布尔值不会从true返回false

时间:2019-09-20 05:20:35

标签: java android boolean android-mediaplayer shuffle

我在列表视图中播放mp3歌曲。当我单击“随机播放”按钮时,其突出显示并保持彩色焦点,此刻布尔值变为真。然后,当我再次单击“随机播放”按钮时,突出显示消失了,此刻布尔值应该为假,随机播放应该停止连续播放歌曲。

但是不幸的是,布尔值不会从true变为false,并且始终保持为true。我不明白为什么,因为我没事。主要目的是当第一首歌曲结束时,它应该从第二首开始,然后是第三首。...但是由于布尔值不会返回到其先前的状态(假),即使在我单击“随机播放”按钮之后,它仍会连续播放歌曲。

编辑,这是我为了使视频更易理解而放置的视频

https://streamable.com/x9ll9

这是我的代码:

public class MainActivity extends AppCompatActivity {

ListView lv;
MediaPlayer mediaPlayer;

private boolean isShuffle = false;

@Override
    protected void onCreate(Bundle savedInstanceState) {

btnshuffle.setOnClickListener(new View.OnClickListener() {

            @Override
            public void onClick(View arg0) {
                if (isShuffle) {
                    isShuffle = false;
                    Toast.makeText(getApplicationContext(), "Shuffle is OFF", Toast.LENGTH_SHORT).show();
                    if(mediaPlayer.isPlaying())
                    {
                        mediaPlayer.pause();
                        buttonPlayPause.setBackgroundResource(R.drawable.ic_play_arrow_black_24dp);
                    }
                    else
                    {
                        mediaPlayer.start();
                        buttonPlayPause.setBackgroundResource(R.drawable.ic_pause_black_24dp);
                    }
                    SetTimeTotal();
                    TimeDuration();
                    btnshuffle.setBackgroundResource(R.drawable.shuffletouch);
                    oncompletiononce();
                } else {
                    initcommands();
                    isShuffle = true;
                    Toast.makeText(getApplicationContext(), "Shuffle is ON", Toast.LENGTH_SHORT).show();
                    buttonPlayPause.setBackgroundResource(R.drawable.ic_pause_black_24dp);
                    isRepeat = false;
                    btnshuffle.setBackgroundResource(R.drawable.shuffletouchfocused);
                    repeat.setBackgroundResource(R.drawable.btn_repeat);
                    mediaPlayer.setOnCompletionListener(new MediaPlayer.OnCompletionListener() {
                        @Override
                        public void onCompletion(MediaPlayer mp) {
                            nextsong();
                            UpdateTimeSong();
                        }
                    });
                    buttonPlayPause.setBackgroundResource(R.drawable.ic_pause_black_24dp);
                    isRepeat = false;
                    btnshuffle.setBackgroundResource(R.drawable.shuffletouchfocused);
                    repeat.setBackgroundResource(R.drawable.btn_repeat);
                }
            }
        });

 public void nextsong () {
        position++;
        if(position > arraySong.size()-1)
        {
            position = 0;
        }
        if(mediaPlayer.isPlaying())
        {
            mediaPlayer.pause();
        }
        CreateMediaPlayer();
        //audioPlayer.startPlayer(position);
        mediaPlayer.start();
        buttonPlayPause.setBackgroundResource(R.drawable.ic_pause_black_24dp);
        closebutton.setBackgroundResource(R.drawable.ic_highlight_off_black_24dp);
        initcommands();
        oncompletiononce();

    }

private void UpdateTimeSong()
    {
        final Handler handler = new Handler();
        handler.postDelayed(new Runnable() {
            @Override
            public void run() {

                //check time song -> if end -> next
                mediaPlayer.setOnCompletionListener(new MediaPlayer.OnCompletionListener() {
                    @Override
                    public void onCompletion(MediaPlayer mp) {
                        position++;
                        if (position > arraySong.size() - 1) {
                            position = 0;
                        }
                        if (mediaPlayer.isPlaying()) {
                            mediaPlayer.pause();
                        }
                        CreateMediaPlayer();
                        mediaPlayer.start();
                        buttonPlayPause.setBackgroundResource(R.drawable.ic_pause_black_24dp);
                        SetTimeTotal();
                        UpdateTimeSong();
                    }
                });
                handler.postDelayed(this, 500);
            }
        },100);
    }

}

1 个答案:

答案 0 :(得分:0)

  1. 尝试在initcommands()之前分配isShuffle。
  2. 如果第一个选项不起作用,请尝试在onClick()中将isShuffle分配为第一行,然后根据isShuffle状态执行操作。
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