...
<ControlTemplate TargetType="{x:Type CheckBox}">
<ControlTemplate.Resources>
<Storyboard x:Key="OnChecking">
<DoubleAnimationUsingKeyFrames BeginTime="00:00:00"
Storyboard.TargetName="slider"
Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.X)">
<SplineDoubleKeyFrame x:Name="SplineValue"
KeyTime="00:00:00.3000000"
Value="25" />
</DoubleAnimationUsingKeyFrames>
</Storyboard>
<Storyboard x:Key="OnUnchecking">
<DoubleAnimationUsingKeyFrames BeginTime="00:00:00"
Storyboard.TargetName="slider"
Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.X)">
<SplineDoubleKeyFrame KeyTime="00:00:00.3000000"
Value="0" />
</DoubleAnimationUsingKeyFrames>
<ThicknessAnimationUsingKeyFrames BeginTime="00:00:00"
Storyboard.TargetName="slider"
Storyboard.TargetProperty="(FrameworkElement.Margin)">
<SplineThicknessKeyFrame KeyTime="00:00:00.3000000"
Value="1,1,1,1" />
</ThicknessAnimationUsingKeyFrames>
</Storyboard>
</ControlTemplate.Resources>
...
我可以使用下面的语句在后面的代码中获取资源“OnChecking”。
Storyboard stb1 = this.Template.Resources["OnChecking"] as Storyboard;
但是如何才能在故事板中获得“SplineValue”SplineDoubleKeyFrame?
答案 0 :(得分:1)
这应该有效
Storyboard stb1 = chk.Template.Resources["OnChecking"] as Storyboard;
DoubleAnimationUsingKeyFrames animation =
(DoubleAnimationUsingKeyFrames)stb1.Children[0];
var val = ((SplineDoubleKeyFrame)animation.KeyFrames[0]).Value;