我有一张set
拉斐尔图像,随机放在画布上。我希望每个图像都有翻转,但我认为我的语法错误:(任何想法?
JSFiddle:http://jsfiddle.net/neuroflux/VS6gT/1/(编辑包含库)
代码段:
for (var i = 0; i <= a; i++) {
var ax = Math.floor(Math.random() * dw) + 1;
var ay = Math.floor(Math.random() * dh) + 1;
var ao = Math.floor(Math.random() * 10) + 1;
var ac = Math.floor(Math.random() * 4) + 1;
if (ac == 1) { col = 'earth.gif'; } else
if (ac == 2) { col = 'jupiter.gif'; } else
if (ac == 3) { col = 'neptune.gif'; }
var planetName = nameGen();
st.push = (
planet = r.image(col, ax,ay,ac,ac).attr({
'fill':'#fff',
'opacity':'0.'+ao,
'stroke-width':0,
'cursor':'pointer'
}).id = planetName
);
}
st.mouseover(function() {
if (info) { info.remove(); }
this.node.animate({
'scale':30
}, 250);
this.animate({
'rotation':999
}, 25000);
info = r.rect(5,5,200,150).attr({
'fill':'#fff',
'stroke':'#ff0000'
});
infoText = r.text(75,25,'PLANET NAME: \r\n'+this.id+'\r\n\r\nDISTANCE: \r\n'+(1.0 - this.attr('opacity'))*10).attr({
'font-size':14
});
}).mouseout(function() {
this.animate({
'scale':1
}, 250);
});
答案 0 :(得分:2)
似乎将事件附加到集合不起作用,但您可以在创建它们时将它们直接附加到行星上:
var planet = r.image(col, ax,ay,ac,ac).attr({
'fill':'#fff',
'opacity':'0.'+ao,
'stroke-width':0,
'cursor':'pointer'
});
planet.id = planetName;
st.push = planet;
planet.mouseover(function() {
if (info) { info.remove(); }
this.animate({
'scale':30
}, 250);
this.animate({
'rotation':999
}, 25000);
info = r.rect(5,5,200,150).attr({
'fill':'#fff',
'stroke':'#ff0000'
});
infoText = r.text(75,25,'PLANET NAME: \r\n'+this.id+'\r\n\r\nDISTANCE: \r\n'+(1.0 - this.attr('opacity'))*10).attr({
'font-size':14
});
}).mouseout(function() {
this.animate({
'scale':1
}, 250);
});
}
我唯一需要改变的是this.node.animate
到this.animate
,then it seems to be working。