在构建程序时,我不断收到未解决的外部符号错误。但是,该程序可以正常编译。我正在使用GLFW和GLAD库。
#include <glad/glad.h>
#include <GLFW/glfw3.h>
#include <iostream>
void framebuffer_size_callback(GLFWwindow* window, int width, int height);
//#undef main
int main() {
glfwInit();
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
GLFWwindow* window = glfwCreateWindow(800, 600, "LearningOpenGL", NULL, NULL);
if (window == NULL) {
std::cout << "Failed To Create Window" << std::endl;
glfwTerminate();
return -1;
}
glfwMakeContextCurrent(window);
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
if (!gladLoadGLLoader((GLADloadproc)glfwGetProcAddress)) {
std::cout << "Failed to initialize GLAD" << std::endl;
return -1;
}
while (!glfwWindowShouldClose(window))
{
glfwSwapBuffers(window);
glfwPollEvents();
}
glViewport(0, 0, 800, 600);
glfwTerminate();
return 0;
}
void framebuffer_size_callback(GLFWwindow* window, int width, int height) {
glViewport(0, 0, width, height);
}
我仍然遇到同样的2个错误:
Main.obj : error LNK2019: unresolved external symbol _gladLoadGLLoader referenced in function _main
Main.obj : error LNK2001: unresolved external symbol _glad_glViewport
答案 0 :(得分:1)
转到项目名称->添加->现有项目,然后添加glad.c