我知道问题出在问题上,我试图在呈现Widget之前在Provider中设置状态,但是我在哪里可以做到这一点。仅在容器小部件中?但是除非有按钮或其他东西,否则我无法这样做。
希望您能在这里解决问题。
任何提示,我将不胜感激!
我的错误:
setState() or markNeedsBuild() called during build.
或
The setter 'lastPage=' was called on null.
Receiver: null
Tried calling: lastPage=true
如果我在这里设置状态
_detectLastPage() {
int currentPage = this.currentStep == null ? 1 : this.currentStep + 1;
if (currentPage == 1 && this.currentStep == null) {
this._onFirstPage();
} else if (currentPage == this.totalSteps) {
this.lastPage = true;
_welcomeBloc.lastPage = true;
this._onLastPage();
} else {
this.lastPage = false;
_welcomeBloc.lastPage = true;
}
}
我的小部件:
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import 'package:ui_flutter/screens/welcome/welcome_bloc.dart';
class Footer extends StatelessWidget {
final int currentStep;
final int totalSteps;
final Color activeColor;
final Color inactiveColor;
final Duration duration;
final Function onFinal;
final Function onStart;
final double radius = 10.0;
final double distance = 4.0;
Container stepper;
Container nextArrow;
bool lastPage;
WelcomeBloc _welcomeBloc;
Footer({
this.activeColor,
this.inactiveColor,
this.currentStep,
this.totalSteps,
this.duration,
this.onFinal,
this.onStart,
}) {
this._detectLastPage();
this._makeStepper();
this._makeNextArrow();
}
@override
Widget build(BuildContext context) {
print('footer is launching');
final WelcomeBloc _welcome = Provider.of<WelcomeBloc>(context);
_welcomeBloc = _welcome;
// this._welcomeBloc.lastPage = true; // I'd like to set the state here
return Container(
alignment: Alignment.bottomCenter,
padding: EdgeInsets.symmetric(vertical: 30.0, horizontal: 30.0),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
crossAxisAlignment: CrossAxisAlignment.center,
children: <Widget>[
this.stepper,
this.nextArrow,
RaisedButton(
child: Text('kdfljds'),
onPressed: () {
print(_welcomeBloc.lastPage);
_welcomeBloc.lastPage = true; // I can access from here BUT CANNOT access outside this container
},
)
],
),
);
}
_makeCirle(activeColor, inactiveColor, position, currentStep) {
currentStep = currentStep ?? 0;
Color color = (position == currentStep) ? activeColor : inactiveColor;
return Container(
height: this.radius,
width: this.radius,
margin: EdgeInsets.only(left: this.distance, right: this.distance),
decoration: BoxDecoration(
color: color,
border: Border.all(color: activeColor, width: 2.0),
borderRadius: BorderRadius.circular(50.0)),
);
}
_makeStepper() {
List<Container> circles = List();
for (var i = 0; i < totalSteps; i++) {
circles.add(
_makeCirle(this.activeColor, this.inactiveColor, i, this.currentStep),
);
}
this.stepper = Container(
child: Row(
children: circles,
),
);
}
_makeNextArrow() {
this.nextArrow = Container(
child: Padding(
padding: const EdgeInsets.only(right: 8.0),
child: GestureDetector(
onTap: () {
_welcomeBloc.controller.nextPage(
duration: this.duration ?? Duration(milliseconds: 500),
curve: Curves.easeInOut,
);
},
child: Icon(
Icons.arrow_forward,
)),
),
);
}
_onLastPage() {
if (this.onFinal != null) {
this.onFinal();
}
}
_onFirstPage() {
if (this.onStart != null) {
this.onStart();
}
}
_detectLastPage() {
int currentPage = this.currentStep == null ? 1 : this.currentStep + 1;
if (currentPage == 1 && this.currentStep == null) {
this._onFirstPage();
} else if (currentPage == this.totalSteps) {
this.lastPage = true;
this._onLastPage();
} else {
this.lastPage = false;
}
}
}
BlocFile
import 'package:flutter/material.dart';
class WelcomeBloc extends ChangeNotifier {
PageController _controller = PageController();
int _currentPage;
bool _lastPage = false;
bool get lastPage => _lastPage;
set lastPage(bool value){
print(value);
_lastPage = value;
notifyListeners();
}
int get currentPage => _currentPage;
set currentPage(int value) {
_currentPage = value;
notifyListeners();
}
get controller => _controller;
nextPage(Duration duration, Curves curve){
controller.nextPage(duration: duration, curve: curve);
}
}
[![error screen with StateLess, since I use Provider][1]][1]
我在这里这样称呼:
_detectLastPage() {
int currentPage =
this.widget.currentStep == null ? 1 : this.widget.currentStep + 1;
if (currentPage == 1 && this.widget.currentStep == null) {
this._onFirstPage();
