我正在尝试从API提取数据,并且能够获取日志,但setState无法正常工作。 总的来说,我想要实现的是在屏幕上是否有响应显示数据,API或服务器上是否有错误或我想在小吃栏中显示任何其他内容。我的摩托车也要显示错误。
下面是我的模型课
import 'http.dart';
class User {
int userId;
int id;
String title;
String body;
User({this.userId, this.id, this.title, this.body});
User.fromJson(Map<String, dynamic> json) {
userId = json['userId'];
id = json['id'];
title = json['title'];
body = json['body'];
}
Map<String, dynamic> toJson() {
final Map<String, dynamic> data = new Map<String, dynamic>();
data['userId'] = this.userId;
data['id'] = this.id;
data['title'] = this.title;
data['body'] = this.body;
return data;
}
}
class UserExt {
static getUserInfo(Function(User user) success, Function(String errorMesssage) error) async{
final response = await HTTP.get(api: "https://jsonplaceholder.typicode.com/posts/1");
if(response.isSuccess == true) {
success(User.fromJson(response.response));
} else {
error(response.response);
}
}
}
下面是我的http.dart文件
import 'dart:html';
import 'package:flutter/cupertino.dart';
import 'package:http/http.dart' as http;
import 'dart:convert' as convert;
import 'package:http/http.dart';
const _timeoutDuration = Duration(seconds: 5);
class HTTP {
static Future<HttpResponse> get({@required String api}) async {
try {
Response response = await http.get(api).timeout(_timeoutDuration);
return _modeledResponse(response);
} catch (error) {
return HttpResponse(isSuccess: false, response: error.toString());
}
}
static Future<HttpResponse> _modeledResponse(Response response) async {
try {
if(response.statusCode == HttpStatus.ok) {
var jsonResponse = convert.jsonDecode(response.body);
return HttpResponse(isSuccess: true, response: jsonResponse);
} else {
return HttpResponse(isSuccess: false, response: response.statusCode.toString());
}
} catch (error) {
return HttpResponse(isSuccess: false, response: error.toString());
}
}
}
class HttpResponse {
final bool isSuccess;
final dynamic response;
HttpResponse({@required this.isSuccess, @required this.response});
}
下面是我调用API的屏幕。
import 'dart:io';
import 'package:flutter/material.dart';
import 'package:http_request/User.dart';
import 'http.dart';
class ApiCalling extends StatefulWidget {
@override
_ApiCallingState createState() => _ApiCallingState();
}
class _ApiCallingState extends State<ApiCalling> {
bool showLoader = false;
@override
Widget build(BuildContext context) {
return Scaffold(
body: Center(
child: Stack(
children: <Widget>[
Center(
child: RaisedButton(
child: Text("Call API"),
onPressed: () {
setState(() {
showLoader = true;
});
UserExt.getUserInfo((user){
print("UUUser id = ${user.userId}");
Scaffold.of(context).showSnackBar(SnackBar(content: Text("${user.userId}"),));
setState(() {
showLoader = false;
});
}, (error){
Scaffold.of(context).showSnackBar(SnackBar(content: Text("${error}"),));
setState(() {
showLoader = false;
});
});
},
),
),
Visibility(child: CircularProgressIndicator(backgroundColor: Colors.pink,), visible: showLoader,),
],
),
),
);
}
}
在当前代码中,指示器未显示/隐藏或小吃栏也未显示。
答案 0 :(得分:3)
只需进行以下更改和加载项,只需检查以下代码即可:
import 'package:flutter/material.dart';
import 'package:sample_project_for_api/model.dart';
void main() => runApp(ApiCalling());
class ApiCalling extends StatefulWidget {
@override
_ApiCallingState createState() => _ApiCallingState();
}
class _ApiCallingState extends State<ApiCalling> {
bool showLoader = false;
final _scaffoldKey = GlobalKey<ScaffoldState>();
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
key: _scaffoldKey,
body: Center(
child: Stack(
children: <Widget>[
Builder(
builder: (context) {
return Column(
children: <Widget>[
RaisedButton(
child: Text(
