我的绘图有问题。我有一个带一个按钮的框架。使用鼠标,我绘制一个变形矩形。但是我有一个小问题,因为在绘制这个矩形时,它正在按钮后面绘制,我希望这个矩形在按钮上方。
这是截图:
这是代码:
package draw;
import java.awt.*;
import java.awt.event.*;
import java.util.ArrayList;
import java.util.List;
import javax.swing.*;
import javax.swing.event.*;
public class Selection extends JPanel
implements ChangeListener {
/**
*
*/
private static final long serialVersionUID = 1L;
private static final int WIDE = 640;
private static final int HIGH = 640;
private List<Node> nodes = new ArrayList<Node>();
private Point mousePt = new Point(WIDE / 2, HIGH / 2);
private Rectangle mouseRect = new Rectangle();
private boolean selecting = false;
public static void main(String[] args) throws Exception {
EventQueue.invokeLater(new Runnable() {
public void run() {
JFrame f = new JFrame("GraphPanel");
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
Selection gp = new Selection();
f.add(new JScrollPane(gp), BorderLayout.CENTER);
f.pack();
f.setVisible(true);
}
});
}
Selection() {
JButton but=new JButton("Button");
add(but);
this.setPreferredSize(new Dimension(WIDE, HIGH));
this.addMouseListener(new MouseHandler());
this.addMouseMotionListener(new MouseMotionHandler());
}
@Override
public void paintComponent(Graphics g) {
g.setColor(new Color(0x00f0f0f0));
g.fillRect(0, 0, getWidth(), getHeight());
g.setColor(Color.BLACK);
((Graphics2D) g).setComposite(AlphaComposite.getInstance(rule, alpha));
g.fillRect(mouseRect.x, mouseRect.y,
mouseRect.width, mouseRect.height);
g.drawRect(mouseRect.x, mouseRect.y,
mouseRect.width, mouseRect.height);
}
int rule = AlphaComposite.SRC_OVER;
float alpha = 0.85F;
private class MouseHandler extends MouseAdapter {
@Override
public void mouseReleased(MouseEvent e) {
selecting = false;
mouseRect.setBounds(0, 0, 0, 0);
if (e.isPopupTrigger()) {
}
e.getComponent().repaint();
}
@Override
public void mousePressed(MouseEvent e) {
mousePt = e.getPoint();
Node.selectNone(nodes);
selecting = true;
e.getComponent().repaint();
}
}
private class MouseMotionHandler extends MouseMotionAdapter {
@Override
public void mouseDragged(MouseEvent e) {
if (selecting) {
mouseRect.setBounds(
Math.min(mousePt.x, e.getX()),
Math.min(mousePt.y, e.getY()),
Math.abs(mousePt.x - e.getX()),
Math.abs(mousePt.y - e.getY()));
}
e.getComponent().repaint();
}
}
/** A Node represents a node in a graph. */
private static class Node {
private Color color;
private boolean selected = false;
private Rectangle b = new Rectangle();
/** Draw this node. */
public void draw(Graphics g) {
g.setColor(this.color);
if (selected) {
g.setColor(Color.darkGray);
g.drawRect(b.x, b.y, b.width, b.height);
}
}
/** Mark this node as slected. */
public void setSelected(boolean selected) {
this.selected = selected;
}
/** Select no nodes. */
public static void selectNone(List<Node> list) {
for (Node n : list) {
n.setSelected(false);
}
}
}
@Override
public void stateChanged(ChangeEvent arg0) {
// TODO Auto-generated method stub
}
}
我该如何解决这个问题?
答案 0 :(得分:4)
您在按钮后面的面板上绘制矩形。 (无法让底层组件在子组件上绘制。)如果矩形应位于按钮顶部,则您正在绘制的组件必须位于按钮顶部。 (这样的组件必须是非透明的,因为如果它是不透明的,它将始终覆盖按钮,按钮将不可见。
我建议你在一些玻璃窗上画一个矩形或者什么东西,它位于整个框架的顶部。
答案 1 :(得分:2)
为什么不在玻璃窗格上绘制可以从框架中获取的图形。如何操作,请查看the tutorial.
您应该将所有绘画代码放在扩展JPanel的类中。然后创建一个对象并将其设置为框架的玻璃板。此外,您必须记住将其设置为可见,因为默认情况下它是隐藏的。
答案 2 :(得分:1)
通常,通过覆盖paintComponent()方法来完成自定义绘制。因此绘画顺序是绘制组件然后绘制子项。因此按钮被绘制在矩形的顶部。
在这种情况下,您希望在子项之后绘制矩形,以便您可以通过覆盖paint()方法来完成此操作。现在小组及其孩子将被绘制。然后,您的矩形将被绘制,以便在按钮顶部绘制。
所以你的基本代码应该是:
@Override
public void paint(Graphics g)
{
super.paint(g); // added this
g.setColor(new Color(0x00f0f0f0));
// g.fillRect(0, 0, getWidth(), getHeight());
g.setColor(Color.BLACK);
((Graphics2D) g).setComposite(AlphaComposite.getInstance(rule, alpha));
g.fillRect(mouseRect.x, mouseRect.y, mouseRect.width, mouseRect.height);
g.drawRect(mouseRect.x, mouseRect.y, mouseRect.width, mouseRect.height);
}