我有一个使用从10开始倒计时的CountDownTimer的活动。当活动不再处于焦点时如何暂停该计时器,如用户接到电话或其他内容,然后在用户进入时恢复计时器回到活动?这甚至可能吗?
答案 0 :(得分:30)
我会在onTick处理程序中添加一些东西来保存你班级中计时器的进度(剩下的毫秒数)。
在onPause()方法中,定时器上的活动调用cancel()。
在活动的onResume()方法中创建一个新的计时器,并保留剩余的毫秒数。
答案 1 :(得分:25)
您可以使用pause()
暂停计时器,然后通过调用start()
来启动或恢复countDownTimer。
/**
* This class uses the native CountDownTimer to
* create a timer which could be paused and then
* started again from the previous point. You can
* provide implementation for onTick() and onFinish()
* then use it in your projects.
*/
public abstract class CountDownTimerPausable {
long millisInFuture = 0;
long countDownInterval = 0;
long millisRemaining = 0;
CountDownTimer countDownTimer = null;
boolean isPaused = true;
public CountDownTimerPausable(long millisInFuture, long countDownInterval) {
super();
this.millisInFuture = millisInFuture;
this.countDownInterval = countDownInterval;
this.millisRemaining = this.millisInFuture;
}
private void createCountDownTimer(){
countDownTimer = new CountDownTimer(millisRemaining,countDownInterval) {
@Override
public void onTick(long millisUntilFinished) {
millisRemaining = millisUntilFinished;
CountDownTimerPausable.this.onTick(millisUntilFinished);
}
@Override
public void onFinish() {
CountDownTimerPausable.this.onFinish();
}
};
}
/**
* Callback fired on regular interval.
*
* @param millisUntilFinished The amount of time until finished.
*/
public abstract void onTick(long millisUntilFinished);
/**
* Callback fired when the time is up.
*/
public abstract void onFinish();
/**
* Cancel the countdown.
*/
public final void cancel(){
if(countDownTimer!=null){
countDownTimer.cancel();
}
this.millisRemaining = 0;
}
/**
* Start or Resume the countdown.
* @return CountDownTimerPausable current instance
*/
public synchronized final CountDownTimerPausable start(){
if(isPaused){
createCountDownTimer();
countDownTimer.start();
isPaused = false;
}
return this;
}
/**
* Pauses the CountDownTimerPausable, so it could be resumed(start)
* later from the same point where it was paused.
*/
public void pause()throws IllegalStateException{
if(isPaused==false){
countDownTimer.cancel();
} else{
throw new IllegalStateException("CountDownTimerPausable is already in pause state, start counter before pausing it.");
}
isPaused = true;
}
public boolean isPaused() {
return isPaused;
}
}
答案 2 :(得分:17)
无需创建新的Timer,只需设置millisUntilFinished = total即可。例如
private CountDownTimer cdTimer;
private long total = 30000;
...
toggleButton.setOnClickListener(new View.OnClickListener() {
public void onClick(View view){
if(toggleButton.isChecked()) {
startCountDownTimer();
}else{
cdTimer.cancel();
}
}
});
...
private void startCountDownTimer() {
cdTimer = new CountDownTimer(total, 1000) {
public void onTick(long millisUntilFinished) {
//update total with the remaining time left
total = millisUntilFinished;
nTimeLabel.setText("seconds remaining: " + millisUntilFinished/ 1000);
}
public void onFinish() {
nTimeLabel.setText("done!");
}
}.start();
}
答案 3 :(得分:1)
这一定正是您正在寻找的。来源是this Gist.
primRoots
答案 4 :(得分:1)
您可以尝试使用Hourglass
Hourglass hourglass = new Hourglass(50000, 1000) {
@Override
public void onTimerTick(long timeRemaining) {
// Update UI
Toast.show(MainActivity.this, String.valueOf(timeRemaining), Toast.LENGTH_SHORT).show();
}
@Override
public void onTimerFinish() {
// Timer finished
Toast.show(MainActivity.this, "Timer finished", Toast.LENGTH_SHORT).show();
}
};
使用hourglass.startTimer();
启动计时器。
它有辅助方法,可以暂停和恢复计时器。
hourglass.pauseTimer();
和
hourglass.resumeTimer();
答案 5 :(得分:0)
这是下面的代码。在您的活动中使用它可以正常工作。
public class MainActivity extends AppCompatActivity {
TextView textview;
final static long INTERVAL = 1000;
final static long TIMEOUT = 11000;
static long millisecondsleft;
boolean isPause =false;
CountDownTimer countDownTimer;
CountDownTimer countDownTimeronResume;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
textview=findViewById(R.id.textviewcheck);
}
@Override
protected void onResume() {
super.onResume();
if(isPause == false) {
countDownTimer = new CountDownTimer(TIMEOUT, INTERVAL) {
@Override
public void onTick(long millisUntilFinished) {
millisecondsleft = millisUntilFinished;
textview.setText(":" + String.format("%02d", millisUntilFinished / 1000));
}
@Override
public void onFinish() {
textview.setText("DONE!");
}
}.start();
} else{
countDownTimeronResume = new CountDownTimer(millisecondsleft, INTERVAL) {
@Override
public void onTick(long millisUntilFinished) {
Toast.makeText(MainActivity.this, "ONPAUSED", Toast.LENGTH_SHORT).show();
millisecondsleft = millisUntilFinished;
textview.setText(":" + String.format("%02d", millisUntilFinished / 1000));
}
@Override
public void onFinish() {
textview.setText("DONE!");
}
}.start();
}
}
@Override
protected void onPause() {
super.onPause();
if(countDownTimer!=null){
countDownTimer.cancel();
isPause = true;
}
if(countDownTimeronResume!=null){
countDownTimeronResume.cancel();
}
}
}
答案 6 :(得分:0)
对于Kotlin用户,结帐this
例如:
// Init timer
lateinit var timerExt: CountDownTimerExt
timerExt = object : CountDownTimerExt(TIMER_DURATION, TIMER_INTERVAL) {
override fun onTimerTick(millisUntilFinished: Long) {
Log.d("MainActivity", "onTimerTick $millisUntilFinished")
}
override fun onTimerFinish() {
Log.d("MainActivity", "onTimerFinish")
}
}
// Start/Resume timer
timerExt.start()
// Pause timer
timerExt.pause()
// Restart timer
timerExt.restart()