我有样式SegmentedPickerStyle()
的Picker。现在,我正在基于选择器值进行一些计算,并且它正在工作。但是,如果我点击它,我的选择器就不会改变其选择值。要更改选择值,我需要在这些值上滑动。
另一个问题是,如果我需要计算TipAmount
,那么首先我需要滑动到选择器值,然后选择该值。我不知道为什么会这样!
这是我的查看代码,
struct ContentView: View {
@ObservedObject var tipViewModel = TipViewModel()
var body: some View {
VStack {
TextField("Enter bill amount", text: $tipViewModel.billAmount)
.textFieldStyle(RoundedBorderTextFieldStyle())
Picker(selection: $tipViewModel.tipPercentage, label: Text("Select tip %")) {
ForEach(tipViewModel.tipChoices, id: \.self) { choice in
//Text("\(self.tipViewModel.tipChoices[choice])")
Text("\(choice)")
}
}.pickerStyle(SegmentedPickerStyle())
.onTapGesture {
self.tipViewModel.calculateTip()
}
Text("Tip Percentage \(tipViewModel.tipPercentage)")
Text(tipViewModel.tipAmount == nil ? "Tip Amount" : "\(tipViewModel.tipAmount!)")
}.padding()
}
}
这是TipViewModel文件
class TipViewModel: ObservableObject {
@Published var billAmount: String = "" {
didSet{
calculateTip()
}
}
@Published var tipPercentage: Int = 10
@Published var tipAmount: Double = 0
let tipChoices = [10, 15, 20]
let didChange = PassthroughSubject<TipViewModel, Never>()
func calculateTip() {
guard let billAmount = Double(billAmount) else { return }
self.tipAmount = billAmount * Double(tipPercentage) / 100
self.didChange.send(self)
}
}
任何帮助将不胜感激!
答案 0 :(得分:1)
您有一个onTapGesture
修饰符,它正在拾取选择器上的轻击手势并尝试计算提示。
.onTapGesture {
self.tipViewModel.calculateTip()
}
您可以仅将tipAmount计算为计算属性:
struct ContentView: View {
@ObservedObject var tipViewModel = TipViewModel()
var body: some View {
VStack {
TextField("Enter bill amount", text: $tipViewModel.billAmount)
.textFieldStyle(RoundedBorderTextFieldStyle())
Picker(selection: $tipViewModel.tipPercentage, label: Text("Select tip %")) {
ForEach(tipViewModel.tipChoices, id: \.self) { choice in
//Text("\(self.tipViewModel.tipChoices[choice])")
Text("\(choice)")
}
}.pickerStyle(SegmentedPickerStyle())
Text("Tip Percentage \(tipViewModel.tipPercentage)")
Text("\(tipViewModel.tipAmount)")
}.padding()
}
}
class TipViewModel: ObservableObject {
@Published var billAmount: String = ""
@Published var tipPercentage: Int = 10
var tipAmount: Double {
guard let billAmount = Double(billAmount) else { return 0 }
let tipAmount = billAmount * Double(tipPercentage) / 100
return tipAmount
}
let tipChoices = [10, 15, 20]
}
由于您已经拥有billAmount
和tipPercentage
作为@Published
属性,因此您不必担心将消息发送到PassthroughSubject来告诉视图在计算属性更改时进行更新。当小费金额或总金额更改时,将发送willChange消息。这将导致视图刷新,该视图将调用tipAmount计算的属性,该属性将运行其关闭并将新值返回给视图。