Java-根据屏幕大小调整JPanels及其内容的大小

时间:2019-11-29 02:13:06

标签: java swing resize jpanel layout-manager

首先,我应该让你们知道我对Java(以及stackoverflow)仍然​​很陌生,并且仍在学习它,因此,如果我的问题或对该问题的答案很明显,请原谅我。我只是在这里,希望能增进知识。

好吧,所以我正在使用JFramesJPanelsJLabelJButton s开发一个简单的Gui,用于我要制作的游戏业余时间,当我转而从事笔记本电脑上的项目时,我注意到Jpanels及其内容没有正确调整为笔记本电脑的屏幕尺寸。我假设如果我在比最初开始的程序更大的监视器上运行程序,就会发生这种情况。

我还猜测setBounds至少是罪魁祸首之一,但我不知道如何设置它,以使Jpanel可以适合我想要的内容,也可以根据屏幕尺寸调整内容的大小。关于如何解决此问题的任何想法?预先感谢您的帮助!

Gui代码:

import javax.swing.*;
import java.awt.*;

public class UI
{

    private JFrame window;
    private JPanel titlePanel, playPanel, quitPanel;
    private JLabel titleLabel;
    private JButton playButton, quitButton;
    private Font titleFont = new Font("Verdana", Font.PLAIN, 120);
    private Font normalFont = new Font("Verdana", Font.PLAIN, 25);

    Board board = new Board();


    public void createUI(Game.ChoiceHandler mHandler)
    {
        //Creates the window
        window = new JFrame("Game");
        window.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        window.getContentPane().setBackground(Color.black);
        window.setExtendedState(JFrame.MAXIMIZED_BOTH); //Makes the application fullscreen every time

        //Creates the title screen
        titlePanel = new JPanel();
        titlePanel.setBounds(200, 100, 1100, 500);
        titlePanel.setBackground(Color.black);
        titleLabel = new JLabel("Game title");
        titleLabel.setForeground(Color.WHITE);
        titleLabel.setFont(titleFont);
        titlePanel.add(titleLabel);

        //Creates the panel for Play
        playPanel = new JPanel();
        playPanel.setBounds(650, 600, 300, 200);
        playPanel.setBackground(Color.black);
        //Creates the Play button
        playButton = new JButton("Play");
        playButton.setBackground(Color.black);
        playButton.setForeground(Color.WHITE);
        playButton.setFont(normalFont);
        playButton.setFocusPainted(false);
        playButton.addActionListener(mHandler); //Another class handles action listener for buttons
        playButton.setActionCommand("Play"); //Switch case in another class that takes the player
                                             //to the board screen to play the game if the button is 
                                             //pressed
        playPanel.add(playButton);

        //Creates the panel for Quit
        quitPanel = new JPanel();
        quitPanel.setBounds(650, 700, 300, 200);
        quitPanel.setBackground(Color.black);
        //Creates the Quit button
        quitButton = new JButton("Quit");
        quitButton.setBackground(Color.black);
        quitButton.setForeground(Color.WHITE);
        quitButton.setFont(normalFont);
        quitButton.setFocusPainted(false);
        quitButton.addActionListener(mHandler);
        quitButton.setActionCommand("Quit");
        quitPanel.add(quitButton);

        //Adds all the panels to the JFrame
        window.add(titlePanel);
        window.add(playPanel);
        window.add(quitPanel);
        //Adds the board to the JFrame
        window.add(board.getGui());
        window.setLocationRelativeTo(null);
        window.setVisible(true);

    }
}

0 个答案:

没有答案
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