"this is first api call under the builder widget"),
onPressed: () {
UserExt.getUserInfo((user) {
print("UUUser id = ${user.userId}");
Scaffold.of(context).showSnackBar(SnackBar(
backgroundColor: Colors.redAccent,
content:
Text("This is you user id ${user.userId}"),
));
}, (error) {
Scaffold.of(context).showSnackBar(SnackBar(
duration: Duration(seconds: 2),
backgroundColor: Colors.redAccent,
content: Text("${error.toString()}"),
));
});
},
),
RaisedButton(
child: Text(
"this is second api call under the builder widget"),
onPressed: () {
UserExt.getUserInfo((user) {
print("UUUser id = ${user.userId}");
Scaffold.of(context).showSnackBar(SnackBar(
backgroundColor: Colors.redAccent,
content:
Text("This is you user id ${user.userId}"),
));
}, (error) {
Scaffold.of(context).showSnackBar(SnackBar(
duration: Duration(seconds: 2),
backgroundColor: Colors.redAccent,
content: Text("${error.toString()}"),
));
});
},
)
],
);
},
),
Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
RaisedButton(
child: Text("call snacker using the global key"),
onPressed: () {
setState(() {
showLoader = true;
});
UserExt.getUserInfo((user) {
print("UUUser id = ${user.userId}");
_scaffoldKey.currentState.showSnackBar(new SnackBar(
duration: Duration(seconds: 2),
content: new Text(
"This is you user id :${user.userId}")));
setState(() {
showLoader = false;
});
}, (error) {
_scaffoldKey.currentState.showSnackBar(new SnackBar(
duration: Duration(seconds: 2),
content: new Text("${error.toString()}")));
setState(() {
showLoader = false;
});
});
},
),
Secondbutton(),
],
),
),
Visibility(
child: CircularProgressIndicator(
backgroundColor: Colors.pink,
),
visible: showLoader,
),
],
),
),
),
);
}
}
class Secondbutton extends StatefulWidget {
@override
_SecondbuttonState createState() => _SecondbuttonState();
}
class _SecondbuttonState extends State<Secondbutton> {
@override
Widget build(BuildContext context) {
return RaisedButton(
child: Text("calling snacker without using the global key"),
onPressed: () {
UserExt.getUserInfo((user) {
print("UUUser id = ${user.userId}");
Scaffold.of(context).showSnackBar(SnackBar(
backgroundColor: Colors.redAccent,
content: Text("This is you user id ${user.userId}"),
));
}, (error) {
Scaffold.of(context).showSnackBar(SnackBar(
duration: Duration(seconds: 2),
backgroundColor: Colors.redAccent,
content: Text("${error.toString()}"),
));
});
},
);
}
}
您的问题是因为没有获得适当的上下文。
答案 1 :(得分:2)
颤抖的官方文档https://api.flutter.dev/flutter/material/Scaffold/of.html
当在同一构建函数中实际创建Scaffold时,构建函数的context参数不能用于查找Scaffold(因为它在窗口小部件树中返回的窗口小部件“上方”)。在这种情况下,可以使用以下带有Builder的技术来为BuildContext提供“位于”脚手架下方的新作用域:
因此,基本上问题在于您的Scaffold上下文,因此,与其使用实例化Scaffold的直接父级上下文,不如使用子级上下文。
下面的代码将起作用。
class _ApiCallingState extends State<ApiCalling> {
bool showLoader = false;
@override
Widget build(BuildContext context) {
return Scaffold(
body: Builder(
builder: (context)=>
Center(
child: Stack(
children: <Widget>[
Center(
child: RaisedButton(
child: Text("Call API"),
onPressed: () {
setState(() {
showLoader = true;
});
UserExt.getUserInfo((user) {
print("UUUser id = ${user.userId}");
print("context==$context");
Scaffold.of(context).showSnackBar(SnackBar(
content: Text(" User Id${user.userId}"),
));
setState(() {
showLoader = false;
});
}, (error) {
setState(() {
showLoader = false;
});
Scaffold.of(context).showSnackBar(SnackBar(
content: Text("${error}"),
));
});
},
),
),
Visibility(
child:
Center(
child:CircularProgressIndicator(
backgroundColor: Colors.pink,
),
),
visible: showLoader,
)
],
),
),
)
);
}
}
答案 2 :(得分:-1)
声明全局密钥 final _scaffoldKey = GlobalKey();
和用户界面中 _scaffoldKey.currentState.showSnackBar(snackbar);