我使用类
存储了元素列表 <?php
require_once "../../config/configPDO.php";
require_once "../../config/check.php";
$team = $_SESSION['team'];
$badgeid = '';
$fullname = '';
$roles_id = '';
function getPosts()
{
$posts = array();
$posts[0] = $_POST['badgeid'];
$posts[3] = $_POST['fullname'];
$posts[4] = $_POST['roles_id'];
return $posts;
}
if(isset($_POST['search']))
{
$data = getPosts();
if(empty($data[0]))
{
echo "
<script>alert('Please enter badge id')</script>";
} else {
$searchStmt = $conn->prepare('SELECT * FROM users WHERE badgeid = :badgeid AND roles_id = "4"');
$searchStmt->execute(array(
':badgeid'=> $data[0]
));
if($searchStmt)
{
$user = $searchStmt->fetch();
if(empty($user))
{
echo "
<script>alert('No data')</script>";
}
$badgeid = $user[0];
$fullname = $user[3];
$roles_id = $user[4];
}
}
}
但是,我想知道是否可以找到这些元素中每个元素的ID。
我使用Python并正在使用硒。
答案 0 :(得分:0)
您可以使用console.log("Starting Game");
var canvas = document.querySelector('#tela');
var stageCollor = 'black';
var ballColor = 'grey';
console.log(canvas);
var stage = canvas.getContext('2d');
var ball = canvas.getContext('2d');
drawStage();
let distanceFromCenter = 0;
let startWidth = canvas.width/2;
let startHeight = canvas.height/2;
let ballRadius = 10;
let startAngle = 0;
let endAngle = 2 * Math.PI;
let turnedAngle = 0;
let piTurnedAngle= 0;
ball.arc(startWidth, startHeight, ballRadius, startAngle, endAngle);
ball.stroke();//draw
ball.fillStyle = ballColor;
ball.lineWidth = 1;
ball.fill();
setInterval(move,40);//magic
function move() {
//drawStage();
turnedAngle = turnedAngle +5;
piTurnedAngle = turningMovement(turnedAngle);
distanceFromCenter = distanceFromCenter +0.0125;
startWidth = startWidth + distanceFromCenter*Math.cos(piTurnedAngle);
startHeight = startHeight - distanceFromCenter*Math.sin(piTurnedAngle);
drawBall();
}
function drawBall() {
ball.arc(startWidth, startHeight, ballRadius, startAngle, endAngle);
ball.stroke();//draw
ball.fillStyle = ballColor;
ball.lineWidth = 1;
ball.fill();
console.log('d - ' + startWidth);
}
function eraseBall() {
ball.arc(startWidth, startHeight, ballRadius, startAngle, endAngle);
ball.stroke();//draw
ball.fillStyle = stageCollor;
ball.lineWidth = 1;
ball.fill();
console.log('e - ' + startWidth);
}
function drawStage(){
canvas.width = 800;
canvas.height = 600;
stage.fillStyle = stageCollor;
stage.fillRect(0,0,canvas.width, canvas.height);
stage.beginPath();
}
function turningMovement(angle){
if(angle>360){
angle = angle%360;
if (angle == 0){
drawStage();
}
}
newAngle = angle/180;
newAngle = newAngle*Math.PI;
return newAngle;
}
这个get_attribute("id")
函数来获取找到的元素的ID:
WebElement