我正在使用React钩子和打字稿。我将useReducer()
用于全局状态。 reducer函数的操作包含两个属性name
和data
。 name
表示事件或更改的名称,data
将是该特定名称所需的特定数据。
到目前为止,名称有四个值。如果名称为"setUserData"
,则data
应该为IUserData
(接口)。如果名称为setDialog
,则data
应该为DialogNames
(类型包含两个字符串)。如果还有其他原因,则不需要数据。
//different names of dialog.
export type DialogNames = "RegisterFormDialog" | "LoginFormDialog" | "";
//type for name property in action object
type GlobalStateActionNames =
| "startLoading"
| "stopLoading"
| "setUserData"
| "setDialog";
//interface for main global state object.
export interface IGlobalState {
loading: boolean;
userData: IUserData;
dialog: DialogNames;
}
interface IUserData {
loggedIn: boolean;
name: string;
}
//The initial global state
export const initialGlobalState: IGlobalState = {
loading: false,
userData: { loggedIn: false, name: "" },
dialog: ""
};
//The reducer function which is used in `App` component.
export const GlobalStateReducer = (
state: IGlobalState,
{ name, data }: IGlobalStateAction
): IGlobalState => {
switch (name) {
case "startLoading":
return { ...state, loading: true };
case "stopLoading":
return { ...state, loading: false };
case "setUserData":
return { ...state, userData: { ...state.userData, ...data } };
case "setDialog":
return { ...state, dialog: data };
default:
return state;
}
};
//The interface object which is passed from GlobalContext.Provider as "value"
export interface GlobalContextState {
globalState: IGlobalState;
dispatchGlobal: React.Dispatch<IGlobalStateAction<GlobalStateActionNames>>;
}
//intital state which is passed to `createContext`
export const initialGlobalContextState: GlobalContextState = {
globalState: initialGlobalState,
dispatchGlobal: function(){}
};
//The main function which set the type of data based on the generic type passed.
export interface IGlobalStateAction<
N extends GlobalStateActionNames = GlobalStateActionNames
> {
data?: N extends "setUserData"
? IUserData
: N extends "setDialog"
? DialogNames
: any;
name: N;
}
export const GlobalContext = React.createContext(initialGlobalContextState);
我的<App>
组件看起来像。
const App: React.SFC = () => {
const [globalState, dispatch] = React.useReducer(
GlobalStateReducer,
initialGlobalState
);
return (
<GlobalContext.Provider
value={{
globalState,
dispatchGlobal: dispatch
}}
>
<Child></Child>
</GlobalContext.Provider>
);
};
以上方法很好。我必须像下面在<Child>
dispatchGlobal({
name: "setUserData",
data: { loggedIn: false }
} as IGlobalStateAction<"setUserData">);
以上方法的问题是它会使代码更长一些。第二个问题是我必须无故导入IGlobalStateAction
有一种方法我只能告诉dispatchGlobal
,而name
会自动分配给正确的类型或其他更好的方法。请指导正确的路径。
答案 0 :(得分:1)
将useReducer
与typescript一起使用会有些棘手,因为正如您所提到的,reducer的参数取决于您执行的操作。
我想出了一种模式,其中您使用类来实现您的操作。这使您可以将类型安全参数传递给类的构造函数,并且仍将类的超类用作reducer参数的类型。听起来可能比实际要复杂,这是一个示例:
interface Action<StateType> {
execute(state: StateType): StateType;
}
// Your global state
type MyState = {
loading: boolean;
message: string;
};
class SetLoadingAction implements Action<MyState> {
// this is where you define the parameter types of the action
constructor(private loading: boolean) {}
execute(currentState: MyState) {
return {
...currentState,
// this is how you use the parameters
loading: this.loading
};
}
}
因为状态更新逻辑现在已封装到类的execute
方法中,所以缩减器现在只有这么小:
const myStateReducer = (state: MyState, action: Action<MyState>) => action.execute(state);
使用该减速器的组件可能如下所示:
const Test: FunctionComponent = () => {
const [state, dispatch] = useReducer(myStateReducer, initialState);
return (
<div>
Loading: {state.loading}
<button onClick={() => dispatch(new SetLoadingAction(true))}>Set Loading to true</button>
<button onClick={() => dispatch(new SetLoadingAction(false))}>Set Loading to false</button>
</div>
);
}
如果使用此模式,则动作将状态更新逻辑封装在它们的execute方法中(我认为)可以更好地扩展,因为您不会获得带有庞大转换条件的reducer。您也完全是类型安全的,因为输入参数的类型是由操作的构造函数定义的,而reducer可以简单地采用Action
接口的任何实现。