在主屏幕中,我从API获取歌曲并将其保存为组件状态。现在,在渲染歌曲之后,当我按任意一个歌曲时,我将调度一个动作以将所有歌曲保存为 redux状态并调度其他操作以显示最差玩家“对/错” 但是我遇到了此错误
错误:动作必须是普通对象。使用自定义中间件进行异步 动作
我不知道为什么会出现,这只是我要保存的数组!
主屏幕
_renderItem = ({item, index}) => {
const {url} = this.state;
return (
<TouchableNativeFeed
key={item.id}
onPress={() => {
console.log(
'index-recent_tunes',
index,
this.state.recent_tunes,
); // I can see the output "array of songs" + index
this.props.saveSongs(this.state.recent_tunes, index);
this.props.isPlaying(true);
}}
.....
}
const mapDispatchToProps = dispatch => {
return {
isPlaying: _isPlaying => {
dispatch(isPlayingAction(_isPlaying));
},
saveSongs: (songs, index) => {
dispatch(songsInPlayerAction(songs, index));
},
};
};
export default connect(null, mapDispatchToProps)(Home);
减速器
import {SONGS_IN_PLAYER} from '../actions/types';
let initialState = {
allSongs: [],
currentIndex: 0,
};
const songsInPlayerReducer = (state = initialState, action) => {
switch (action.type) {
case SONGS_IN_PLAYER:
return {
...state,
allSongs: action.songs,
currentIndex: action.index,
};
default:
return state;
}
};
export default songsInPlayerReducer;
操作
import {SONGS_IN_PLAYER} from './types';
export const saveSongsPlayer = (songs, currentIndex) => {
return {
type: SONGS_IN_PLAYER,
songs,
currentIndex,
};
};
商店
const persistConfig = {
key: 'root',
storage: AsyncStorage,
};
const rootReducer = combineReducers({
....
songsInPlayer: songsInPlayerReducer,
....
});
const persistedReducer = persistReducer(persistConfig, rootReducer);
export const store = createStore(
persistedReducer,
window.__REDUX_DEVTOOLS_EXTENSION__ && window.__REDUX_DEVTOOLS_EXTENSION__(),
);
export const persistor = persistStore(store);