我遇到Flutter WEB的问题。我遵循了Flutter团队(https://flutter.dev/docs/development/ui/assets-and-images)上有关资产的教程,但是收到错误
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我的pubspecs.yaml
══╡ EXCEPTION CAUGHT BY IMAGE RESOURCE SERVICE ╞════════════════════════════════════════════════════
The following assertion was thrown resolving an image codec:
Unable to load asset: assets/images/my_custom_image.png
When the exception was thrown, this was the stack:
dart:sdk_internal 4602:11 throw_
load
package:flutter_web/…/services/asset_bundle.dart:220
dart:sdk_internal 25309:9 <fn>
...
Image provider: AssetImage(bundle: null, name: "assets/images/my_custom_image.png")
Image key: AssetBundleImageKey(bundle: PlatformAssetBundle#078a9(), name:
"assets/images/my_custom_image.png", scale: 1)
════════════════════════════════════════════════════════════════════════════════════════════════════
我正在加载这样的图像
flutter:
uses-material-design: true
assets:
- assets/images/
我在哪里弄糟?
答案 0 :(得分:1)
由于flutter for web
的状态仍为preview
,因此资产处理方式与移动设备不同。assets
文件夹应位于web
文件夹中,并且引用路径因为图片不应包含assets
:
Image.asset("images/my_custom_image.png")
在flutter for web
中,我们不需要引用pubspec.yaml中的资产。