我使用AVCaptureSessionPhoto
允许用户拍摄高分辨率照片。在拍照时,我使用captureOutput:didOutputSampleBuffer:fromConnection:
方法在捕获时检索缩略图。然而,虽然我尝试在委托方法中做最小的工作,但应用程序变得有点迟钝(我说有点因为它仍然可用)。此外,iPhone往往会炙手可热。
有没有办法减少iPhone必须做的工作量?
我通过执行以下操作设置AVCaptureVideoDataOutput
:
self.videoDataOutput = [[AVCaptureVideoDataOutput alloc] init];
self.videoDataOutput.alwaysDiscardsLateVideoFrames = YES;
// Specify the pixel format
dispatch_queue_t queue = dispatch_queue_create("com.myapp.videoDataOutput", NULL);
[self.videoDataOutput setSampleBufferDelegate:self queue:queue];
dispatch_release(queue);
self.videoDataOutput.videoSettings = [NSDictionary dictionaryWithObject: [NSNumber numberWithInt:kCVPixelFormatType_32BGRA]
forKey:(id)kCVPixelBufferPixelFormatTypeKey];
这是我的captureOutput:didOutputSampleBuffer:fromConnection
(以及协助imageRefFromSampleBuffer
方法):
- (void)captureOutput:(AVCaptureOutput *)captureOutput didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer
fromConnection:(AVCaptureConnection *)connection {
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
if (videoDataOutputConnection == nil) {
videoDataOutputConnection = connection;
}
if (getThumbnail > 0) {
getThumbnail--;
CGImageRef tempThumbnail = [self imageRefFromSampleBuffer:sampleBuffer];
UIImage *image;
if (self.prevLayer.mirrored) {
image = [[UIImage alloc] initWithCGImage:tempThumbnail scale:1.0 orientation:UIImageOrientationLeftMirrored];
}
else {
image = [[UIImage alloc] initWithCGImage:tempThumbnail scale:1.0 orientation:UIImageOrientationRight];
}
[self.cameraThumbnailArray insertObject:image atIndex:0];
dispatch_async(dispatch_get_main_queue(), ^{
self.freezeCameraView.image = image;
});
CFRelease(tempThumbnail);
}
sampleBuffer = nil;
[pool release];
}
-(CGImageRef)imageRefFromSampleBuffer:(CMSampleBufferRef)sampleBuffer {
CVImageBufferRef imageBuffer = CMSampleBufferGetImageBuffer(sampleBuffer);
CVPixelBufferLockBaseAddress(imageBuffer,0);
uint8_t *baseAddress = (uint8_t *)CVPixelBufferGetBaseAddress(imageBuffer);
size_t bytesPerRow = CVPixelBufferGetBytesPerRow(imageBuffer);
size_t width = CVPixelBufferGetWidth(imageBuffer);
size_t height = CVPixelBufferGetHeight(imageBuffer);
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
CGContextRef context = CGBitmapContextCreate(baseAddress, width, height, 8, bytesPerRow, colorSpace, kCGBitmapByteOrder32Little | kCGImageAlphaPremultipliedFirst);
CGImageRef newImage = CGBitmapContextCreateImage(context);
CVPixelBufferUnlockBaseAddress(imageBuffer,0);
CGContextRelease(context);
CGColorSpaceRelease(colorSpace);
return newImage;
}
答案 0 :(得分:1)
不推荐使用minFrameDuration,这可能有效:
AVCaptureConnection *stillImageConnection = [stillImageOutput connectionWithMediaType:AVMediaTypeVideo];
stillImageConnection.videoMinFrameDuration = CMTimeMake(1, 10);
答案 1 :(得分:0)
要改进,我们应该设置AVCaptureVideoDataOutput
:
output.minFrameDuration = CMTimeMake(1, 10);
我们为每个帧指定最小持续时间(使用此设置进行播放以避免在队列中等待太多帧,因为它可能导致内存问题)。它类似于最大帧速率的倒数。在此示例中,我们将最小帧持续时间设置为1/10秒,因此最大帧速率为10fps。我们说我们每秒处理的帧数不能超过10帧。
希望有所帮助!