我正在尝试在OpenGL(LWJGL)中绘制立方体,就像我对quad所做的那样(并且可以工作),但是它只能绘制一个闪烁的黄色正方形。在Internet上,我仅发现了一些带有顶点部分的示例,并试图从中进行创建,但未成功。我在哪里错了?
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private fun drawCube(size: Float){
val half = size / 2
GL11.glTranslatef(0f,0.0f,-7f)
GL11.glRotatef(45f,0.0f,1.0f,0.0f)
GL11.glColor3f(0.5f,0.5f,1.0f)
GL11.glBegin(GL11.GL_QUADS)
GL11.glColor3f(0f,0f,1f)
GL11.glVertex3f(-half, -half, -half)
GL11.glVertex3f(-half, size - half, -half)
GL11.glVertex3f(size - half, size-half, -half)
GL11.glVertex3f(size - half, -half, -half)
// the same for other 5
GL11.glEnd()
}
private fun loop(){
GL.createCapabilities()
while (GLFW.glfwWindowShouldClose(window).toInt() == GLFW.GLFW_FALSE) {
GL11.glClearColor(colorMain[0], colorMain[1], colorMain[2], 0.0f)
GL11.glClear(GL11.GL_COLOR_BUFFER_BIT or GL11.GL_DEPTH_BUFFER_BIT)
render()
GLFW.glfwSwapBuffers(window)
GLFW.glfwPollEvents()
}
}
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