我正在尝试使用Python和Socket创建一个简单的聊天程序。服务器处理两个客户端之间的连接。每当我运行该程序时,对于其中一个客户端,第一个之后的每条消息都不会发送。该消息甚至无法到达服务器。
这是在Windows,Python3上。我已经集成了线程,因此可以同时发送和接收消息。但是,问题仍然存在。
Server.py
? Generators to update (Press <space> to select, <a> to toggle all, <i> to invert selection)generator-jhipster
Unhandled rejection Error: EACCES: permission denied, open '/home/lelo/.npm/_cacache/index-v5/ad/54/831265f841b3fd278d23c4c96b06a32656a62c88fddaa7739f419602a04d'
npm ERR! cb() never called!
npm ERR! This is an error with npm itself. Please report this error at:
npm ERR! <https://npm.community>
npm ERR! A complete log of this run can be found in:
npm ERR! /home/lelo/.npm/_logs/2019-08-25T22_22_40_369Z-debug.log```
Client.py
conns = [] # list that stores both connections
def accept(sk):
while True:
conn, addr = sk.accept()
conns.append(conn)
print(addr, "has connected")
t = threading.Thread(target=accept, args=(sk,))
t.start() #start accept thread
def send(conn):
while True:
message = conn.recv(2048)
print(message)
for conn in conns:
conn.send(message) #sends message to every connection
print("Sent message")
t = threading.Thread(target=send, args=(conn,))
t.start() #start threading for send
所有消息都应从两个客户端发送,但是一个客户端永远不能发送多条消息,另一个客户端可以正常工作。
答案 0 :(得分:0)
在您的示例中,您的服务器代码丢失了套接字,并且没有运行接受,正如James指出的那样,您的缩进也无效,下一次提供minimal reproducible example。
我还整理了一些文件,因为您遵循了一些错误的做法,特别是将消息广播到实际接收的所有客户端“ def send”,以避免混淆命名:)
在您的服务器代码中,您还仅发送到一个连接(在您的示例中不存在),该连接应在每次接收到新消息时都运行接收和发送
server.py
import socket
import threading
conns = [] # list that stores both connections
def accept(sk):
while True:
conn, addr = sk.accept()
conns.append(conn)
print(addr, "has connected")
# receive from new client
receive_t = threading.Thread(target=receive, args=(conn,))
receive_t.start() # start threading for send
def send(s, msg):
# change message ..
s.send(msg)
def broadcast(msg):
for conn in conns:
send(conn, msg)
def receive(conn):
try:
while True:
message = conn.recv(2048)
if not message: # detects if socket is dead, by testing message
print("client sent Nothing, removing")
conns.remove(conn)
break
broadcast(message) # send to all clients
except ConnectionResetError as e:
print('Could not send must be disconnected ')
conns.remove(conn) # remove dead socket
# added missing socket
sock = socket.socket()
sock.bind(('127.0.0.1', 8080))
sock.listen(1) # needs to bind and listen
t = threading.Thread(target=accept, args=(sock,))
t.start() # start accept thread
client.py
import os
import socket
import threading
messages = []
def recvMessages(s):
while True:
message = s.recv(2048)
message = message.decode()
print('new message= ', message)
messages.append(message)
os.system("cls")
for message in messages:
print(message)
def send_message(s):
while True:
message = input()
message = message.encode()
s.send(message)
s = socket.socket()
host = '127.0.0.1'
port = 8080
s.connect((host, port))
print("Connected")
connected = True
# added missing receive
receive = threading.Thread(target=recvMessages, args=(s,)) # missed receive thread in example
receive.start()
send_message(s)
我在回答问题上还不够完善,因此,如果需要更多说明,请告诉我。