嗨,大家好,飞镖飞镖
我可以进行照片上传功能
但是我在制造它时遇到了麻烦。
picturePictureBox()类无法识别getImage(),
这是我的整个代码:
class writeprofile extends StatefulWidget {
@override
_writeprofileState createState() => _writeprofileState();
}
class _writeprofileState extends State<writeprofile> {
File _image;
@override
Widget build(BuildContext context) {
Future getImage() async{
var image= await ImagePicker.pickImage(source: ImageSource.gallery);
setState(() {
_image = image;
print('Image Path $_image');
});
}
Future uploadPic(BuildContext context) async{
String filName = basename(_image.path);
StorageReference firebaseStorageRef = FirebaseStorage.instance.ref().child(filName);
StorageUploadTask uploadTask = firebaseStorageRef.putFile(_image);
StorageTaskSnapshot taskSnapshot = await uploadTask.onComplete;
setState(() {
print("Profile pic upload !!");
Scaffold.of(context).showSnackBar(SnackBar(content: Text('Profile pic Upload !!')));
});
}
return Scaffold(
body: Builder(
builder: (context)=> Center(
child: Container(
child: Container(
child: Column(
children: <Widget>[
Padding(
padding: EdgeInsets.only(top: 70),
child: Text(
'사진 선택',
style: TextStyle(
fontSize: 30,
fontWeight: FontWeight.w500,
),
),
),
Padding(
padding: EdgeInsets.only(top: 10, bottom: 50),
child: Container(
height: 1,
width: MediaQuery.of(context).size.width / 1.4,
color: Colors.black26,
),
),
Container(
width: MediaQuery.of(context).size.width / 1.5,
height: MediaQuery.of(context).size.height / 15,
alignment: FractionalOffset.center,
decoration: BoxDecoration(
color: const Color.fromRGBO(250, 80, 120, 1),
borderRadius: BorderRadius.all(const Radius.circular(30)),
),
child: Text(
"가이드 라인을 읽어주세요 !",
style: TextStyle(
color: Colors.white,
fontSize: 20,
fontWeight: FontWeight.w300,
letterSpacing: 0.3,
),
),
),
Padding(
padding: const EdgeInsets.only(top: 100),
child: Row(
children: <Widget>[
PictureBox(),
PictureBox(),
PictureBox(),
],
),
),
Padding(
padding: const EdgeInsets.only(top: 10),
child: Row(
children: <Widget>[
PictureBox(),
PictureBox(),
PictureBox(),
],
),
),
InkWell(
onTap: (){uploadPic(context);},
child: Padding(
padding: EdgeInsets.only(top: 50),
child: Container(
width: MediaQuery.of(context).size.width / 3,
height: MediaQuery.of(context).size.height /20,
alignment: FractionalOffset.center,
decoration: BoxDecoration(
color: const Color.fromRGBO(250, 80, 100, 1),
borderRadius: BorderRadius.all(const Radius.circular(30)),
),
child: Text(
"Next",
style: TextStyle(
color: Colors.white,
fontSize: 20,
fontWeight: FontWeight.w500,
letterSpacing: 0.3,
),
),
),
),
),
],
),
),
),
),
),
);
}
}
class PictureBox extends StatefulWidget {
@override
_PictureBoxState createState() => _PictureBoxState();
}
class _PictureBoxState extends State<PictureBox>{
@override
Widget build(BuildContext context) {
return Container(
child: InkWell(
onTap: (){getImage(context);},
child: Padding(
padding: EdgeInsets.only(left: 10),
child:Container(
width: MediaQuery.of(context).size.width / 3.3,
height: MediaQuery.of(context).size.height / 7,
color: Colors.black12,
child: Center(
child: (_image!=null)? Image.file(_image, fit:BoxFit.fill)
:Icon(
Icons.camera_alt,
color: Colors.black26,
),
),
),
),
),
);
}
}
这是我的代码,我想在PictureBox中使用'Future getImage()' 如何在PictureBox中运行getImage()?
此外,如何解决PictureBox中的错误“未定义名称'_image”?
