将SwiftUI绑定包装到另一个绑定中时无法更新值

时间:2020-03-23 08:25:10

标签: swiftui

我要创建一个登录代码屏幕。它由4个单独的UITextField元素组成,每个元素都接受一个字符。我所做的是实现一个系统,每次UITextField的更改之一时,它都会验证所有值是否都已填写,以及是否更新了布尔绑定以告诉父对象代码正确

为此,我将@State变量包装在一个自定义绑定中,该绑定对设置器进行回调,如下所示:

@State private var chars:[String] = ["","","",""]

...
var body: some View {
        var bindings:[Binding<String>] = []

        for x in 0..<self.chars.count {
            let b = Binding<String>(get: {
                return self.chars[x]
            }, set: {
                self.chars[x] = $0
                self.validateCode()
            })

            bindings.append(b)
        }

并将那些绑定传递给组件。每次我的文本值更改validateCode时,都会调用一次。效果很好。

但是,现在我想添加一个额外的行为:如果用户键入4个字符并且代码错误,我想将第一个响应者移回第一个文本字段并清除其内容。第一个响应者部分工作正常(我也使用@State变量来管理它,但是我没有为它们使用绑定包装器),但是我无法在代码中更改文本。我认为这是因为我的组件使用的是包装的绑定,而不是包含文本的变量。

这是我的validateCode的样子:

    func validateCode() {
        let combinedCode = chars.reduce("") { (result, string) -> String in
            return result + string
        }

        self.isValid = value == combinedCode

        if !isValid && combinedCode.count == chars.count {

            self.hasFocus = [true,false,false,false]
            self.chars = ["","","",""]
        }
    }

hasFocus正确执行其操作,并且光标正在移动到第一个UITextField。但是,文本保留在文本字段中。我尝试在init中创建这些绑定,因此也可以在validateCode函数中使用它们,但是由于在getter和setter中使用self,因此会产生各种编译错误。

有什么办法解决这个问题吗?我应该使用Observables吗?我只是从SwiftUI开始,所以可能我缺少一些可用于此目的的工具。

为完整起见,以下是整个文件的代码:

import SwiftUI

struct CWCodeView: View {
    var value:String
    @Binding var isValid:Bool

    @State private var chars:[String] = ["","","",""]

    @State private var hasFocus = [true,false,false,false]
    @State private var nothingHasFocus:Bool = false

    init(value:String,isValid:Binding<Bool>) {
        self.value = value
        self._isValid = isValid

    }

    func validateCode() {
        let combinedCode = chars.reduce("") { (result, string) -> String in
            return result + string
        }
        self.isValid = value == combinedCode


        if !isValid && combinedCode.count == chars.count {

            self.hasFocus = [true,false,false,false]
            self.nothingHasFocus = false
            self.chars = ["","","",""]
        }
    }

    var body: some View {
        var bindings:[Binding<String>] = []

        for x in 0..<self.chars.count {
            let b = Binding<String>(get: {
                return self.chars[x]
            }, set: {
                self.chars[x] = $0
                self.validateCode()
            })

            bindings.append(b)
        }


        return GeometryReader { geometry in
            ScrollView (.vertical){
                VStack{
                    HStack {
                        CWNumberField(letter: bindings[0],hasFocus: self.$hasFocus[0], previousHasFocus: self.$nothingHasFocus, nextHasFocus: self.$hasFocus[1])
                        CWNumberField(letter: bindings[1],hasFocus: self.$hasFocus[1], previousHasFocus: self.$hasFocus[0], nextHasFocus: self.$hasFocus[2])
                        CWNumberField(letter: bindings[2],hasFocus: self.$hasFocus[2], previousHasFocus: self.$hasFocus[1], nextHasFocus: self.$hasFocus[3])
                        CWNumberField(letter: bindings[3],hasFocus: self.$hasFocus[3], previousHasFocus: self.$hasFocus[2], nextHasFocus: self.$nothingHasFocus)
                    }
                }
                .frame(width: geometry.size.width)
                .frame(height: geometry.size.height)
                .modifier(AdaptsToSoftwareKeyboard())
            }
        }
    }
}

struct CWCodeView_Previews: PreviewProvider {
    static var previews: some View {
        CWCodeView(value: "1000", isValid: .constant(false))
    }
}

struct CWNumberField : View {
    @Binding var letter:String
    @Binding var hasFocus:Bool
    @Binding var previousHasFocus:Bool
    @Binding var nextHasFocus:Bool

    var body: some View {
        CWSingleCharacterTextField(character:$letter,hasFocus: $hasFocus, previousHasFocus: $previousHasFocus, nextHasFocus: $nextHasFocus)
            .frame(width: 46,height:56)
            .keyboardType(.numberPad)
            .overlay(
                RoundedRectangle(cornerRadius: 5)
                    .stroke(Color.init("codeBorder"), lineWidth: 1)
            )

