所以我正在尝试使用Phaser 3编写不懂任何JS的游戏
代码是
var map;
var player;
var cursors;
var groundLayer, coinLayer;
var text;
var score = 0;
function preload() {
this.load.tilemapTiledJSON('map', 'assets/test.json');
this.load.spritesheet('tiles', 'assets/tiles.png', {frameWidth: 32, frameHeight: 32});
this.load.atlas('player', 'assets/postac.png', 'assets/postac.json');
}
function create() {
map = this.make.tilemap({key: 'map'});
var groundTiles = map.addTilesetImage('tiles');
groundLayer = map.createDynamicLayer('World', groundTiles, 0, 0);
groundLayer.setCollisionByExclusion([1]);
// set the boundaries of our game world
this.physics.world.bounds.width = groundLayer.width;
this.physics.world.bounds.height = groundLayer.height;
// create the player sprite
player = this.physics.add.sprite(200, 200, 'player');
player.setBounce(0.2); // our player will bounce from items
player.setCollideWorldBounds(true); // don't go out of the map
this.physics.add.collider(groundLayer, player);
基本上是复制粘贴
以及是否有帮助
我收到“无效的Tilemap图层ID:世界”警告
我尝试将-1更改为1,但这没有帮助