我有一个可以使用Equals()
轻松比较的元素列表。我必须洗牌,但洗牌必须满足一个条件:
第i个元素shuffledList[i]
必须不等于i +/- 1
的元素和i +/- 2
的元素。该清单应视为循环;也就是说,列表中的最后一个元素后跟第一个元素,反之亦然。
另外,如果可能的话,我想检查一下是否可以进行随机播放。
我正在使用c#4.0。
根据一些回复,我会再解释一下:
该列表不会有超过200个元素,因此不需要良好的性能。如果计算它需要2秒钟,那不是最好的事情,但它也不是世界末日。将保存随机列表,除非真实列表发生更改,否则将使用随机列表。
是的,这是一个“受控”的随机性,但我希望在这个方法上运行的几个会返回不同的混洗列表。
在我尝试下面的一些回复后,我会做进一步的修改。
的Sample1:
`List<int> list1 = new List<int>{0,1,1,1,2,2,2,3,3,3,4,4,4,5,5,6,6,6,7,7,7,7,8,8,8,8,9,9,9,9,9,10};`
可能的解决方案:
List<int> shuffledList1 = new List<int>
{9,3,1,4,7,9,2,6,8,1,4,9,2,0,6,5,7,8,4,3,10,9,6,7,8,5,3,9,1,2,7,8}
样本2:
`List<int> list2 = new List<int> {0,1,1,2,2,2,3,3,4,4,4,4,5,5,5,6,6,6,7,7,7,7,8,8,8,8,8,9,9,9,9,10};`
验证:我正在使用这种方法,它不是我制作的最有效和最优雅的代码,但它确实有效:
public bool TestShuffle<T>(IEnumerable<T> input)
{
bool satisfied = true;
int prev1 = 0; int prev2 = 0;
int next1 = 0; int next2 = 0;
int i = 0;
while (i < input.Count() && satisfied)
{
prev1 = i - 1; prev2 = i - 2; next1 = i + 1; next2 = i + 2;
if (i == 0)
{
prev1 = input.Count() - 1;
prev2 = prev1 - 1;
}
else if (i == 1)
prev2 = input.Count() - 1;
if (i == (input.Count() - 1))
{
next1 = 0;
next2 = 1;
}
if (i == (input.Count() - 2))
next2 = 0;
satisfied =
(!input.ElementAt(i).Equals(input.ElementAt(prev1)))
&& (!input.ElementAt(i).Equals(input.ElementAt(prev2)))
&& (!input.ElementAt(i).Equals(input.ElementAt(next1)))
&& (!input.ElementAt(i).Equals(input.ElementAt(next2)))
;
if (satisfied == false)
Console.WriteLine("TestShuffle fails at " + i);
i++;
}
return satisfied;
}
有时失败的另一个测试输入:
List<int> list3 = new List<int>(){0,1,1,2,2,3,3,3,4,4,4,5,5,5,5,6,6,6,6,7,7,7,8,8,8,8,9,9,9,9,10,10};
答案 0 :(得分:4)
令我失望的是,我的优化功能仅比LINQ'简单'版本快了7倍。未经优化的LINQ 1m43s 优化 14.7s 。
-optimize+
,TESTITERATIONS
VERBOSE
不是#define
- d 已经优化的内容:
GroupBy
(使用ValueRun
struct)ValueRun
结构而不是Enumerable(List);排序/随机播放unsafe
块和指针(无法辨别...... )MAGIC
Linq代码ValueRun
,它会更好,这似乎很容易做到;然而,转置索引(循环约束所需)使事情变得复杂。无论如何,以更大的输入和许多独特的值以及一些高度重复的值,以某种方式应用此优化的收益将更大。 以下是具有优化版本的代码。 _通过去除RNG的种子可以获得额外的速度增益;这些仅用于对输出进行回归测试。
[... old code removed as well ...]
