Flutter构建失败

时间:2019-10-02 09:51:13

标签: ios swift unity3d flutter

我正在尝试在Ipad上构建一个统一的ios版本,我遵循了here的步骤,现在当我尝试构建终端时会抛出此错误,有关如何解决此问题的任何想法。预先感谢

Xcode的输出:

=== BUILD TARGET UnityFramework OF PROJECT Unity-iPhone WITH CONFIGURATION Debug ===
Undefined symbols for architecture arm64:
  "_onUnityMessage", referenced from:
      _UnityMessageManager_onUnityMessage_m8A904C01129EA827FDD76B08B34FAF9A6C4B5E36 in
      Assembly-CSharp.o
     (maybe you meant:
     _UnityMessageManager_onUnityMessage_m8A904C01129EA827FDD76B08B34FAF9A6C4B5E36)
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)

Could not build the precompiled application for the device.

Error launching application on Arpita’s iPad.

0 个答案:

没有答案
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