我正在运行一个套接字项目。这是基础项目和一些功能。 这是服务器文件:
from socket import AF_INET, socket, SOCK_STREAM
from threading import Thread
def accept_incoming_connections():
"""Sets up handling for incoming clients."""
while True:
client, client_address = SERVER.accept()
print("%s:%s has connected." % client_address)
client.send(bytes("Greetings from the cave! Now type your name and press enter!", "utf8"))
addresses[client] = client_address
Thread(target=handle_client, args=(client,)).start()
def handle_client(client): # Takes client socket as argument.
"""Handles a single client connection."""
name = client.recv(BUFSIZ).decode("utf8")
welcome = 'Welcome %s! If you ever want to quit, type {quit} to exit.' % name
client.send(bytes(welcome, "utf8"))
msg = "%s has joined the chat!" % name
broadcast(bytes(msg, "utf8"))
clients[client] = name
while True:
msg = client.recv(BUFSIZ)
if msg != bytes("{quit}", "utf8"):
broadcast(msg, name+": ")
else:
client.send(bytes("{quit}", "utf8"))
client.close()
del clients[client]
broadcast(bytes("%s has left the chat." % name, "utf8"))
break
def broadcast(msg, prefix=""): # prefix is for name identification.
"""Broadcasts a message to all the clients."""
for sock in clients:
sock.send(bytes(prefix, "utf8")+msg)
clients = {}
addresses = {}
HOST = "192.168.43.67"
PORT = 33000
BUFSIZ = 1024
ADDR = (HOST, PORT)
SERVER = socket(AF_INET, SOCK_STREAM)
SERVER.bind(ADDR)
if __name__ == "__main__":
SERVER.listen(5)
print("Waiting for connection...")
ACCEPT_THREAD = Thread(target=accept_incoming_connections)
ACCEPT_THREAD.start()
ACCEPT_THREAD.join()
SERVER.close()
我添加了从ifconfig手动获取的HOST ip。 客户端文件为:
from socket import AF_INET, socket, SOCK_STREAM
from threading import Thread
import tkinter
def receive():
"""Handles receiving of messages."""
while True:
try:
msg = client_socket.recv(BUFSIZ).decode("utf8")
msg_list.insert(tkinter.END, msg)
except OSError: # Possibly client has left the chat.
break
def send(event=None): # event is passed by binders.
"""Handles sending of messages."""
msg = my_msg.get()
my_msg.set("") # Clears input field.
client_socket.send(bytes(msg, "utf8"))
if msg == "{quit}":
client_socket.close()
top.quit()
def on_closing(event=None):
"""This function is to be called when the window is closed."""
my_msg.set("{quit}")
send()
top = tkinter.Tk()
top.title("Chatter")
messages_frame = tkinter.Frame(top)
my_msg = tkinter.StringVar() # For the messages to be sent.
my_msg.set("Type your messages here.")
scrollbar = tkinter.Scrollbar(messages_frame) # To navigate through past messages.
# Following will contain the messages.
msg_list = tkinter.Listbox(messages_frame, height=15, width=50, yscrollcommand=scrollbar.set)
scrollbar.pack(side=tkinter.RIGHT, fill=tkinter.Y)
msg_list.pack(side=tkinter.LEFT, fill=tkinter.BOTH)
msg_list.pack()
messages_frame.pack()
entry_field = tkinter.Entry(top, textvariable=my_msg)
entry_field.bind("<Return>", send)
entry_field.pack()
send_button = tkinter.Button(top, text="Send", command=send)
send_button.pack()
top.protocol("WM_DELETE_WINDOW", on_closing)
#----Now comes the sockets part----
HOST = input('Enter host: ')
PORT = input('Enter port: ')
if not PORT:
PORT = 33000
else:
PORT = int(PORT)
BUFSIZ = 1024
ADDR = (HOST, PORT)
client_socket = socket(AF_INET, SOCK_STREAM)
client_socket.connect(ADDR)
receive_thread = Thread(target=receive)
receive_thread.start()
tkinter.mainloop()
当我运行服务器并将IP发送给我的朋友时,我从ifconfig那里获得了IP,他无法连接到我的服务器。
我发送的IP错误吗?
-防火墙已停用