如果我找对了你,你试图设计一个shuffle来防止重复在输出中连续结束(最少交错2个元素)。
在一般情况下,这是不可解决的。想象一下只输入相同的元素:)
就像我在笔记中提到的那样,我认为我并不是一直都在正确的轨道上。要么我应该调用图论(任何人?),要么使用简单的'bruteforcey'算法,而不是Erick的长期建议。
无论如何,你可以看到我一直在做什么,以及问题是什么(使随机样本能够快速查看问题):
#define OUTPUT // to display the testcase results
#define VERIFY // to selfcheck internals and verify results
#define SIMPLERANDOM
// #define DEBUG // to really traces the internals
using System;
using System.Linq;
using System.Collections.Generic;
public static class Q5899274
{
// TEST DRIVER CODE
private const int TESTITERATIONS = 100000;
public static int Main(string[] args)
{
var testcases = new [] {
new [] {0,1,1,2,2,2,3,3,4,4,4,4,5,5,5,6,6,6,7,7,7,7,8,8,8,8,8,9,9,9,9,10},
new [] {0,1,1,1,2,2,2,3,3,3,4,4,4,5,5,6,6,6,7,7,7,7,8,8,8,8,9,9,9,9,9,10},
new [] { 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41, 42, 42, 42, },
new [] {1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4},
}.AsEnumerable();
// // creating some very random testcases
// testcases = Enumerable.Range(0, 10000).Select(nr => Enumerable.Range(GROUPWIDTH, _seeder.Next(GROUPWIDTH, 400)).Select(el => _seeder.Next(-40, 40)).ToArray());
foreach (var testcase in testcases)
{
// _seeder = new Random(45); for (int i=0; i<TESTITERATIONS; i++) // for benchmarking/regression
{
try
{
var output = TestOptimized(testcase);
#if OUTPUT
Console.WriteLine("spread\t{0}", string.Join(", ", output));
#endif
#if VERIFY
AssertValidOutput(output);
#endif
} catch(Exception e)
{
Console.Error.WriteLine("Exception for input {0}:", string.Join(", ", testcase));
Console.Error.WriteLine("Sequence length {0}: {1} groups and remainder {2}", testcase.Count(), (testcase.Count()+GROUPWIDTH-1)/GROUPWIDTH, testcase.Count() % GROUPWIDTH);
Console.Error.WriteLine("Analysis: \n\t{0}", string.Join("\n\t", InternalAnalyzeInputRuns(testcase)));
Console.Error.WriteLine(e);
}
}
}
return 0;
}
#region Algorithm Core
const int GROUPWIDTH = 3; /* implying a minimum distance of 2
(GROUPWIDTH-1) values in between duplicates
must be guaranteed*/
public static T[] TestOptimized<T>(T[] input, bool doShuffle = false)
where T: IComparable<T>
{
if (input.Length==0)
return input;
var runs = InternalAnalyzeInputRuns(input);
#if VERIFY
CanBeSatisfied(input.Length, runs); // throws NoValidOrderingExists if not
#endif
var transpositions = CreateTranspositionIndex(input.Length, runs);
int pos = 0;
for (int run=0; run<runs.Length; run++)
for (int i=0; i<runs[run].runlength; i++)
input[transpositions[pos++]] = runs[run].value;
return input;
}
private static ValueRun<T>[] InternalAnalyzeInputRuns<T>(T[] input)
{
var listOfRuns = new List<ValueRun<T>>();
Array.Sort(input);
ValueRun<T> current = new ValueRun<T> { value = input[0], runlength = 1 };
for (int i=1; i<=input.Length; i++)
{
if (i<input.Length && input[i].Equals(current.value))
current.runlength++;
else
{
listOfRuns.Add(current);
if (i<input.Length)
current = new ValueRun<T> { value = input[i], runlength = 1 };
}
}
#if SIMPLERANDOM
var rng = new Random(_seeder.Next());
listOfRuns.ForEach(run => run.tag = rng.Next()); // this shuffles them
#endif
var runs = listOfRuns.ToArray();
Array.Sort(runs);
