我正在尝试使用ngrx做一个简单的神奇宝贝应用程序。我正在使用lodash库来做一个键值数组。我几乎在填写MatTableDataSource所需的所有步骤中都取得了成功,但是我不知道如何为此输入正确的类型。因此,我需要接收我的数据并用它填充我的dataSource.data,但是我会收到此错误:“类型'{[key:string]:any;}'的参数无法分配给'any []'类型的参数。类型'{[key:string]:any;}'缺少类型'any []'中的以下属性:length,pop,push,concat和另外26个“。因此,我的表未呈现。如何为我的MatTableDataSource提供正确的类型或解决此问题?
致谢
我的Observable听到响应并将其值设置为MatTableDataSource 'pokemon.component.ts'
public readonly pokemonsSubscription = this.store.pipe(select(fromPokemons.pokemons)).subscribe(pokemons => {
if (!pokemons || pokemons.length === 0) {
return;
}
//the error is below
this.dataSource.data = new MatTableDataSource(pokemons);
this.dataSource.paginator = this.paginator;
this.dataSource.sort = this.sort;
});
这是我的宠物小精灵存储库'pokemon.store.ts'
export const selectPokemonsState = (appState: AppState) => appState.Pokemons;
export const pokemons = createSelector(selectPokemonsState, (pokemonsState: PokemonsState) => pokemonsState.pokemons);
export const isLoading = createSelector(selectPokemonsState, (pokemonsState: PokemonsState) => pokemonsState.isLoading);
export const initial = createSelector(selectPokemonsState, (pokemonsState: PokemonsState) => pokemonsState.initial);
export const final = createSelector(selectPokemonsState, (pokemonsState: PokemonsState) => pokemonsState.final);
这些是我的动作'pokemons.actions.ts'
export enum Action {
PokemonsLoad = '[Pokemons] Load',
PokemonsLoadSuccess = '[Pokemons] Load Success',
PokemonsLoadError = '[Pokemons] Load Error',
PokemonLoadByQuantity = '[Pokemon] Load By Quantity',
PokemonLoadByQuantitySuccess = '[Pokemon] Load By Quantity Success',
PokemonLoadByQuantityError = '[Pokemon] Load By Quantity Error',
}
export const PokemonsLoad = createAction(Action.PokemonsLoad);
export const PokemonsLoadSuccess = createAction(Action.PokemonsLoadSuccess, props<{ payload: Array<any> }>());
export const PokemonsLoadError = createAction(Action.PokemonsLoadError, props<{ payload: any }>());
export const PokemonLoadByQuantity = createAction(Action.PokemonLoadByQuantity, props<{ payload: { initial: number, final: number }}>());
export const PokemonLoadByQuantitySuccess = createAction(Action.PokemonLoadByQuantitySuccess, props<{ payload: Array<any> }>());
export const PokemonLoadByQuantityError = createAction(Action.PokemonsLoadError, props<{ payload: any }>());
我的减速器'pokemons.reducer.ts'
export interface PokemonsState {
pokemons: { [key: string]: any };
isLoading: boolean;
initial: number;
final: number;
quantityOfAllPokemons: number;
}
export const pokemonsInitialState: PokemonsState = {
pokemons: {},
isLoading: false,
initial: 1,
final: 24,
quantityOfAllPokemons: undefined,
};
const pokemonsReducer = createReducer(
pokemonsInitialState,
on(pokemonsActions.PokemonsLoadSuccess, (state, { payload }) => (
{
...state,
pokemons: keyBy(PokemonNumber.pokemonNumber(payload), 'id'),
isLoading: false,
quantityOfAllPokemons: payload.length
}
)
),
on(pokemonsActions.PokemonLoadByQuantitySuccess, (state, { payload }) => (
{
...state,
pokemons: keyBy( Object.values(state.pokemons).concat(payload), 'id'),
isLoading: false,
initial: PokemonNumber.nextSearch(state.final, state.quantityOfAllPokemons, 1),
final: PokemonNumber.nextSearch(state.final, state.quantityOfAllPokemons, 12)
}
)
),
on(pokemonsActions.PokemonsLoad, (state) => (
{
...state,
isLoading: true
}
)
),
