我在main.dart
(我的第一个应用级别页面)中有此标签:
void main() {
runApp(MaterialAppContainer());
}
class MaterialAppContainer extends StatefulWidget {
@override
State<StatefulWidget> createState() {
return _MaterialAppContainerState();
}
}
class _MaterialAppContainerState extends State<MaterialAppContainer> {
...
globalValues.showLoadingBar ? _buildLoadingBar() : Container()
...
}
但是,在我的下级组件之一(testpage.dart
)中,我想控制此加载栏是否显示,因此想法是在通话开始时将加载栏置于打开状态并停止之后。像这样:
(doWhatever).then((_) {
setState(() {
globalValues.showLoadingBar = false;
print(globalValues.showLoadingBar);
});
});
可以正确打印更改,但是加载栏不会消失。我尝试在testpage.dart
上添加更改,并且可以正确切换:
globalValues.showLoadingBar ? Text('True') : Text('False')
有人可以帮助我了解我在做什么,我显然缺少有关颤振/飞镖的组件/状态控制的东西。
答案 0 :(得分:0)
我在类之外移动了loadingInProgress来模拟全局变量。
并使用future.delayed模拟作业执行
代码段
Future _loadData() async {
await new Future.delayed(new Duration(seconds: 3));
}
void _incrementCounter() {
setState(() {
loadingInProgress = true;
});
_loadData().then((_) {
setState(() {
loadingInProgress = false;
});
});
}
完整代码
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
bool loadingInProgress = false;
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
Future _loadData() async {
await new Future.delayed(new Duration(seconds: 3));
}
void _incrementCounter() {
setState(() {
loadingInProgress = true;
});
_loadData().then((_) {
setState(() {
loadingInProgress = false;
});
});
}
Widget _buildBody() {
if (loadingInProgress) {
return new Center(
child: new CircularProgressIndicator(),
);
} else {
return new Center(
child: new Text('Data loaded'),
);
}
}
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
),
body: _buildBody(),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}
答案 1 :(得分:0)
我可以解决的最好想法(这个想法来自Shababb Karim的评论!),所以创建一个空的setState()函数,然后在可以使用它的全局位置引用它。这是一个示例:
您的家庭/主要组成部分
reloadMainPageState() {
setState(() {
// This just reloads this component, you leave it empty like this
});
}
@override
void initState() {
globalValues.reloadMainPageState = reloadMainPageState;
super.initState();
}
Widget _buildLoadingBar() {
if (globalValues.boolShowLoadingAnimation == false) return Container();
// Here you can return whatever component you want
return Container(
color: Colors.black.withOpacity(0.4),
child: Center(
child: Loading(indicator: BallPulseIndicator(), size: 100.0),
),
);
}
您希望影响加载栏的任何其他组件:
globalValues.boolShowLoadingAnimation = true;
globalValues.reloadMainPageState();
// ...load your data (which takes a while)
globalValues.boolShowLoadingAnimation = false;
globalValues.reloadMainPageState();
我希望这会有所帮助:)