return runs;
}
// NOTE: suboptimal performance
// * some steps can be done inline with CreateTranspositionIndex for
// efficiency
private class NoValidOrderingExists : Exception { public NoValidOrderingExists(string message) : base(message) { } }
private static bool CanBeSatisfied<T>(int length, ValueRun<T>[] runs)
{
int groups = (length+GROUPWIDTH-1)/GROUPWIDTH;
int remainder = length % GROUPWIDTH;
// elementary checks
if (length<GROUPWIDTH)
throw new NoValidOrderingExists(string.Format("Input sequence shorter ({0}) than single group of {1})", length, GROUPWIDTH));
if (runs.Length<GROUPWIDTH)
throw new NoValidOrderingExists(string.Format("Insufficient distinct values ({0}) in input sequence to fill a single group of {1})", runs.Length, GROUPWIDTH));
int effectivewidth = Math.Min(GROUPWIDTH, length);
// check for a direct exhaustion by repeating a single value more than the available number of groups (for the relevant groupmember if there is a remainder group)
for (int groupmember=0; groupmember<effectivewidth; groupmember++)
{
int capacity = remainder==0? groups : groups -1;
if (capacity < runs[groupmember].runlength)
throw new NoValidOrderingExists(string.Format("Capacity exceeded on groupmember index {0} with capacity of {1} elements, (runlength {2} in run of '{3}'))",
groupmember, capacity, runs[groupmember].runlength, runs[groupmember].value));
}
// with the above, no single ValueRun should be a problem; however, due
// to space exhaustion duplicates could end up being squeezed into the
// 'remainder' group, which could be an incomplete group;
// In particular, if the smallest ValueRun (tail) has a runlength>1
// _and_ there is an imcomplete remainder group, there is a problem
if (runs.Last().runlength>1 && (0!=remainder))
throw new NoValidOrderingExists("Smallest ValueRun would spill into trailing incomplete group");
return true;
}
// will also verify solvability of input sequence
private static int[] CreateTranspositionIndex<T>(int length, ValueRun<T>[] runs)
where T: IComparable<T>
{
int remainder = length % GROUPWIDTH;
int effectivewidth = Math.Min(GROUPWIDTH, length);
var transpositions = new int[length];
{
int outit = 0;
for (int groupmember=0; groupmember<effectivewidth; groupmember++)
for (int pos=groupmember; outit<length && pos<(length-remainder) /* avoid the remainder */; pos+=GROUPWIDTH)
transpositions[outit++] = pos;
while (outit<length)
{
transpositions[outit] = outit;
outit += 1;
}
#if DEBUG
int groups = (length+GROUPWIDTH-1)/GROUPWIDTH;
Console.WriteLine("Natural transpositions ({1} elements in {0} groups, remainder {2}): ", groups, length, remainder);
Console.WriteLine("\t{0}", string.Join(" ", transpositions));
var sum1 = string.Join(":", Enumerable.Range(0, length));
var sum2 = string.Join(":", transpositions.OrderBy(i=>i));
if (sum1!=sum2)
throw new ArgumentException("transpositions do not cover range\n\tsum1 = " + sum1 + "\n\tsum2 = " + sum2);
#endif
}
return transpositions;
}
#endregion // Algorithm Core
#region Utilities
private struct ValueRun<T> : IComparable<ValueRun<T>>
{
public T value;
public int runlength;
public int tag; // set to random for shuffling
