我正在尝试动画化对应用于SwiftUI TextField的叠加层的更改。叠加层的状态由状态变量(简单的布尔值)控制,大多数参考建议在Toggle控件中向此变量的绑定添加.animation()即可。但是,它似乎没有作用。我尝试将相同的修饰符添加到用于叠加层的视图中,并将叠加层的组件视图包装在动画块中-再次,不高兴。
有趣的是,我已经注意到在画布或模拟器中运行代码时出现的错误,这可能很重要:
2020-02-25 22:00:19.360009+0000 Sandbox[9392:671490] invalid mode 'kCFRunLoopCommonModes' provided to CFRunLoopRunSpecific - break on _CFRunLoopError_RunCalledWithInvalidMode to debug. This message will only appear once per execution.
代码如下(它的原型设计有点粗糙且准备就绪)。谁能告诉我我所缺少的吗?
import SwiftUI
struct ContentView: View {
@State private var isValid = true
var body: some View {
VStack {
Form {
TextField("Placeholder", text: .constant(""))
.padding(6)
.background(ErrorView(isValid: $isValid)
.overlay(RoundedRectangle(cornerRadius: 4)
.stroke(Color(.systemGray3), lineWidth: 1))
.padding()
Toggle(isOn: $isValid.animation(.easeInOut), label: { Text("Toggle Valid") })
}
}
}
}
struct ErrorView: View {
@Binding var isValid: Bool
var body: some View {
if isValid {
return AnyView(EmptyView())
} else {
return AnyView(
ZStack {
HStack {
Spacer()
Image(systemName: "exclamationmark.triangle.fill")
.foregroundColor(Color.red)
.padding(.trailing, 8)
}
HStack {
Spacer()
Text("error message")
.font(.caption)
.foregroundColor(Color.red)
.offset(x: 0, y: -28)
}
}
)
}
}
}
答案 0 :(得分:1)
这是一种可行的方法,并且经过了简化((已测试并与Xcode 11.2 / iOS 13.2一起使用)
struct ContentView: View {
@State private var isValid = true
var body: some View {
VStack {
Form {
TextField("Placeholder", text: .constant(""))
.padding(6)
.background(ErrorView().opacity(isValid ? 0.0 : 1.0))
.overlay(RoundedRectangle(cornerRadius: 4)
.stroke(Color(.systemGray3), lineWidth: 1))
.padding()
Toggle(isOn: $isValid.animation(), label: { Text("Toggle Valid") })
}
}
}
}
struct ErrorView: View {
var body: some View {
ZStack {
HStack {
Spacer()
Image(systemName: "exclamationmark.triangle.fill")
.foregroundColor(Color.red)
.padding(.trailing, 8)
}
HStack {
Spacer()
Text("error message")
.font(.caption)
.foregroundColor(Color.red)
.offset(x: 0, y: -28)
}
}
}
}