任务“:app:transformDexArchiveWithDexMergerForDebug”的执行失败

时间:2019-09-18 08:48:50

标签: android firebase react-native react-native-android react-native-fcm

使用此命令cd android && gradlew cleanBuildCache && gradlew clean && cd ../ && react-native run-android运行我的应用程序时,出现此错误:

  

任务':app:transformDexArchiveWithDexMergerForDebug'的执行失败。

     

com.android.build.api.transform.TransformException:com.android.dex.DexException:多个dex文件定义了Lcom / google / android / gms / internal / measurement / zzcl;

Environment:
  OS: Windows 10
  Node: 10.16.0
  Yarn: 1.9.4
  npm: 6.9.0
  Watchman: Not Found
  Xcode: N/A
  Android Studio: Version  3.1.0.0 AI-173.4819257

Packages: (wanted => installed)
  react: 16.3.1 => 16.3.1
  react-native: 0.55.3 => 0.55.3

android/build.gradle

// Top-level build file where you can add configuration options common to all sub-projects/modules.

buildscript {
    ext {
        buildToolsVersion = '27.0.3'
        minSdkVersion = 16
        compileSdkVersion = 27
        targetSdkVersion = 27
        supportLibVersion = "27.1.1"
        playServicesVersion = "16.0.0"
    }
    repositories {
        google()
        jcenter()
    }
    dependencies {
        classpath 'com.android.tools.build:gradle:3.0.1'

        classpath 'com.google.gms:google-services:4.2.0' // google-services plugin

    }
}

allprojects {
    repositories {
        mavenLocal()
        maven {
            url "https://maven.google.com"
        }
        jcenter()
        maven {
            // All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
            url "$rootDir/../node_modules/react-native/android"
        }
        google() // Google's Maven repository
    }
}

android/app/build.gradle

buildscript {
    repositories {
        maven { url 'https://plugins.gradle.org/m2/' } // Gradle Plugin Portal
    }
    dependencies {
        classpath 'gradle.plugin.com.onesignal:onesignal-gradle-plugin:[0.10.0, 0.99.99]'
    }
}

apply plugin: 'com.onesignal.androidsdk.onesignal-gradle-plugin'


apply plugin: "com.android.application"

import com.android.build.OutputFile

/**
 * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
 * and bundleReleaseJsAndAssets).
 * These basically call `react-native bundle` with the correct arguments during the Android build
 * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
 * bundle directly from the development server. Below you can see all the possible configurations
 * and their defaults. If you decide to add a configuration block, make sure to add it before the
 * `apply from: "../../node_modules/react-native/react.gradle"` line.
 *
 * project.ext.react = [
 *   // the name of the generated asset file containing your JS bundle
 *   bundleAssetName: "index.android.bundle",
 *
 *   // the entry file for bundle generation
 *   entryFile: "index.android.js",
 *
 *   // whether to bundle JS and assets in debug mode
 *   bundleInDebug: false,
 *
 *   // whether to bundle JS and assets in release mode
 *   bundleInRelease: true,
 *
 *   // whether to bundle JS and assets in another build variant (if configured).
 *   // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
 *   // The configuration property can be in the following formats
 *   //         'bundleIn${productFlavor}${buildType}'
 *   //         'bundleIn${buildType}'
 *   // bundleInFreeDebug: true,
 *   // bundleInPaidRelease: true,
 *   // bundleInBeta: true,
 *
 *   // whether to disable dev mode in custom build variants (by default only disabled in release)
 *   // for example: to disable dev mode in the staging build type (if configured)
 *   devDisabledInStaging: true,
 *   // The configuration property can be in the following formats
 *   //         'devDisabledIn${productFlavor}${buildType}'
 *   //         'devDisabledIn${buildType}'
 *
 *   // the root of your project, i.e. where "package.json" lives
 *   root: "../../",
 *
 *   // where to put the JS bundle asset in debug mode
 *   jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
 *
 *   // where to put the JS bundle asset in release mode
 *   jsBundleDirRelease: "$buildDir/intermediates/assets/release",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in debug mode
 *   resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in release mode
 *   resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
 *
 *   // by default the gradle tasks are skipped if none of the JS files or assets change; this means
 *   // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
 *   // date; if you have any other folders that you want to ignore for performance reasons (gradle
 *   // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
 *   // for example, you might want to remove it from here.
 *   inputExcludes: ["android/**", "ios/**"],
 *
 *   // override which node gets called and with what additional arguments
 *   nodeExecutableAndArgs: ["node"],
 *
 *   // supply additional arguments to the packager
 *   extraPackagerArgs: []
 * ]
 */

project.ext.react = [
    entryFile: "index.js"
]

apply from: "../../node_modules/react-native/react.gradle"

