation.value),
                      alignment: Alignment.center,
                      child: CircularButton(
                        color: Colors.black,
                        width: 50,
                        height: 50,
                        icon: Icon(
                          Icons.camera_alt,
                          color: Colors.white,
                        ),
                      ),
                    ),
                  ),
                  Transform.translate(
                    offset: Offset.fromDirection(
                        getRadiansFromDegree(180), degOneTranslationAnimation.value * 100),
                    child: Transform(
                      transform: Matrix4.rotationZ(getRadiansFromDegree(rotationAnimation.value))
                        ..scale(degOneTranslationAnimation.value),
                      alignment: Alignment.center,
                      child: CircularButton(
                        color: Colors.orangeAccent,
                        width: 50,
                        height: 50,
                        icon: Icon(
                          Icons.person,
                          color: Colors.white,
                        ),
                      ),
                    ),
                  ),
                  Transform(
                    transform: Matrix4.rotationZ(getRadiansFromDegree(rotationAnimation.value)),
                    alignment: Alignment.center,
                    child: CircularButton(
                      color: Colors.red,
                      width: 60,
                      height: 60,
                      icon: Icon(
                        Icons.menu,
                        color: Colors.white,
                      ),
                      onClick: () {
                        if (animationController.isCompleted) {
                          animationController.reverse();
                        } else {
                          animationController.forward();
                        }
                      },
                    ),
                  ),
                ],
              ),
            )
          ],
        ),
      ),
    );
  }
}

这是我完整的代码,您可以粘贴并测试它,我需要一些帮助,因为onPressed不适用于动画按钮,而只能用于固定按钮,谢谢enter image description here

1 个答案:

答案 0 :(得分:0)

我无法使用运行您的代码,因为我对“ CircularButton”一无所知,“ CircularButton”可能是您创建的自定义小部件。

我建议您根据需要使用fab_circular_menu

快乐的编码。