on(pokemonsActions.PokemonLoadByQuantity, (state) => (
{
...state,
isLoading: true
}
)
),
);
export function reducer(pokemonState: PokemonsState | undefined, action: Action) {
return pokemonsReducer(pokemonState, action);
}
export const pokemonsFeatureKey = 'Pokemons';
效果'pokemons.effects.ts'
@Injectable()
export class PokemonsEffects {
loadAllPokemons$ = createEffect(() => this.actions$.pipe(
ofType(Action.PokemonsLoad),
switchMap((payload) => {
return this.pokemonsService.getAllPokemons()
.pipe(
map(pokemons => (PokemonsLoadSuccess({ payload: pokemons }))),
catchError((msg) => of(PokemonsLoadError({ payload: msg }))),
);
})
)
);
loadPokemonByQuantity$ = createEffect(() => this.actions$.pipe(
ofType(Action.PokemonLoadByQuantity),
switchMap((payload) => {
return this.pokemonsService.loadPokemonByQuantity(payload['payload']['initial'], payload['payload']['final'])
.pipe(
map(pokemons => (PokemonLoadByQuantitySuccess({ payload: pokemons }))),
catchError((msg) => of(PokemonLoadByQuantityError({ payload: msg }))),
);
})
)
);
success$ = createEffect(() => this.actions$.pipe(
ofType<{ type: string, payload: any }>(
// Action.PokemonsLoadSuccess,
// Action.PokemonLoadByQuantitySuccess,
),
tap(({ type, payload }) => { window.alert('Sucesso'); })
), { dispatch: false });
error$ = createEffect(() => this.actions$.pipe(
ofType<{ type: string, payload: string }>(
Action.PokemonsLoadError,
Action.PokemonLoadByQuantityError,
),
tap(({ type, payload }) => { window.alert('Erro'); }),
), { dispatch: false });
constructor(private actions$: Actions, private pokemonsService: PokemonsService) { }
}
关于此错误的问题我的排名是
答案 0 :(得分:0)
该错误表明您正在尝试将一个对象分配给array类型的属性。在下面的行中:
this.dataSource.data = new MatTableDataSource(pokemons);
MatTableDataSource()
需要一个数组,但似乎pockemons
不是正确的对象数组。您可以通过执行console.log(Array.isArray(pockemons));
来验证这一点。
一旦确认pockemons
不是对象数组,就可以将该对象放入对象数组中(或发布单独的问题)。
您还应该将上面的行更改为此(删除.data
):
this.dataSource = new MatTableDataSource(pokemons);
更新
在仔细检查堆栈闪电时,似乎pokemons
是从商店中检索出来的,即使它是一系列对象,也不会作为对象数组出现。
答案 1 :(得分:0)
我正在使用lodash库来做一个键值数组
您根本不会创建数组,它实际上是对象的对象,例如:
{
"1": {
"name": "bulbasaur",
"url": "https://pokeapi.co/api/v2/pokemon/1/",
"id": 1
},
"2": {
"name": "ivysaur",
"url": "https://pokeapi.co/api/v2/pokemon/2/",
"id": 2
}
}
我不明白为什么您实际上需要这样做,并且根据表的设置方式,它期望像从API中获得的数组。无论如何,您都在使用pokemonNumber
为您的宠物小精灵创建ID,并用来为PokemonLoadByQuantitySuccess
中的每个宠物小精灵获取单独的数据。
所以我会这样做:
on(pokemonsActions.PokemonsLoadSuccess, (state, { payload }) => (
{
...state,
pokemons: PokemonNumber.pokemonNumber(payload), // <<<<<<<<<< this instead
// pokemons: keyBy(PokemonNumber.pokemonNumber(payload), 'id'),
isLoading: false,
quantityOfAllPokemons: payload.length
}
)
好的,然后在为每个宠物小精灵获取数据时,您正在使用concat
,这在这里不合适,因为您只是在串联数组。您想要的是根据ID将数据附加到特定的神奇宝贝。这样做可能更清洁,但至少可以起作用:
on(pokemonsActions.PokemonLoadByQuantitySuccess, (state, { payload }) => (
{
...state,
// pokemons: keyBy( Object.values(state.pokemons).concat(payload), 'id'),
// below instead!!
pokemons: state.pokemons.map((p, i) => { return {... p, ...payload.find(i => i.id === p.id)}}),
isLoading: false,
initial: PokemonNumber.nextSearch(state.final, state.quantityOfAllPokemons, 1),
final: PokemonNumber.nextSearch(state.final, state.quantityOfAllPokemons, 12)
}
)
最后,就像其他答案中的data
一样,来自:
this.dataSource = new MatTableDataSource(pokemons);
这似乎可行。
您分叉的STACKBLITZ
您可能需要调整商店中的loading
属性,在获取所有口袋妖怪的单独数据时,当前图像会延迟显示(至少对我而言)。