    }
}

struct CWSingleCharacterTextField : UIViewRepresentable {
    @Binding var character: String
    @Binding var hasFocus:Bool
    @Binding var previousHasFocus:Bool
    @Binding var nextHasFocus:Bool

    func makeUIView(context: Context) -> UITextField {
        let textField = UITextField.init()
        //textField.isSecureTextEntry = true
        textField.keyboardType = .numberPad
        textField.delegate = context.coordinator
        textField.textAlignment = .center
        textField.font = UIFont.systemFont(ofSize: 16)
        textField.tintColor = .black
        textField.text = character

        return textField
    }

    func updateUIView(_ uiView: UITextField, context: Context) {
        if hasFocus {
            DispatchQueue.main.async {
                uiView.becomeFirstResponder()
            }
        }
    }

    func makeCoordinator() -> Coordinator {
        return Coordinator(self)
    }

    class Coordinator : NSObject, UITextFieldDelegate {
        var parent:CWSingleCharacterTextField

        init(_ parent:CWSingleCharacterTextField) {
            self.parent = parent
        }

        func textField(_ textField: UITextField, shouldChangeCharactersIn range: NSRange, replacementString string: String) -> Bool {
            let result = (textField.text! as NSString).replacingCharacters(in: range, with: string)

            if result.count > 0 {
                DispatchQueue.main.async{
                    self.parent.hasFocus = false
                    self.parent.nextHasFocus = true
                }
            } else {
                DispatchQueue.main.async{
                    self.parent.hasFocus = false
                    self.parent.previousHasFocus = true
                }
            }

            if result.count <= 1 {
                parent.character = string
                return true
            }

            return false
        }
    }
}

谢谢!

1 个答案:

答案 0 :(得分:0)

您只是犯了一个小错误,但我不敢相信您只是“开始”了SwiftUI;)

1。)只是一次构建文本字段,所以我将其作为成员变量而不是始终构建新的变量 2.)更新updateuiview中的文本->就这样 3.)...几乎:仍然存在焦点/更新问题...四个文本字段中的最后一个无法正确更新...我认为这是焦点问题....

尝试一下:

struct CWSingleCharacterTextField : UIViewRepresentable {
    @Binding var character: String
    @Binding var hasFocus:Bool
    @Binding var previousHasFocus:Bool
    @Binding var nextHasFocus:Bool

    let textField = UITextField.init()

    func makeUIView(context: Context) -> UITextField {
        //textField.isSecureTextEntry = true
        textField.keyboardType = .numberPad
        textField.delegate = context.coordinator
        textField.textAlignment = .center
        textField.font = UIFont.systemFont(ofSize: 16)
        textField.tintColor = .black
        textField.text = character

        return textField
    }

    func updateUIView(_ uiView: UITextField, context: Context) {

        uiView.text = character

        if hasFocus {
            DispatchQueue.main.async {
                uiView.becomeFirstResponder()
            }
        }
    }

    func makeCoordinator() -> Coordinator {
        return Coordinator(self)
    }

    class Coordinator : NSObject, UITextFieldDelegate {
        var parent:CWSingleCharacterTextField

        init(_ parent:CWSingleCharacterTextField) {
            self.parent = parent
        }

        func textField(_ textField: UITextField, shouldChangeCharactersIn range: NSRange, replacementString string: String) -> Bool {
            let result = (textField.text! as NSString).replacingCharacters(in: range, with: string)

            if result.count > 0 {
                DispatchQueue.main.async{
                    self.parent.hasFocus = false
                    self.parent.nextHasFocus = true
                }
            } else {
                DispatchQueue.main.async{
                    self.parent.hasFocus = false
                    self.parent.previousHasFocus = true
                }
            }

            if result.count <= 1 {
                parent.character = string
                return true
            }

            return false
        }
    }
}