我要裁剪矩形的图像文件,并将其制成圆形,正方形或六边形,然后将其另存为本地图像文件。我有一个位图,我想从该位图裁剪圆形或六边形区域。圆外的所有像素均应透明。我该怎么办?
我在android平台上发现了类似的问题。 但是找不到能真正帮助或指导我实现目标的好的资源。请与我分享实现这一目标的想法。
答案 0 :(得分:0)
答案 1 :(得分:0)
使用Clipper裁剪图像 使用ClipRRect,ClipOval,还可以使用自定义Clipper将自定义形状呈现给图像 检查此链接https://www.woolha.com/tutorials/flutter-using-clipper-examples
new ClipRRect(
borderRadius: new BorderRadius.circular(8.0),
child: your image child,
)
答案 2 :(得分:0)
这些简单的步骤可获得所需的结果。
画布屏幕
将图像画布另存为png
完整源代码:
import 'dart:io';
import 'package:flutter/material.dart';
import 'dart:ui' as ui;
import 'package:flutter/services.dart' show rootBundle;
import 'dart:async';
import 'dart:typed_data';
import 'dart:math' as math;
import 'package:path/path.dart';
import 'package:path_provider/path_provider.dart';
class CustomImageCanvas extends StatefulWidget {
CustomImageCanvas({Key key, this.title}) : super(key: key);
final String title;
@override
_CustomImageCanvasState createState() => _CustomImageCanvasState();
}
class _CustomImageCanvasState extends State<CustomImageCanvas> {
ui.Image image;
bool isImageloaded = false;
void initState() {
super.initState();
init();
}
Future<Null> init() async {
final ByteData data = await rootBundle.load('assets/image.jpeg');
image = await loadImage(Uint8List.view(data.buffer));
}
Future<ui.Image> loadImage(List<int> img) async {
final Completer<ui.Image> completer = Completer();
ui.decodeImageFromList(img, (ui.Image img) {
setState(() {
isImageloaded = true;
});
return completer.complete(img);
});
return completer.future;
}
Widget _buildImage() {
if (this.isImageloaded) {
return CustomPaint(
painter: PngImagePainter(image: image),
);
} else {
return Center(child: Text('loading'));
}
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Container(
child: _buildImage(),
));
}
}
class PngImagePainter extends CustomPainter {
PngImagePainter({
this.image,
});
ui.Image image;
@override
void paint(Canvas canvas, Size size) {
_drawCanvas(size, canvas);
_saveCanvas(size);
}
Canvas _drawCanvas(Size size, Canvas canvas) {
final center = Offset(150, 50);
final radius = math.min(size.width, size.height) / 8;
// The circle should be paint before or it will be hidden by the path
Paint paintCircle = Paint()..color = Colors.black;
Paint paintBorder = Paint()
..color = Colors.white
..strokeWidth = size.width / 36
..style = PaintingStyle.stroke;
canvas.drawCircle(center, radius, paintCircle);
canvas.drawCircle(center, radius, paintBorder);
double drawImageWidth = 0;
var drawImageHeight = -size.height * 0.8;
Path path = Path()
..addOval(Rect.fromLTWH(drawImageWidth, drawImageHeight,
image.width.toDouble(), image.height.toDouble()));
canvas.clipPath(path);
canvas.drawImage(image, Offset(drawImageWidth, drawImageHeight), Paint());
return canvas;
}
_saveCanvas(Size size) async {
var pictureRecorder = ui.PictureRecorder();
var canvas = Canvas(pictureRecorder);
var paint = Paint();
paint.isAntiAlias = true;
_drawCanvas(size, canvas);
var pic = pictureRecorder.endRecording();
ui.Image img = await pic.toImage(image.width, image.height);
var byteData = await img.toByteData(format: ui.ImageByteFormat.png);
var buffer = byteData.buffer.asUint8List();
// var response = await get(imgUrl);
var documentDirectory = await getApplicationDocumentsDirectory();
File file = File(join(documentDirectory.path,
'${DateTime.now().toUtc().toIso8601String()}.png'));
file.writeAsBytesSync(buffer);
print(file.path);
}
@override
bool shouldRepaint(CustomPainter oldDelegate) {
return false;
}
}