我有4个身体:2个球和2个平台。
我希望球能够重叠(没有碰撞),但仍会与两个平台碰撞。我已经通读了官方Matter.js Documentation并与collisionFilter
demo一起玩,但是仍然无法掌握实现自己所需的条件。
let defaultCollision = 0x0001;
let ballCollision = 0x0002;
let holderCollision = 0x0004;
let floorCollision = 0x0008;
ball1 = Bodies.circle(...
collisionFiler: { mask: ballCollision }
...
});
ball2 = Bodies.circle(...
collisionFiler: { mask: ballCollision }
...
});
// ^ these balls don't collide, which is good.
platform1 = Bodies.circle(...
collisionFiler: { mask: holderCollision }
...
});
platform2 = Bodies.circle(...
collisionFiler: { mask: floorCollision }
...
});
// I don't understand why the balls pass right through these platforms...
任何帮助将不胜感激。