答案 0 :(得分:0)
_
表示私有变量。因此,删除_
并尝试。
答案 1 :(得分:0)
如果要在StatefulWidget小部件内调用函数
您需要使用GlobalKey保留YourFormState并使用key.currentState在YourFormState中调用函数
下面的演示是appbar操作在表单StatefulWidget内调用函数,因此appbar操作和表单提交按钮可以使用相同的功能,snackbar也可以正常工作
代码段
final key = new GlobalKey<MyCustomFormState>();
...
appBar: AppBar(
title: Text(widget.title),
actions: <Widget>[
// action button
IconButton(
icon: Icon(Icons.access_alarm),
onPressed: () {
key.currentState.validateform();
},
),
]),
...
children: <Widget>[
MyCustomForm(key: key),
...
class MyCustomForm extends StatefulWidget {
MyCustomForm({ Key key }) : super(key: key);
完整代码
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
final key = new GlobalKey<MyCustomFormState>();
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
var myCustomForm = MyCustomForm();
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
void _incrementCounter() {
setState(() {
// This call to setState tells the Flutter framework that something has
// changed in this State, which causes it to rerun the build method below
// so that the display can reflect the updated values. If we changed
// _counter without calling setState(), then the build method would not be
// called again, and so nothing would appear to happen.
_counter++;
});
}
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
actions: <Widget>[
// action button
IconButton(
icon: Icon(Icons.access_alarm),
onPressed: () {
key.currentState.validateform();
},
),
]),
body: Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Column(
// Column is also layout widget. It takes a list of children and
// arranges them vertically. By default, it sizes itself to fit its
// children horizontally, and tries to be as tall as its parent.
//
// Invoke "debug painting" (press "p" in the console, choose the
// "Toggle Debug Paint" action from the Flutter Inspector in Android
// Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
// to see the wireframe for each widget.
//
// Column has various properties to control how it sizes itself and
// how it positions its children. Here we use mainAxisAlignment to
// center the children vertically; the main axis here is the vertical
// axis because Columns are vertical (the cross axis would be
// horizontal).
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
MyCustomForm(key: key),
Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.display1,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}
class MyCustomForm extends StatefulWidget {
MyCustomForm({ Key key }) : super(key: key);
@override
MyCustomFormState createState() {
return MyCustomFormState();
}
}
// Create a corresponding State class.
// This class holds data related to the form.
class MyCustomFormState extends State<MyCustomForm> {
// Create a global key that uniquely identifies the Form widget
// and allows validation of the form.
//
// Note: This is a GlobalKey<FormState>,
// not a GlobalKey<MyCustomFormState>.
final _formKey = GlobalKey<FormState>();
@override
Widget build(BuildContext context) {
// Build a Form widget using the _formKey created above.
return Form(
key: _formKey,
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: <Widget>[
TextFormField(
validator: (value) {
if (value.isEmpty) {
return 'Please enter some text';
}
return null;
},
),
Padding(
padding: const EdgeInsets.symmetric(vertical: 16.0),
child: RaisedButton(
onPressed: () {
// Validate returns true if the form is valid, or false
// otherwise.
validateform();
},
child: Text('Submit'),
),
),
],
),
);
}
void validateform() {
// Validate returns true if the form is valid, or false
// otherwise.
if (_formKey.currentState.validate()) {
// If the form is valid, display a Snackbar.
Scaffold.of(context)
.showSnackBar(SnackBar(content: Text('Processing Data')));
}
}
}
答案 2 :(得分:0)
@Killer Whale,如果要从父级调用子级方法,并在子级中调用setState(),则可以使用GlobalKey。
GlobalKey<WriteprofileState> globalKey =new GlobalKey<WriteprofileState>();
_writeprofileState
远程专用标识符,写为WriteprofileState
。
然后将全局密钥从父级传递给WriteprofileState
喜欢:
Widget build(BuildContext conext){
return Container(
child: Writeprofile(
key:globalKey
)
);
}
,然后将此密钥传递给超类Writeprofile(Key key):super(key:key);
现在,您可以从父类访问所有子方法。
globalKey.currentState.methodName();