我需要寻找一个音频文件并拔出块。我正在尝试使用AVAssetReader。我看到的错误是如果我从不同的偏移量读取一段时间内的音频,我得到的平均值(块)是不同的。
例如,如果我正在读取0.1s到0.5s的音频,我会得到不同的,如果我从0.2到0.5s读取,我收到的块是不同的
以下是演示它的代码示例
#import <AudioToolbox/AudioToolbox.h>
#import <AVFoundation/AVFoundation.h>
#import <MediaPlayer/MediaPlayer.h>
+ (void) test
{
NSURL* path = [[NSBundle mainBundle] URLForResource:@"music" withExtension:@"mp3"];
[self test:path sample:1 showChunks:5];
[self test:path sample:2 showChunks:4];
[self test:path sample:3 showChunks:3];
}
+(void) test:(NSURL*) url sample:(NSInteger) sample showChunks:(NSInteger) chunkCount
{
#define CHUNK 800
#define SAMPLE_RATE 8000
AVURLAsset* asset = [AVURLAsset URLAssetWithURL:url options:nil];
NSError *assetError = nil;
AVAssetReader* assetReader = [AVAssetReader assetReaderWithAsset:asset error:&assetError];
CMTime startTime = CMTimeMake(sample*CHUNK, SAMPLE_RATE);
CMTimeShow(startTime);
CMTimeRange timeRange = CMTimeRangeMake(startTime, kCMTimePositiveInfinity);
assetReader.timeRange = timeRange;
NSDictionary* dict = nil;
dict = [NSDictionary dictionaryWithObjectsAndKeys:[NSNumber numberWithInteger:SAMPLE_RATE], AVSampleRateKey, [NSNumber numberWithInt:kAudioFormatLinearPCM], AVFormatIDKey, nil];
AVAssetReaderAudioMixOutput* assetReaderOutput = [AVAssetReaderAudioMixOutput assetReaderAudioMixOutputWithAudioTracks:asset.tracks audioSettings: dict];
if (! [assetReader canAddOutput: assetReaderOutput]) {
NSLog (@"error: Cannot add output reader");
assetReader = nil;
return;
}
[assetReader addOutput: assetReaderOutput];
[assetReader startReading];
CMSampleBufferRef nextBuffer;
if (!(nextBuffer = [assetReaderOutput copyNextSampleBuffer]))
{
return;
}
CMSampleBufferGetTotalSampleSize (nextBuffer);
// Extract bytes from buffer
CMBlockBufferRef dataBuffer = CMSampleBufferGetDataBuffer(nextBuffer);
NSInteger len = CMBlockBufferGetDataLength(dataBuffer);
if (len < chunkCount*CHUNK)
{
printf("CHUNK is to big");
return;
}
UInt8* buf = malloc(len);
CMBlockBufferCopyDataBytes(dataBuffer, 0, len, buf);
for (int ii = 0; ii < chunkCount*CHUNK; ii+=CHUNK)
{
CGFloat av = 0;
for (int jj = 0; jj < CHUNK; jj++)
{
av += (CGFloat) buf[jj+ii];
}
printf("Time: %f av: %f\n", (CGFloat)(ii+CHUNK*sample)/(CGFloat)SAMPLE_RATE, av/(CGFloat)CHUNK);
}
printf("\n");
free(buf);
}
这是输出
{800/8000 = 0.100}
Time: 0.100000 av: 149.013748
Time: 0.200000 av: 100.323753
Time: 0.300000 av: 146.991257
Time: 0.400000 av: 106.763748
Time: 0.500000 av: 145.020004
{1600/8000 = 0.200}
Time: 0.200000 av: 145.011246
Time: 0.300000 av: 110.718750
Time: 0.400000 av: 154.543747
Time: 0.500000 av: 112.025002
{2400/8000 = 0.300}
Time: 0.300000 av: 149.278748
Time: 0.400000 av: 104.477501
Time: 0.500000 av: 158.162506
请帮助
答案 0 :(得分:6)
在我看来,问题在于假设以下代码准确地寻求startTime:
CMTimeRange timeRange = CMTimeRangeMake(startTime, kCMTimePositiveInfinity);
assetReader.timeRange = timeRange;
您可以使用
调用来测试此内容CMSampleBufferGetOutputPresentationTimeStamp(nextBuffer);
通过此,您将能够看到缓冲区启动的确切时间(以秒为单位)。
答案 1 :(得分:0)
根据我自己的经验寻求
assetReader.timeRange = CMTimeRangeMake(CMTimeMake(sample, sample_rate), kCMTimePositiveInfinity)
完美无缺。寻求没有精确的问题。
你可能遇到的是淡入问题:实际上AVAssetReader似乎在前1024个样本中淡出(可能多一点)。 我通过在我真正想要读取的位置之前读取1024个样本来修复它,然后跳过1024个样本。