我有以下内容
import React, { Component } from "react";
import Typing from "react-typing-animation";
export class InfoDisplayer extends Component {
infos = ["this is a test", "this is another test"];
updateDisplayedInfo() {
if (this.state.currentIndex >= this.infos.length) {
this.setState({
currentInfo: this.infos[0],
currentInfo: 0,
});
} else {
this.setState(prevState => ({
currentIndex: prevState.currentIndex + 1,
currentInfo: this.infos[prevState.currentIndex + 1],
}));
}
}
constructor(props) {
super(props);
this.state = {
currentInfo: this.infos[0],
currentIndex: 0,
};
this.updateDisplayedInfo = this.updateDisplayedInfo.bind(this);
}
render() {
return (
<Typing onFinishedTyping={this.updateDisplayedInfo}>
{this.state.currentInfo}
</Typing>
);
}
}
export default InfoDisplayer;
我正在使用https://github.com/notadamking/react-typing-animation,它是用于获取文本键入动画的组件。它有一个名为onFinishedTyping
的处理程序,可在完成输入后用来执行某些操作。我正在使用它来更改组件状态以更新当前信息状态。
尽管调用了updateDisplayedInfo
并且更新了currentInfo
,但是该组件不会再次呈现。
为什么?我相信setState
应该重新呈现该组件。
感谢https://stackoverflow.com/users/11872246/keikai的编辑,您可以使用react dev工具来查看第一次输入动画后状态是否已更改
答案 0 :(得分:2)
添加循环
添加Typing.Reset
请参阅文档here
import ReactDOM from "react-dom";
import "./styles.css";
import React, { Component } from "react";
import Typing from "react-typing-animation";
import "./styles.css";
const infos = ["this is a test", "this is another test"];
export class InfoDisplayer extends Component {
constructor(props) {
super(props);
this.state = {
currentIndex: 0
};
}
componentDidUpdate() {
console.log(this.state.currentIndex);
}
updateDisplayedInfo = () => {
this.setState({ currentIndex: this.state.currentIndex === 0 ? 1 : 0 });
};
render() {
return (
<Typing onFinishedTyping={this.updateDisplayedInfo} loop>
{infos[this.state.currentIndex]}
<Typing.Reset count={1} delay={500} />
</Typing>
);
}
}
export default InfoDisplayer;
function App() {
return (
<div className="App">
<h1>Hello CodeSandbox</h1>
<InfoDisplayer />
</div>
);
}
const rootElement = document.getElementById("root");
ReactDOM.render(<App />, rootElement);