有没有人知道有关Audible Audio(.aa)文件规范的好资源?
我正在尝试编写一个可以使用它们的程序,如果没有人知道某个资源,那么有关逆向工程的技巧是什么?我在Hex编辑器中打开它并且四处张开,看起来像一个MP3,但有更多的标题信息。
答案 0 :(得分:4)
此网站提供了有关.aa文件中某些数据块所在位置的更多信息。
答案 1 :(得分:3)
我已经对Audible标题进行了一些研究,以便为我的汽车收音机/电脑创建一个播放器。基本上在文件的开头有一个3700个字符的块,包含许多感兴趣的字段,例如标题,作者,讲述者等。我在C#中有一些有限的解析代码来显示来自的一些基本信息。 .aa文件。如下:
private void ParseFields(string fileName)
{
string aaHeader;
string tryDate;
if (fileName == "") return;
using (StreamReader sr = new StreamReader(fileName))
{
char[] buff = new char[3700];
sr.Read(buff, 0, buff.Length);
aaHeader = new string(buff);
}
try
{
_author = GetParsedItem(aaHeader, "author");
}
catch
{
_author = "?";
}
try
{
_title = GetParsedItem(aaHeader, "short_title");
}
catch
{
_title = "???";
}
try
{
_narrator = GetParsedItem(aaHeader, "narrator");
}
catch
{
_narrator = "?";
}
try
{
_description = GetParsedItem(aaHeader, "description");
}
catch
{
_description = "???";
}
try
{
_longDescription = GetParsedItem(aaHeader, "long_description");
}
catch
{
_longDescription = "";
}
try
{
tryDate = GetParsedItem(aaHeader, "pubdate");
if (tryDate != "")
_pubDate = Convert.ToDateTime(GetParsedItem(aaHeader, "pubdate"));
else
_pubDate = DateTime.Today;
}
catch
{
_pubDate = DateTime.Today;
}
}
private string GetParsedItem(string buffer, string fieldName)
{
if (buffer.Contains(fieldName))
{
int pos = buffer.IndexOf(fieldName);
pos += fieldName.Length;
int posEnd = buffer.IndexOf('\0',pos);
//if the value for the field is empty, skip it and look for another
if (pos == posEnd)
{
pos = buffer.IndexOf(fieldName, posEnd);
pos += fieldName.Length;
posEnd = buffer.IndexOf('\0', pos);
}
return buffer.Substring(pos, posEnd - pos);
}
else
return "(not found - " + fieldName + ")";
}
答案 2 :(得分:1)
我认为,没有规范。看看Wikipedia/Audible.com:
报价:
[...]
Audible introduced one of the first digital audio players in 1997.
The following year it published a Web site from which audio files in its
proprietary .aa format could be downloaded. Audible holds a number of patents
in this area.
[...]
摘要:专有/专利