Flutter-错误:无法将参数类型'String / * 1 * /'分配给参数类型'String / * 2 * /'

时间:2019-10-23 21:08:54

标签: flutter dart

String selectedValue;

Widget _dropDownMenu<String>({String title, List<String> list, List<String> strList, Function(String) onChange}) {

    return Container(
      decoration: containerDecoration(border: Border.all(color: Colors.grey)),
      width: MediaQuery.of(context).size.width - 20,
      child: Row(
        mainAxisAlignment: MainAxisAlignment.center,
        children: <Widget>[
          SizedBox(width: 10),
          Container(
            width: MediaQuery.of(context).size.width - 60,
            child: DropdownButtonHideUnderline(
              child: DropdownButton<String>(
                value: selectedValue,
                hint: Text(title),
                items: List.generate(list.length, (index) {
                  return DropdownMenuItem<String>(
                    value: list[index],
                    child: Text(strList[index], key: UniqueKey()),
                  );
                }),
                onChanged: (value) {
                  setState(() {
                    selectedValue = value;
                    onChange(value);
                  });
                }
              )
            ),
          ),
          SizedBox(width: 10)
        ] 
      )
    );
  }

此代码向我发送此消息

  

lib / src / ui / Filter_page.dart:136:24:错误:参数类型   不能将'String / 1 /'分配给参数类型'String / 2 /'。    -'String / 1 /'来自'dart:core'。    -'String / 2 /'来自'package:fundaqah_flutter / src / ui / Filter_page.dart'   ('lib / src / ui / Filter_page.dart')。尝试更改   参数,或将参数强制转换为'String / 2 /'。                   值:selectedValue,

.toString()无效

1 个答案:

答案 0 :(得分:1)

请删除<String>,错误将消失

 _dropDownMenu<String>({String title

Widget _dropDownMenu({String title

为了进行测试,我更新了一些“容器宽度”,您可以看到完整的测试代码

enter image description here

完整的测试代码

import 'package:flutter/material.dart';

void main() => runApp(MyApp());

class MyApp extends StatelessWidget {
  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Demo',
      theme: ThemeData(
        // This is the theme of your application.
        //
        // Try running your application with "flutter run". You'll see the
        // application has a blue toolbar. Then, without quitting the app, try
        // changing the primarySwatch below to Colors.green and then invoke
        // "hot reload" (press "r" in the console where you ran "flutter run",
        // or simply save your changes to "hot reload" in a Flutter IDE).
        // Notice that the counter didn't reset back to zero; the application
        // is not restarted.
        primarySwatch: Colors.blue,
      ),
      home: MyHomePage(title: 'Flutter Demo Home Page'),
    );
  }
}

class MyHomePage extends StatefulWidget {
  MyHomePage({Key key, this.title}) : super(key: key);

  // This widget is the home page of your application. It is stateful, meaning
  // that it has a State object (defined below) that contains fields that affect
  // how it looks.

  // This class is the configuration for the state. It holds the values (in this
  // case the title) provided by the parent (in this case the App widget) and
  // used by the build method of the State. Fields in a Widget subclass are
  // always marked "final".

  final String title;

  @override
  _MyHomePageState createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  int _counter = 0;

  void _incrementCounter() {
    setState(() {
      // This call to setState tells the Flutter framework that something has
      // changed in this State, which causes it to rerun the build method below
      // so that the display can reflect the updated values. If we changed
      // _counter without calling setState(), then the build method would not be
      // called again, and so nothing would appear to happen.
      _counter++;
    });
  }

  String selectedValue;

  Widget _dropDownMenu(
      {String title,
      List<String> list,
      List<String> strList,
      Function(String) onChange}) {
    return Container(
        //decoration: containerDecoration(border: Border.all(color: Colors.grey)),
        //height: 100,
        //width: MediaQuery.of(context).size.width - 20,
        child:
            Row(mainAxisAlignment: MainAxisAlignment.center, children: <Widget>[
          SizedBox(width: 10),
          Container(
            //width: MediaQuery.of(context).size.width - 60,
            child: DropdownButtonHideUnderline(
                child: DropdownButton<String>(
                    value: selectedValue,
                    hint: Text(title),
                    items: List.generate(list.length, (index) {
                      return DropdownMenuItem<String>(
                        value: list[index],
                        child: Text(strList[index], key: UniqueKey()),
                      );
                    }),
                    onChanged: (String value) {
                      setState(() {
                        selectedValue = value;
                        onChange(value);
                      });
                    })),
          ),
          SizedBox(width: 10)
        ]));
  }


  @override
  Widget build(BuildContext context) {
    // This method is rerun every time setState is called, for instance as done
    // by the _incrementCounter method above.
    //
    // The Flutter framework has been optimized to make rerunning build methods
    // fast, so that you can just rebuild anything that needs updating rather
    // than having to individually change instances of widgets.
    return Scaffold(
      appBar: AppBar(
        // Here we take the value from the MyHomePage object that was created by
        // the App.build method, and use it to set our appbar title.
        title: Text(widget.title),
      ),
      body: Center(
        // Center is a layout widget. It takes a single child and positions it
        // in the middle of the parent.
        child: Column(
          // Column is also a layout widget. It takes a list of children and
          // arranges them vertically. By default, it sizes itself to fit its
          // children horizontally, and tries to be as tall as its parent.
          //
          // Invoke "debug painting" (press "p" in the console, choose the
          // "Toggle Debug Paint" action from the Flutter Inspector in Android
          // Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
          // to see the wireframe for each widget.
          //
          // Column has various properties to control how it sizes itself and
          // how it positions its children. Here we use mainAxisAlignment to
          // center the children vertically; the main axis here is the vertical
          // axis because Columns are vertical (the cross axis would be
          // horizontal).
          mainAxisAlignment: MainAxisAlignment.center,
          children: <Widget>[
            _dropDownMenu(
                title: "",
                list: ["a", "b"],
                strList: ["a", "b"],
                onChange: (value) => {print("CLICKED")}
            ),
            Text(
              'You have pushed the button this many times:',
            ),
            Text(
              '$_counter',
              style: Theme.of(context).textTheme.display1,
            ),
          ],
        ),
      ),
      floatingActionButton: FloatingActionButton(
        onPressed: _incrementCounter,
        tooltip: 'Increment',
        child: Icon(Icons.add),
      ), // This trailing comma makes auto-formatting nicer for build methods.
    );
  }
}