最新版本的飞镖和飞镖 我在配置中启用flutter macos-windows-linux和web并检查了
启动macos桌面运行,一切都很好,然后在chrome上尝试运行网络,一切都很好
当我尝试在macOS上再次运行该应用程序时......构建失败的错误
运行fld -d macOS -v .... is的结果
[ +2 ms] Building macOS application...
[ +2 ms] executing: /usr/bin/env xcrun xcodebuild -workspace /Users/HAFEZ/Desktop/project zero/flutter desktop
test/testapp/macos/Runner.xcworkspace -configuration Debug -scheme Runner -derivedDataPath /Users/HAFEZ/Desktop/project zero/flutter
desktop test/testapp/build/macos OBJROOT=/Users/HAFEZ/Desktop/project zero/flutter desktop
test/testapp/build/macos/Build/Intermediates.noindex SYMROOT=/Users/HAFEZ/Desktop/project zero/flutter desktop
test/testapp/build/macos/Build/Products COMPILER_INDEX_STORE_ENABLE=NO
[+2741 ms] User defaults from command line:
[ ] IDEDerivedDataPathOverride = /Users/HAFEZ/Desktop/project zero/flutter desktop test/testapp/build/macos
[ ] Build settings from command line:
[ ] COMPILER_INDEX_STORE_ENABLE = NO
[ ] OBJROOT = /Users/HAFEZ/Desktop/project zero/flutter desktop test/testapp/build/macos/Build/Intermediates.noindex
[ ] SYMROOT = /Users/HAFEZ/Desktop/project zero/flutter desktop test/testapp/build/macos/Build/Products
[+1410 ms] note: Using new build system
[ +9 ms] note: Planning build
[ +102 ms] note: Constructing build description
[ +638 ms] Build system information
[ +2 ms] error: Cycle inside Flutter Assemble; building could produce unreliable results. This usually can be resolved by moving the
shell script phase 'h' so that it runs before the build phase that depends on its outputs.
[ +1 ms] Cycle details:
[ +1 ms] → That command depends on command in Target 'Flutter Assemble': script phase “Run Script”
[ +2 ms] ○ That command depends on command in Target 'Flutter Assemble': script phase “Run Script”
[ +2 ms] warning: missing creator for mutated node: ('/Users/HAFEZ/Desktop/project zero/flutter desktop test/testapp/macos/desktop')
(in target 'Flutter Assemble' from project 'Runner')
[ +2 ms] warning: missing creator for mutated node: ('/Users/HAFEZ/Desktop/project zero/flutter desktop
test/testapp/macos/zero/flutter') (in target 'Flutter Assemble' from project 'Runner')
[ +3 ms] ** BUILD FAILED **
[ +52 ms] Building macOS application... (completed in 5.0s)
[ +7 ms] "flutter run" took 18,373ms.
Build process failed
不是全部,但我认为重要的是
答案 0 :(得分:0)
运行后已解决
$ flutter precache -a
对于所有平台??