我在寻找一种解决方案时遇到了问题,该解决方案是使用Kotlin保存从TarsosDSP在Android上生成的音频数据的FloatArray缓冲区。目标是使音频缓冲区为1秒,并使用新的缓冲区数据不断更新,并丢弃较旧的数据。我希望在请求时保存此缓冲区。
我试图使用TarsosDSP库找到一种解决方案,但是它想将连续的流写入wav文件中。我只需要一秒钟,并且可以按需保存。这个WavFileWriter看起来很有希望-> https://github.com/philburk/jsyn/blob/master/src/com/jsyn/util/WaveFileWriter.java,但是正如我将其添加到我的android项目中一样,需要javax。我一直不知道,直到查找什么是Javax,而android不支持它。试图找到一个可以解决这个问题的库,结果却很少。
private val SAMPLE_RATE = 16000
private val BUFFER_SIZE = 1024
private val SECONDS = 1.0
private val sampleFileName: String = "audio_sample.wav"
private var audioBuffer = FloatArray(SAMPLE_RATE * SECONDS.toInt())
private var dispatcher =
AudioDispatcherFactory.fromDefaultMicrophone(SAMPLE_RATE, BUFFER_SIZE, 128)
init {
blankProcessor = object : AudioProcessor {
override fun processingFinished() {}
override fun process(audioEvent: AudioEvent): Boolean {
var buffer = audioEvent.floatBuffer
val insertPoint = audioBuffer.lastIndex - buffer.lastIndex
Arrays.copyOfRange(audioBuffer, insertPoint, audioBuffer.size)
.copyInto(audioBuffer, 0)
buffer.copyInto(audioBuffer, insertPoint)
return true
}
}
dispatcher.addAudioProcessor(blankProcessor)
audioThread = Thread(dispatcher, "Audio Thread")
}
private fun writeWavFile() {
val file = File(context.cacheDir.absolutePath + "/" + sampleFileName)
// missing wav write code
}
答案 0 :(得分:0)
TarsosDSP提供WriterProcessor
类,用于将音频写入文件:
这是您修改的示例:
private var dispatcher =
AudioDispatcherFactory.fromDefaultMicrophone(SAMPLE_RATE, BUFFER_SIZE, 128)
init {
blankProcessor = object : AudioProcessor {
override fun processingFinished() {}
override fun process(audioEvent: AudioEvent): Boolean {
var buffer = audioEvent.floatBuffer
val insertPoint = audioBuffer.lastIndex - buffer.lastIndex
Arrays.copyOfRange(audioBuffer, insertPoint, audioBuffer.size)
.copyInto(audioBuffer, 0)
buffer.copyInto(audioBuffer, insertPoint)
return true
}
}
dispatcher.addAudioProcessor(blankProcessor)
// The important bit
val outputFile = File(context.filesDir, "file_name")
val randomAccessFile = RandomAccessFile(outputFile, "rw")
val fileWriter = WriterProcessor(audioFormat, randomAccessFile)
dispatcher.addAudioProcessor(fileWriter)
audioThread = Thread(dispatcher, "Audio Thread")
}