public int CompareTo(ValueRun<T> other) { var res = other.runlength.CompareTo(runlength); return 0==res? tag.CompareTo(other.tag) : res; }
public override string ToString() { return string.Format("[{0}x {1}]", runlength, value); }
}
private static /*readonly*/ Random _seeder = new Random(45);
#endregion // Utilities
#region Error detection/verification
public static void AssertValidOutput<T>(IEnumerable<T> output)
where T:IComparable<T>
{
var repl = output.Concat(output.Take(GROUPWIDTH)).ToArray();
for (int i=1; i<repl.Length; i++)
for (int j=Math.Max(0, i-(GROUPWIDTH-1)); j<i; j++)
if (repl[i].Equals(repl[j]))
throw new ArgumentException(String.Format("Improper duplicate distance found: (#{0};#{1}) out of {2}: value is '{3}'", j, i, output.Count(), repl[j]));
}
#endregion
}
答案 1 :(得分:3)
您的要求消除了真正的改组替代方案:没有随机性,或者存在受控随机性。 这是一种特殊的方法
L
M
及其频率n
n
是偶数,n
++。 k
(= 5 * n
- 1)列表(素数为n
,5倍n
)L
1 < / sub>通过L
k k
列表k
列表。k
个列表的内容:
一个。随机选择+5或-5作为x
湾选择一个随机数j
C。重复k
次:L
j 中的所有内容
II。 j
&lt; - (j
+ x
)mod k
[5,6,7,7,8,8,9,10,12,13,13,14,14,14,17,18,18,19,19,20,21,21,21, 21,24,24,26,26,26,27,27,27,29,29,30,31,31,31,31,32,32,32,33,35,35,37,38,39, 40,42,43,44,44,46,46,47,48,50,50,50,50,51,52,53,54,55,56,57,57,58,60,60,60, 61,62,63,63,64,64,65,65,65,68,71,71,72,72,73,74,74,74,74,75,76,76,76,77,77, 77,78,78,78,79,79,80,81,82,86,88,88,89,89,90,91,92,92,92,93,93,94,94,95,96, 99,99,100,102,102,103,103,105,106,106,107,108,113,115,116,118,119,123,124,125,127,127,127,128,131, 133,133,134,135,135,135,137,137,137,138,139,141,143,143,143,145,146,147,153,156,157,158,160,164,166, 170,173,175,181,181,184,185,187,188,190,200,200,215,217,234,238,240]
模式频率= 4,因此有19个时隙(#0 - #18)
0:[7,21,32,50,65,77,93,115,137,173]
1:[8,21,33,51,65,78,93,116,137,175]
2:[8,24,35,52,65,78,94,118,138,181]
3:[9,24,35,53,68,78,94,119,139,181]
4:[10,26,37,54,71,79,95,123,141,184]
5:[12,26,38,55,71,79,96,124,143,185]
6:[13,26,39,56,72,80,99,125,143,187]
7:[13,27,40,57,72,81,99,127,143,188]
8:[14,27,42,57,73,82,100,127,145,190]
9:[14,27,43,58,74,86,102,127,146,200]
10:[14,29,44,60,74,88,102,128,147,200]
11:[17,29,44,60,74,88,103,131,153,215]
12:[18,30,46,60,74,89,103,133,156,217]
13:[18,31,46,61,75,89,105,133,157,234]
14:[19,31,47,62,76,90,106,134,158,238]
15:[19,31,48,63,76,91,106,135,160,240]
16:[5,20,31,50,63,76,92,107,135,164]
17:[6,21,32,50,64,77,92,108,135,166]
18:[7,21,32,50,64,77,92,113,137,170]
随机抽取单个列表,并选择5个插槽列表(从#16开始随机):
16:[31,135,92,76,107,5,164,63,20,50][31,135,92,76,107,5,164,63,20,50,52,24,35,78,181,8,138,94,118,65,57,143,99, 81,40,13,127,72,188,27,46,30,60,89,133,74,156,18,103,217,64,50,135,92,21,32,108,77, 166,6,9,94,181,119,24,35,139,68,53,78,145,27,14,57,42,100,190,82,73,127,89,18,75, 61,157,234,133,105,31,46,113,21,7,92,64,32,137,50,170,77,71,10,37,26,123,54,184,79, 95,141,27,74,86,14,102,146,127,43,58,200,62,106,158,134,19,47,238,31,76,90,7,77,65, 21,50,93,173,115,32,137,96,79,26,185,12,71,124,143,55,38,29,14,147,60,128,88,74,44, 102,200,106,240,63,48,91,19,160,31,76,135,65,33,21,51,137,8,175,93,116,78,143,26,13, 56,99,72,39,80,187,125,103,88,29,60,74,44,17,153,131,215]
答案 2 :(得分:2)
答案 3 :(得分:1)