我试图从另一个类的Entry小部件返回一个值。
我的想法是,当用户成功登录后,欢迎屏幕将显示刚登录的用户名。
我尝试使用此功能:
self.userLogged = Label(main, text = self.entry_username.get())
self.userLogged.pack()
我尝试从self.entry.entry_username.get()
类链接> login
。但是这里是错误代码:
AttributeError: 'App' object has no attribute 'entry_username'
我要去哪里了?
这是完整的代码:
from tkinter import *
import tkinter.ttk as ttk
class App():
def __init__(self,master):
notebook = ttk.Notebook(master)
notebook.pack(expand = 1, fill = "both")
#Frames
main = ttk.Frame(notebook)
notebook.add(main, text='Welcome Screen')
self.userLogged = Label(main, text = self.entry_username.get())
self.userLogged.pack()
###################################################################################################################################
##USERS##
###################################################################################################################################
class login(Frame):
def __init__(self, master):
super().__init__(master)
self.label_username = Label(self, text="Username: ",font=("bold",16))
self.label_password = Label(self, text="Password: ",font=("bold",16))
self.entry_username = Entry(self, font = ("bold", 14))
self.entry_password = Entry(self, show="*", font = ("bold", 14))
self.label_username.grid(row=0, sticky=E)
self.label_password.grid(row=1, sticky=E)
self.entry_username.grid(row=0, column=1)
self.entry_password.grid(row=1, column=1)
self.logbtn = Button(self, text="Login", font = ("bold", 10), command=self._login_btn_clicked)
self.logbtn.grid(columnspan=2)
self.pack()
def _login_btn_clicked(self):
# print("Clicked")
username = self.entry_username.get()
password = self.entry_password.get()
# print(username, password)
account_list = [line.split(":", maxsplit=1) for line in open("passwords.txt")]
# list of 2-tuples. Usersnames with colons inside not supported.
accounts = {key: value.rstrip() for key, value in account_list}
# Convert to dict[username] = password, and slices off the line ending.
# Does not support passwords ending in whitespace.
if accounts[username] == password:
self.label_username.grid_forget()
self.label_password.grid_forget()
self.entry_username.grid_forget()
self.entry_password.grid_forget()
self.logbtn.grid_forget()
self.pack_forget()
app = App(root)
else:
print("error")
root = Tk()
root.minsize(950, 450)
root.title("test")
lf = login(root)
root.mainloop()
答案 0 :(得分:0)
首先,您应该将类名从class login(Frame)
更改为class Login(Frame)
。
在修复它之前,您从App调用了登录功能,但是您需要调用Login
类并使用它。
class App:
def __init__(self, master):
notebook = ttk.Notebook(master)
notebook.pack(expand=1, fill="both")
# Frames
main = ttk.Frame(notebook)
notebook.add(main, text='Welcome Screen')
# `entry_username.get()` method is owned by the Login class,
# so you need to call from not `self(App class)` but `login(Login class)`.
login = Login(master) # Call Login class
self.userLogged = Label(main, text=login.entry_username.get())
self.userLogged.pack()
有了此修复程序,我可以调用“欢迎”屏幕。
答案 1 :(得分:0)
在tkinter中使用多个类时,通常最好对主窗口和框架使用类继承。这使我们可以使用self.master
在类之间进行交互。
这表示您需要更改一些内容。您在不需要的地方使用self
,应该做import tkinter as tk
以防止方法被覆盖。
我已经在您的代码中添加了一个类,因此我们在根窗口中使用一个类。然后在登录屏幕上使用一类,然后在登录后使用一类用于框架。
import tkinter as tk
import tkinter.ttk as ttk
class NotebookFrame(tk.Frame):
def __init__(self, username):
super().__init__()
notebook = ttk.Notebook(self)
notebook.pack(expand=1, fill="both")
main = ttk.Frame(notebook)
notebook.add(main, text='Welcome Screen')
tk.Label(main, text=username).pack()
class Login(tk.Frame):
def __init__(self):
super().__init__()
tk.Label(self, text="Username: ", font=("bold", 16)).grid(row=0, sticky='e')
tk.Label(self, text="Password: ", font=("bold", 16)).grid(row=1, sticky='e')
self.entry_username = tk.Entry(self, font=("bold", 14))
self.entry_password = tk.Entry(self, show="*", font=("bold", 14))
self.entry_username.grid(row=0, column=1)
self.entry_password.grid(row=1, column=1)
tk.Button(self, text="Login", font=("bold", 10), command=self.master._login_btn_clicked).grid(columnspan=2)
class App(tk.Tk):
def __init__(self):
super().__init__()
self.title("test")
self.minsize(950, 450)
self.login_frame = Login()
self.login_frame.pack()
def _login_btn_clicked(self):
username = self.login_frame.entry_username.get()
password = self.login_frame.entry_password.get()
account_list = [line.split(":", maxsplit=1) for line in open("passwords.txt")]
accounts = {key: value.rstrip() for key, value in account_list}
if accounts[username] == password:
self.login_frame.destroy()
NoteFrame = NotebookFrame(username)
NoteFrame.pack()
else:
print("error")
if __name__ == "__main__":
App().mainloop()