} else if (currentPage == this.widget.totalSteps) {
this.lastPage = true;
setState(() {
_welcomeBloc.lastPage = true;
});
this._onLastPage();
} else {
this.lastPage = false;
setState(() {
_welcomeBloc.lastPage = false;
});
}
}
如果我从您的示例的initState内部调用此错误。只是忘了你附上它
答案 0 :(得分:1)
您不能在setState
中使用StatelessWidget
方法。将其转换为StatefulWidget
,然后在setState
方法中调用initState
。
赞
class Footer extends StatefulWidget {
final int currentStep;
final int totalSteps;
final Color activeColor;
final Color inactiveColor;
final Duration duration;
final Function onFinal;
final Function onStart;
Footer({
this.activeColor,
this.inactiveColor,
this.currentStep,
this.totalSteps,
this.duration,
this.onFinal,
this.onStart,
});
@override
_FooterState createState() => _FooterState();
}
class _FooterState extends State<Footer> {
final double radius = 10.0;
final double distance = 4.0;
Container stepper;
Container nextArrow;
bool lastPage;
WelcomeBloc _welcomeBloc;
@override
void initState(){
this._detectLastPage();
this._makeStepper();
this._makeNextArrow();
final WelcomeBloc _welcome = Provider.of<WelcomeBloc>(context);
_welcomeBloc = _welcome;
setState((){
this._welcomeBloc.lastPage = true; // Where to use setState
});
}
@override
Widget build(BuildContext context) {
print('footer is launching');
return Container(
alignment: Alignment.bottomCenter,
padding: EdgeInsets.symmetric(vertical: 30.0, horizontal: 30.0),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
crossAxisAlignment: CrossAxisAlignment.center,
children: <Widget>[
this.stepper,
this.nextArrow,
RaisedButton(
child: Text('kdfljds'),
onPressed: () {
print(_welcomeBloc.lastPage);
_welcomeBloc.lastPage = true; // I can access from here BUT CANNOT access outside this container
},
)
],
),
);
}
_makeCirle(activeColor, inactiveColor, position, currentStep) {
currentStep = currentStep ?? 0;
Color color = (position == currentStep) ? activeColor : inactiveColor;
return Container(
height: this.radius,
width: this.radius,
margin: EdgeInsets.only(left: this.distance, right: this.distance),
decoration: BoxDecoration(
color: color,
border: Border.all(color: activeColor, width: 2.0),
borderRadius: BorderRadius.circular(50.0)),
);
}
_makeStepper() {
List<Container> circles = List();
for (var i = 0; i < totalSteps; i++) {
circles.add(
_makeCirle(this.activeColor, this.inactiveColor, i, this.currentStep),
);
}
this.stepper = Container(
child: Row(
children: circles,
),
);
}
_makeNextArrow() {
this.nextArrow = Container(
child: Padding(
padding: const EdgeInsets.only(right: 8.0),
child: GestureDetector(
onTap: () {
_welcomeBloc.controller.nextPage(
duration: this.duration ?? Duration(milliseconds: 500),
curve: Curves.easeInOut,
);
},
child: Icon(
Icons.arrow_forward,
)),
),
);
}
_onLastPage() {
if (this.onFinal != null) {
this.onFinal();
}
}
_onFirstPage() {
if (this.onStart != null) {
this.onStart();
}
}
_detectLastPage() {
int currentPage = this.currentStep == null ? 1 : this.currentStep + 1;
if (currentPage == 1 && this.currentStep == null) {
this._onFirstPage();
} else if (currentPage == this.totalSteps) {
this.lastPage = true;
this._onLastPage();
} else {
this.lastPage = false;
}
}
}
答案 1 :(得分:1)
如果我做对了,您正在尝试用圆圈(指示符)模仿PageView
导航。
要这样做,有很多好的资源,还有一些类似的软件包: This example或this package
但是对于您的代码,我用两种方法编写了它:
第一种方法
这是您的代码和使用提供程序。
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
void main() {
runApp(Home());
}
class Home extends StatefulWidget {
@override
_HomeState createState() => _HomeState();
}
class _HomeState extends State<Home> {
@override
Widget build(BuildContext context) {
return ChangeNotifierProvider(
create: (BuildContext context) => WelcomeBloc(),
child: Consumer<WelcomeBloc>(
builder: (BuildContext context, value, Widget child) {
PageController controller = value.controller;
print('object');
return MaterialApp(
home: Scaffold(
body: Stack(
children: <Widget>[
PageView(
controller: controller,
children: List.generate(
10, (i) => Center(child: Text('Page $i'))),
onPageChanged: (i) {
value.currentPage = i;
},
),
Footer(
activeColor: Colors.red,
duration: Duration(seconds: 1),
inactiveColor: Colors.yellow,
onFinal: () {},
onStart: () {},
totalSteps: 10,
)
],
),
),
);
},
),
);
}
}
class Footer extends StatefulWidget {
