具体来说,我想在Mac主机上的Windows worker上运行测试。
对running bazel remote executor test on separate machines的评论表明这是Bazel团队正在努力的事情,但需要确认。
答案 0 :(得分:0)
只需尝试一下!
在Windows 10计算机上构建并运行本地远程执行工作器:
git clone https://github.com/bazelbuild/bazel.git
cd bazel
bazel build src/tools/remote:worker
bazel-bin/src/tools/remote/worker --work_path=/tmp/test --listen_port=8080
bazel-out/x64_windows-fastbuild/bin/src/tools/remote/worker.exe --listen_port=8080 --work_path=C:\tmp\lre --debug
注意:如果它抱怨缺少某些命令,例如zip
,请打开MSYS Shell并运行实例pacman -Syu zip unzip
设置.bazelrc
以进行远程执行:
# Remote Build Execution requires a strong hash function, such as SHA256.
startup --host_jvm_args=-Dbazel.DigestFunction=SHA256
# Depending on how many machines are in the remote execution instance, setting
# this higher can make builds faster by allowing more jobs to run in parallel.
# Setting it too high can result in jobs that timeout, however, while waiting
# for a remote machine to execute them.
build:remote --jobs=8
# Set various strategies so that all actions execute remotely. Mixing remote
# and local execution will lead to errors unless the toolchain and remote
# machine exactly match the host machine.
build:remote --spawn_strategy=remote
build:remote --strategy=Javac=remote
build:remote --strategy=Closure=remote
build:remote --genrule_strategy=remote
build:remote --define=EXECUTOR=remote
# Enable the remote cache so action results can be shared across machines,
# developers, and workspaces.
build:remote --remote_cache=localhost:8080
# Enable remote execution so actions are performed on the remote systems.
build:remote --remote_executor=localhost:8080
# Enable encryption.
#build:remote --tls_enabled=true
# Enforce stricter environment rules, which eliminates some non-hermetic
# behavior and therefore improves both the remote cache hit rate and the
# correctness and repeatability of the build.
build:remote --experimental_strict_action_env=true
# Set a higher timeout value, just in case.
build:remote --remote_timeout=3600
build:remote --auth_enabled=false
# Since we're testing remote execution, let's make sure it always actually
# happens.
build:remote --remote_accept_cached=false
test --cache_test_results=false
test --test_output=errors
# TODO(b/77217487): Needed for C++ builds until fix to
# https://github.com/bazelbuild/bazel/issues/4883 is available.
build --nocheck_visibility
build:debug --verbose_failures
build:debug --explain=explain.txt
build:debug --verbose_explanations
build:debug --toolchain_resolution_debug
build:debug --subcommands
现在从Mac进行远程构建(当然localhost:8080应该更改为Windows 10计算机的IP):
bazel build --config=remote //:HelloWorld
现在执行远程执行
bazel run --config=remote //:HelloWorld