我正在尝试使用javafx构建pacman游戏,但出现了一些错误。
Exception in thread "JavaFX Application Thread" java.lang.RuntimeException: java.lang.reflect.InvocationTargetException
at javafx.fxml.FXMLLoader$MethodHandler.invoke(FXMLLoader.java:1774)
at javafx.fxml.FXMLLoader$ControllerMethodEventHandler.handle(FXMLLoader.java:1657)
at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:86)
at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:238)
at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:191)
at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(CompositeEventDispatcher.java:59)
at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:58)
at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74)
at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:49)
at javafx.event.Event.fireEvent(Event.java:198)
at javafx.scene.Node.fireEvent(Node.java:8411)
at javafx.scene.control.Button.fire(Button.java:185)
at com.sun.javafx.scene.control.behavior.ButtonBehavior.mouseReleased(ButtonBehavior.java:182)
at com.sun.javafx.scene.control.skin.BehaviorSkinBase$1.handle(BehaviorSkinBase.java:96)
at com.sun.javafx.scene.control.skin.BehaviorSkinBase$1.handle(BehaviorSkinBase.java:89)
at com.sun.javafx.event.CompositeEventHandler$NormalEventHandlerRecord.handleBubblingEvent(CompositeEventHandler.java:218)
at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:80)
at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:238)
at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:191)
at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(CompositeEventDispatcher.java:59)
at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:58)
at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74)
at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:54)
at javafx.event.Event.fireEvent(Event.java:198)
at javafx.scene.Scene$MouseHandler.process(Scene.java:3757)
at javafx.scene.Scene$MouseHandler.access$1500(Scene.java:3485)
at javafx.scene.Scene.impl_processMouseEvent(Scene.java:1762)
at javafx.scene.Scene$ScenePeerListener.mouseEvent(Scene.java:2494)
at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(GlassViewEventHandler.java:394)
at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(GlassViewEventHandler.java:295)
at java.security.AccessController.doPrivileged(Native Method)
at com.sun.javafx.tk.quantum.GlassViewEventHandler.lambda$handleMouseEvent$2(GlassViewEventHandler.java:432)
at com.sun.javafx.tk.quantum.QuantumToolkit.runWithoutRenderLock(QuantumToolkit.java:410)
at com.sun.javafx.tk.quantum.GlassViewEventHandler.handleMouseEvent(GlassViewEventHandler.java:431)
at com.sun.glass.ui.View.handleMouseEvent(View.java:555)
at com.sun.glass.ui.View.notifyMouse(View.java:937)
at com.sun.glass.ui.win.WinApplication._runLoop(Native Method)
at com.sun.glass.ui.win.WinApplication.lambda$null$4(WinApplication.java:186)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.reflect.InvocationTargetException
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at sun.reflect.misc.Trampoline.invoke(Unknown Source)
at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at sun.reflect.misc.MethodUtil.invoke(Unknown Source)
at javafx.fxml.FXMLLoader$MethodHandler.invoke(FXMLLoader.java:1769)
... 48 more
Caused by: javafx.fxml.LoadException:
/C:/Users/Jaesung%20Park/eclipse-workspace/workspace/comp2050/bin/sample/realGame.fxml
at javafx.fxml.FXMLLoader.constructLoadException(FXMLLoader.java:2601)
at javafx.fxml.FXMLLoader.loadImpl(FXMLLoader.java:2579)
at javafx.fxml.FXMLLoader.loadImpl(FXMLLoader.java:2441)
at javafx.fxml.FXMLLoader.loadImpl(FXMLLoader.java:3214)
at javafx.fxml.FXMLLoader.loadImpl(FXMLLoader.java:3175)
at javafx.fxml.FXMLLoader.loadImpl(FXMLLoader.java:3148)
at javafx.fxml.FXMLLoader.loadImpl(FXMLLoader.java:3124)
at javafx.fxml.FXMLLoader.loadImpl(FXMLLoader.java:3104)
at javafx.fxml.FXMLLoader.load(FXMLLoader.java:3097)
at sample.Controller.start(Controller.java:43)
... 58 more
Caused by: java.lang.NullPointerException
at sample.GameController.initialize(GameController.java:36)
at javafx.fxml.FXMLLoader.loadImpl(FXMLLoader.java:2548)
... 66 more
Main.java
package sample;
import javafx.application.Application;
import javafx.fxml.FXMLLoader;
import javafx.scene.Group;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.canvas.Canvas;
import javafx.scene.image.Image;
import javafx.scene.image.ImageView;
import javafx.scene.input.KeyEvent;
import javafx.stage.Stage;
public class Main extends Application {
public static void main(String[] args) {
launch(args);
}
Scene firstScene, secondScene, thirdScene;
@Override
public void start(Stage theStage) throws Exception{
//starting scene
theStage.setTitle( "Pacman" );
Parent root = FXMLLoader.load(getClass().getResource("sample.fxml"));
theStage.setScene(new Scene(root, 1225, 600));
theStage.show();
}
sample.fxml是第一个包含“开始”和“设置”按钮的屏幕 如果用户单击“开始”按钮,它将转到GameController.java,并在此处发生错误
GameController.java
package sample;
import java.io.IOException;
import java.net.URL;
import java.util.EventObject;
import java.util.List;
import java.util.ResourceBundle;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import javafx.event.ActionEvent;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.fxml.Initializable;
import javafx.scene.Group;
import javafx.scene.Node;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.canvas.Canvas;
import javafx.scene.control.Button;
import javafx.scene.input.KeyEvent;
import javafx.stage.Stage;
import javafx.stage.Window;
public class GameController implements Initializable{
ObservableList<String> wlist = FXCollections.observableArrayList();
ObservableList<String> blist = FXCollections.observableArrayList();
Button buttonSave;
@Override
public void initialize(URL location, ResourceBundle resources) {
Group root2 = new Group();
Scene firstScene = new Scene(root2);
Stage theStage = (Stage) buttonSave.getScene().getWindow();
theStage.setScene( firstScene );
Canvas canvas = new Canvas( 1225, 600 );
root2.getChildren().add( canvas );
GameManager gameManager = new GameManager(root2);
gameManager.drawBoard();
firstScene.addEventHandler(KeyEvent.KEY_PRESSED, event -> gameManager.movePacman(event));
firstScene.addEventHandler(KeyEvent.KEY_RELEASED, event -> gameManager.stopPacman(event));
firstScene.addEventHandler(KeyEvent.KEY_PRESSED, event -> gameManager.restartGame(event));
theStage.show();
}
public void changeScreenButtonPushed(ActionEvent event) throws IOException {
Parent tableViewParent = FXMLLoader.load(getClass().getResource("sample.fxml"));
Scene scene = new Scene(tableViewParent);
//gets the stage information
Stage window = (Stage)((Node)event.getSource()).getScene().getWindow();
window.setScene(scene);
window.show();
}
}
main-> sample.fxml(开始页面)->游戏页面(错误) 希望我能找到一种更好的方法来进行设置,但这是我目前最好的方法。