我在使用Unix系统(Ubuntu)中的柯南依赖项的c ++中的boost库使用cmake进行编译时遇到问题
sfml库已经实现并且可以在项目中使用,但是boost库不起作用,并且显示以下消息:
['english', 'french']
这是我的conanfile.txt
v-for
这是我的CMakeLists.txt
CMake Error at /usr/share/cmake-3.13/Modules/FindBoost.cmake:2100 (message):
Unable to find the requested Boost libraries.
Unable to find the Boost header files. Please set BOOST_ROOT to the root
directory containing Boost or BOOST_INCLUDEDIR to the directory containing
Boost's headers.
Call Stack (most recent call first):
CMakeLists.txt:13 (find_package)
我尝试了很多解决方案,但是没有人在工作。欢迎所有解决方案或技巧,谢谢!
答案 0 :(得分:1)
我认为您忘记在您的CMakeLists.txt中添加conan_basic_setup()
查看# Setting the project
块
# Minimum version of cmake
cmake_minimum_required(VERSION 3.10)
# Setting the project
project(CPP_rtype_2019 CXX)
include(build/conanbuildinfo.cmake)
conan_basic_setup()
# Dependencies Sfml
find_package(SFML 2.5.1 EXACT REQUIRED COMPONENTS system window graphics audio)
find_package(Threads REQUIRED)
# Dependencies Boost
find_package(Boost 1.69.0 EXACT REQUIRED COMPONENTS thread system filesystem)
include_directories(${Boost_INCLUDE_DIRS})
# Set the C++11 standard
set(CMAKE_CXX_STANDARD 11)
# Added all .hpp
include_directories(client/include)
include_directories(server/include)
# Added all .cpp
add_executable(r-type_client client/src/Actor.cpp client/src/Character.cpp client/src/Ennemy.cpp client/src/Interface.cpp client/src/Pown.cpp client/src/Projectile.cpp)
add_executable(r-type_server server/src/GameEngine.cpp)
# Added dependencies to compilation
target_link_libraries(r-type_client PRIVATE sfml-audio sfml-system sfml-graphics)
target_link_libraries(r-type_server PRIVATE Boost::thread Boost::system Boost::filesystem)