我不知道为什么会出现此错误。或我错过的东西。
这是我的代码:
function mediaDeviceInit(deviceId) {
// this for fast codding see w3c spec for audio
navigator.getUserMedia = navigator.getUserMedia || navigator.webkitGetUserMedia || navigator.mozGetUserMedia;
console.log('IpCodec : Get user permissions for Media Access.');
let audioConstraints = {};
// check for default value
if (deviceId) {
audioConstraints = {
audio: { deviceId: deviceId, echoCancellation: false, sampleRate: defaultSampleRate }, video: false
};
} else {
audioConstraints = { audio: { echoCancellation: false, sampleRate: defaultSampleRate }, video: false };
}
if (navigator.mediaDevices && navigator.mediaDevices.getUserMedia) {
navigator.mediaDevices.getUserMedia(audioConstraints)
.then(function (stream) {
//console.log(navigator.mediaDevices.getSupportedConstraints());
userMediaSuccess(stream);
})
.catch(function (error) {
userMediaError(error);
});
} else {
console.log('IpCodec : Browser Unsuported to getUserMedia.')
}
// enumerate all input audio device
function enumAudioInput() {
// somecode
}
// callback on success
function userMediaSuccess(stream) {
let audioSrc = audioMixer.audioContext.createMediaStreamSource(stream); // --> error here
// some init code
console.log('IpCodec : Media permission granted by user.');
if (!deviceId) {
enumAudioInput();
}
}
// callback on error
function userMediaError(error) {
console.log('IpCodec' + error);
}
}
,错误如下: 当前不支持以不同的采样率从AudioContexts连接AudioNode。
以及拥有AudioContext的这部分audioMixer类:
class AudioMixer {
constructor(type, sRate, latency) {
this.audioContext;
// parse all browser compability
window.AudioContext = window.AudioContext || window.webkitAudioContext || window.mozAudioContext;
console.log('IpCodec : Initialize audio mixer success.');
if (window.AudioContext) {
this.audioContext = new window.AudioContext({ sampleRate: sRate, latencyHint: latency });
//console.log(this.audioContext);
} else {}
}
}