我有一个带有视图的应用程序,其中显示了使用设备的相机拍摄的图像(已存储 使用Core Data),我想创建延时效果-说您拍照 一段时间内的一朵花,想要在流中显示这些图像。我有 能够做到这一点-但我希望图像之间具有过渡效果 一直未能做到。我可以应用旋转和静态比例,但是不能 从0变到1的不透明度,也不会从零变到全帧。我一定很想念 真的很简单。这是使用照片数组而不是核心数据的代码 为简单起见。
struct ContentView: View {
@State private var activeImageIndex = 0
@State private var startTimer = false
@State private var myAnimationBool = true
let timer = Timer.publish(every: 1.0, on: .main, in: .default).autoconnect()
let myShots = ["CoolEquipment", "FishAndChipsMedium", "FlatheadLake1", "GlacierBusMedium", "Hike", "HuckALaHuckMedium", "JohnAndRiverMedium", "MacDonaldLodgeLakesideMedium"
]
var body: some View {
GeometryReader { geo in
VStack {
Text("Sequence")
.foregroundColor(.blue)
.font(.system(size: 25))
Image(self.myShots[self.activeImageIndex])
.resizable()
.aspectRatio(contentMode: .fill)
.frame(width: geo.size.width - 20, height: geo.size.width - 20, alignment: .center)
.cornerRadius(20)
.shadow(radius: 10, x: 10, y: 10)
//None of these do anything
//.animation(.easeInOut(duration: 0.5))
//.animation(.easeInOut)
//.transition(.opacity)
//.transition(self.myAnimationBool ? .opacity : .slide)
//.transition(.scale)
//.transition(AnyTransition.opacity.combined(with: .slide))
//this works but is static
//.scaleEffect(self.myAnimationBool ? 0.5 : 1.0)
//this works but again is static
//.rotationEffect(.degrees(self.myAnimationBool ? 90 : 0))
.onReceive(self.timer) { t in
print("in fixed timer")
if self.startTimer {
self.activeImageIndex = (self.activeImageIndex + 1) % self.myShots.count
}
}
HStack {
Button(action: {
self.startTimer.toggle()
}) {
ZStack {
RoundedRectangle(cornerRadius: 20)
.fill(Color.yellow)
.frame(width: 200, height: 40)
Text(self.startTimer ? "Stop" : "Start").font(.headline)
}
}
}
.padding()
}//top VStack
}.onDisappear{ self.startTimer = false }
}
}
任何指导将不胜感激。 Xcode 11.3(11C29)