无论用户面向何处,我都希望将箭头视图仅指向西方向。下面是我尝试过但未获得预期结果的代码。
// inside onCreate()
sensorManager = (SensorManager) getSystemService(Context.SENSOR_SERVICE);
gsensor = sensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER);
msensor = sensorManager.getDefaultSensor(Sensor.TYPE_MAGNETIC_FIELD);
packageManager = getPackageManager();
if (packageManager.hasSystemFeature(PackageManager.FEATURE_SENSOR_COMPASS)){
sensorManager.registerListener(this, gsensor, SensorManager.SENSOR_DELAY_GAME);
sensorManager.registerListener(this, msensor, SensorManager.SENSOR_DELAY_GAME);
}else {
Toast.makeText(MainActivity.this,"No Compass Sensor !", Toast.LENGTH_SHORT).show();
}
@Override
public void onSensorChanged(SensorEvent event) {
final float alpha = 0.97f;
synchronized (this){
if (event.sensor.getType() == Sensor.TYPE_ACCELEROMETER){
mGravity[0] = alpha * mGravity[0] + (1 - alpha)
* event.values[0];
mGravity[1] = alpha * mGravity[1] + (1 - alpha)
* event.values[1];
mGravity[2] = alpha * mGravity[2] + (1 - alpha)
* event.values[2];
}
if (event.sensor.getType() == Sensor.TYPE_MAGNETIC_FIELD){
mGeomagnetic[0] = alpha * mGeomagnetic[0] + (1 - alpha)
* event.values[0];
mGeomagnetic[1] = alpha * mGeomagnetic[1] + (1 - alpha)
* event.values[1];
mGeomagnetic[2] = alpha * mGeomagnetic[2] + (1 - alpha)
* event.values[2];
}
float R[] = new float[9];
float I[] = new float[9];
boolean success = SensorManager.getRotationMatrix(R, I, mGravity, mGeomagnetic);
if (success){
float orientation[] = new float[3];
SensorManager.getOrientation(R, orientation);
azimuth = (float) Math.toDegrees(orientation[0]);
Log.i("DegreeA",""+azimuth);
azimuth = (azimuth + 360) % 270;
Log.i("DegreeA",""+azimuth);
adjustThearrow();
}
}
}
@Override
public void onAccuracyChanged(Sensor sensor, int accuracy) {
}
private void adjustThearrow(){
Matrix matrix = new Matrix();
imageview.setScaleType(ImageView.ScaleType.MATRIX);
matrix.postRotate((float) -azimuth, imageview.getDrawable().getBounds().width()/2,
imageview.getDrawable().getBounds().height()/2);
imageview.setImageMatrix(matrix);
}
在下面的代码行中,如果我将360设置为270,而不是270,则它使我仅向北指向箭头,并且旋转平稳。
azimuth = (azimuth + 360) % 360;
但是,如果我希望我的代码仅将箭头指向西方向,则可以这样设置代码:
azimuth = (azimuth + 360) % 270;
但是这次旋转并不平滑。
请帮助我进行操作。最好提供其他替代解决方案。