final int totalSteps;
final Color activeColor;
final Color inactiveColor;
final Duration duration;
final Function onFinal;
final Function onStart;
final double radius;
final double distance;
Footer({
this.activeColor,
this.inactiveColor,
this.totalSteps,
this.duration,
this.onFinal,
this.onStart,
this.radius = 10.0,
this.distance = 4.0,
});
@override
_FooterState createState() => _FooterState();
}
class _FooterState extends State<Footer> {
bool lastPage;
WelcomeBloc _welcomeBloc;
@override
Widget build(BuildContext context) {
final WelcomeBloc _welcome = Provider.of<WelcomeBloc>(context);
_welcomeBloc = _welcome;
// this._welcomeBloc.lastPage = true; // I'd like to set the state here
return Container(
alignment: Alignment.bottomCenter,
padding: EdgeInsets.symmetric(vertical: 30.0, horizontal: 30.0),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
crossAxisAlignment: CrossAxisAlignment.center,
children: <Widget>[
_makeStepper(),
_makeNextArrow(),
],
),
);
}
_makeCircle(activeColor, inactiveColor, position, currentStep) {
currentStep = currentStep ?? 0;
Color color = (position == currentStep) ? activeColor : inactiveColor;
return Container(
height: widget.radius,
width: widget.radius,
margin: EdgeInsets.only(left: widget.distance, right: widget.distance),
decoration: BoxDecoration(
color: color,
border: Border.all(color: activeColor, width: 2.0),
borderRadius: BorderRadius.circular(50.0)),
);
}
_makeNextArrow() {
return Container(
child: Padding(
padding: const EdgeInsets.only(right: 8.0),
child: GestureDetector(
onTap: () async {
await _welcomeBloc.nextPage(widget.duration, Curves.easeInOut);
setState(() {});
},
child: Icon(
Icons.arrow_forward,
)),
),
);
}
_makeStepper() {
return Container(
child: Row(
children: List.generate(
widget.totalSteps,
(i) => _makeCircle(
this.widget.activeColor,
this.widget.inactiveColor,
i,
_welcomeBloc.currentPage,
),
),
),
);
}
_onLastPage() {
if (this.widget.onFinal != null) {
this.widget.onFinal();
}
}
_onFirstPage() {
if (this.widget.onStart != null) {
this.widget.onStart();
}
}
_detectLastPage() {
int currentPage =
_welcomeBloc.currentPage == null ? 1 : _welcomeBloc.currentPage + 1;
if (currentPage == 1 && _welcomeBloc.currentPage == null) {
this._onFirstPage();
} else if (currentPage == this.widget.totalSteps) {
this.lastPage = true;
this._onLastPage();
} else {
this.lastPage = false;
}
}
}
class WelcomeBloc extends ChangeNotifier {
final PageController _controller = PageController();
int _currentPage = 0;
bool _lastPage = false;
bool get lastPage => _lastPage;
set lastPage(bool value) {
_lastPage = value;
notifyListeners();
}
int get currentPage => _currentPage;
set currentPage(int value) {
_currentPage = value;
notifyListeners();
}
PageController get controller => _controller;
Future<void> nextPage(Duration duration, Curve curve) {
currentPage = controller.page.floor() + 1;
return controller.nextPage(duration: duration, curve: curve);
}
}
第二种方法
在第二篇文章中,我删除了提供程序的内容,因为可以通过使用PageController
功能在没有它的情况下完成。
import 'package:flutter/material.dart';
void main() {
runApp(Home());
}
class Home extends StatefulWidget {
@override
_HomeState createState() => _HomeState();
}
class _HomeState extends State<Home> {
PageController controller = PageController(initialPage: 0);
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
body: Stack(
children: <Widget>[
PageView(
controller: controller,
children: List.generate(
10,
(i) => Center(child: Text('Page $i')),
),
onPageChanged: (page) {
setState(() {});
},
),
Footer(
currentPage: controller.hasClients ? controller.page.floor() : 0,
activeColor: Colors.red,
inactiveColor: Colors.yellow,
totalSteps: 10,
onTap: () async {
await controller.nextPage(
duration: Duration(seconds: 1) ?? Duration(milliseconds: 500),
curve: Curves.easeInOut,
);
setState(() {});
},
)
],
),
),
);
}
}
class Footer extends StatelessWidget {
final int totalSteps;
final Color activeColor;
final Color inactiveColor;
final double radius;
final double distance;
final int currentPage;
final GestureTapCallback onTap;
Footer({
this.activeColor,
this.inactiveColor,
this.totalSteps,
this.radius = 10.0,
this.distance = 4.0,
this.currentPage,
this.onTap,
});
@override