/**
 * Set this to true to create two separate APKs instead of one:
 *   - An APK that only works on ARM devices
 *   - An APK that only works on x86 devices
 * The advantage is the size of the APK is reduced by about 4MB.
 * Upload all the APKs to the Play Store and people will download
 * the correct one based on the CPU architecture of their device.
 */
def enableSeparateBuildPerCPUArchitecture = false

/**
 * Run Proguard to shrink the Java bytecode in release builds.
 */
def enableProguardInReleaseBuilds = false

android {
    compileSdkVersion rootProject.ext.compileSdkVersion
    buildToolsVersion rootProject.ext.buildToolsVersion

    defaultConfig {
        applicationId "com.demelka.android"
        minSdkVersion rootProject.ext.minSdkVersion
        targetSdkVersion rootProject.ext.targetSdkVersion
        versionCode 24
        versionName "2.3"
        multiDexEnabled true
        ndk {
            abiFilters "armeabi-v7a", "x86"
        }
    }
    signingConfigs {
        release {
            if (project.hasProperty('MYAPP_RELEASE_STORE_FILE')) {
                storeFile file(MYAPP_RELEASE_STORE_FILE)
                storePassword MYAPP_RELEASE_STORE_PASSWORD
                keyAlias MYAPP_RELEASE_KEY_ALIAS
                keyPassword MYAPP_RELEASE_KEY_PASSWORD
            }
        }
    }
    splits {
        abi {
            reset()
            enable enableSeparateBuildPerCPUArchitecture
            universalApk false  // If true, also generate a universal APK
            include "armeabi-v7a", "x86"
        }
    }
    buildTypes {
        debug {
                manifestPlaceholders = [excludeSystemAlertWindowPermission: "false"]
         }
        release {
            manifestPlaceholders = [excludeSystemAlertWindowPermission: "true"]
            minifyEnabled enableProguardInReleaseBuilds
            proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"

 signingConfig signingConfigs.release

        }
    }
    // applicationVariants are e.g. debug, release
    applicationVariants.all { variant ->
        variant.outputs.each { output ->
            // For each separate APK per architecture, set a unique version code as described here:
            // http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
            def versionCodes = ["armeabi-v7a":1, "x86":2]
            def abi = output.getFilter(OutputFile.ABI)
            if (abi != null) {  // null for the universal-debug, universal-release variants
                output.versionCodeOverride =
                        versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
            }
        }
    }
}

dependencies {
    implementation(project(":react-native-google-analytics-bridge"),  {
      exclude group: "com.google.android.gms"
    })
    implementation "com.google.android.gms:play-services-analytics:16.0.0"

    implementation(project(':react-native-maps')){
         exclude group: 'com.google.android.gms', module: 'play-services-base'
         exclude group: 'com.google.android.gms', module: 'play-services-maps'
     }
     implementation 'com.google.android.gms:play-services-base:10.0.1'
     implementation 'com.google.android.gms:play-services-maps:10.0.1'


    implementation project(':react-native-fcm')

    implementation "com.google.android.gms:play-services-gcm:16.0.0"

    implementation fileTree(dir: "libs", include: ["*.jar"])

    implementation "com.android.support:appcompat-v7:27.0.1"
    implementation "com.facebook.react:react-native:+"  // From node_modules

    implementation 'com.facebook.fresco:fresco:1.9.0'

    // For animated GIF support
    implementation 'com.facebook.fresco:animated-gif:1.9.0'

    // For WebP support, including animated WebP
    implementation 'com.facebook.fresco:animated-webp:1.9.0'
    implementation 'com.facebook.fresco:webpsupport:1.9.0'


    implementation project(':react-native-svg')

    // Automatically selecting the latest available version
    implementation 'com.google.firebase:firebase-core:16.0.8'
    implementation 'com.google.firebase:firebase-messaging:17.6.0'
}

// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
    from configurations.compile
    into 'libs'
}

apply plugin: 'com.google.gms.google-services'

android/gradle.properties

# Project-wide Gradle settings.

# IDE (e.g. Android Studio) users:
# Gradle settings configured through the IDE *will override*
# any settings specified in this file.

# For more details on how to configure your build environment visit
# http://www.gradle.org/docs/current/userguide/build_environment.html

# Specifies the JVM arguments used for the daemon process.
# The setting is particularly useful for tweaking memory settings.
# Default value: -Xmx10248m -XX:MaxPermSize=256m
# org.gradle.jvmargs=-Xmx2048m -XX:MaxPermSize=512m -XX:+HeapDumpOnOutOfMemoryError -Dfile.encoding=UTF-8

# When configured, Gradle will run in incubating parallel mode.
# This option should only be used with decoupled projects. More details, visit
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
# org.gradle.parallel=true

android.useDeprecatedNdk=true
android.enableAapt2=false

firebaseCoreVersion=16.0.8
firebaseMessagingVersion=17.6.0

0 个答案:

没有答案