Widget build(BuildContext context) {
return Container(
alignment: Alignment.bottomCenter,
padding: EdgeInsets.symmetric(vertical: 30.0, horizontal: 30.0),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
crossAxisAlignment: CrossAxisAlignment.center,
children: <Widget>[
_makeStepper(),
_makeNextArrow(),
],
),
);
}
_makeCircle(activeColor, inactiveColor, position) {
Color color = (position == currentPage) ? activeColor : inactiveColor;
return Container(
height: radius,
width: radius,
margin: EdgeInsets.only(left: distance, right: distance),
decoration: BoxDecoration(
color: color,
border: Border.all(color: activeColor, width: 2.0),
borderRadius: BorderRadius.circular(50.0)),
);
}
_makeNextArrow() {
return Container(
child: Padding(
padding: const EdgeInsets.only(right: 8.0),
child: GestureDetector(
onTap: onTap,
child: Icon(
Icons.arrow_forward,
)),
),
);
}
_makeStepper() {
return Container(
child: Row(
children: List.generate(
totalSteps,
(i) => _makeCircle(
this.activeColor,
this.inactiveColor,
i,
),
),
),
);
}
}
答案 2 :(得分:0)
因此,我的错误的解决方法是在didChangeDependencies
挂钩中。
在构建Widget的那一刻,我试图更改上面的状态(这就是我得到的方式)。
因此,我只需要在构建小部件之前或之后运行它。
这就是代码中的样子:
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import 'package:ui_flutter/screens/welcome/welcome_bloc.dart';
import 'package:flutter/scheduler.dart';
class Footer extends StatefulWidget {
final int currentStep;
final int totalSteps;
final Color activeColor;
final Color inactiveColor;
final Duration duration;
final Function onFinal;
final Function onStart;
Footer({
this.activeColor,
this.inactiveColor,
this.currentStep,
this.totalSteps,
this.duration,
this.onFinal,
this.onStart,
}) {}
@override
_FooterState createState() => _FooterState();
}
class _FooterState extends State<Footer> {
final double radius = 10.0;
final double distance = 4.0;
Container stepper;
Container nextArrow;
bool lastPage;
WelcomeBloc _welcomeBloc;
@override
void didChangeDependencies() {
super.didChangeDependencies();
final WelcomeBloc _welcome = Provider.of<WelcomeBloc>(context);
_welcomeBloc = _welcome;
this._detectLastPage();
}
@override
Widget build(BuildContext context) {
this._makeStepper();
this._makeNextArrow();
return Container(
alignment: Alignment.bottomCenter,
padding: EdgeInsets.symmetric(vertical: 30.0, horizontal: 30.0),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
crossAxisAlignment: CrossAxisAlignment.center,
children: <Widget>[
this.stepper,
this.nextArrow,
],
),
);
}
_makeCirle(activeColor, inactiveColor, position, currentStep) {
currentStep = currentStep == null ? 0 : currentStep - 1;
Color color = (position == currentStep) ? activeColor : inactiveColor;
return Container(
height: this.radius,
width: this.radius,
margin: EdgeInsets.only(left: this.distance, right: this.distance),
decoration: BoxDecoration(
color: color,
border: Border.all(color: activeColor, width: 2.0),
borderRadius: BorderRadius.circular(50.0)),
);
}
_makeStepper() {
List<Container> circles = List();
for (var i = 0; i < widget.totalSteps; i++) {
circles.add(
_makeCirle(this.widget.activeColor, this.widget.inactiveColor, i,
this.widget.currentStep),
);
}
this.stepper = Container(
child: Row(
children: circles,
),
);
}
_makeNextArrow() {
this.nextArrow = Container(
child: Padding(
padding: const EdgeInsets.only(right: 8.0),
child: GestureDetector(
onTap: () {
_welcomeBloc.controller.nextPage(
duration: this.widget.duration ?? Duration(milliseconds: 500),
curve: Curves.easeInOut,
);
},
child: Icon(
Icons.arrow_forward,
)),
),
);
}
_onLastPage() {
if (this.widget.onFinal != null) {
this.widget.onFinal();
}
}
_onFirstPage() {
if (this.widget.onStart != null) {
this.widget.onStart();
}
}
_detectLastPage() {
// Here I've got inaccurate data
int currentPage =
this.widget.currentStep == null ? 1 : this.widget.currentStep;
if (currentPage == 1 && this.widget.currentStep == null) {
this._onFirstPage();
} else if (currentPage == this.widget.totalSteps) {
print('lastPage detected');
setState(() {
this.lastPage = true;
});
_welcomeBloc.lastPage = true;
this._onLastPage();
} else {
setState(() {
this.lastPage = false;
});
_welcomeBloc.lastPage = false;
}
}
}
P.S .:但我在数据准确性方面还面临另一个问题。在那个钩子中,我只能使class属性比准确的落后一步。
ExecutorService